<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki2.gaming-asylum.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MitchAsylum</id>
	<title>Gaming Asylum | Altis Life - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki2.gaming-asylum.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MitchAsylum"/>
	<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Special:Contributions/MitchAsylum"/>
	<updated>2026-05-23T01:46:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=User:MitchAsylum&amp;diff=881</id>
		<title>User:MitchAsylum</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=User:MitchAsylum&amp;diff=881"/>
		<updated>2024-12-18T21:16:45Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: Created page with &amp;quot;hi :D&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hi :D&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wiki_Staff&amp;diff=880</id>
		<title>Wiki Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wiki_Staff&amp;diff=880"/>
		<updated>2024-12-18T21:16:34Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Editors==&lt;br /&gt;
Responsible for updating the wiki.&lt;br /&gt;
&lt;br /&gt;
[[User:EvilAsylum|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Evil&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Kircheis|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Kircheis&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Curators==&lt;br /&gt;
Responsible for updating and managing the quality of all content on the wiki.&lt;br /&gt;
&lt;br /&gt;
[[User:ApolloScrubs Gaming|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bilbo Baggins&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Bureaucrats==&lt;br /&gt;
Responsible for managing administrators &amp;amp; ensuring the wiki works.&lt;br /&gt;
&lt;br /&gt;
[[User:Percy FitzWallace|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Fitz (Ycrep)&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Akula357|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Akula&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:PatatoAsylum|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Patato&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[[User:MitchAsylum|Mitch]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Creator==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Will&amp;lt;/span&amp;gt;&lt;br /&gt;
[[index.php?title=Category:Miscellaneous]]&lt;br /&gt;
[[index.php?title=Category:Asylum Staff]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Category:Beginner_Guides&amp;diff=879</id>
		<title>Category:Beginner Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Category:Beginner_Guides&amp;diff=879"/>
		<updated>2024-12-18T21:14:44Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Treasure_Guide&amp;diff=878</id>
		<title>Treasure Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Treasure_Guide&amp;diff=878"/>
		<updated>2024-12-18T21:13:39Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Treasure hunting is a very profitable activity that involves great map knowledge.  As a result of this there is a large player market for treasure maps.  If you are unable to find where the treasure is located, selling the map to another player may be a good way to make some of the potential money.&lt;br /&gt;
&lt;br /&gt;
[[File:Treasuremap.webp|500x500px]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
To begin your career as a treasure hunter there are a few items you must obtain.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Treasure Map:&#039;&#039;&#039; You must have a treasure map to hunt for treasure. You can get them from mining, wreck excavating or from other players.&lt;br /&gt;
* &#039;&#039;&#039;Vehicle:&#039;&#039;&#039; It is recommended to use a vehicle to travel around the island looking for the treasure chest.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Below outlines the steps to start doing treasure hunting on Altis.&lt;br /&gt;
&lt;br /&gt;
# Open your treasure map and study the area surrounding the red &#039;X&#039;.&lt;br /&gt;
# Locate the treasure chest marked by the red &#039;X&#039; and claim your treasure.&lt;br /&gt;
# Sell your treasure to the nearest jewellery store.&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
* The treasure chest can only be looted if you have your treasure map on you.&lt;br /&gt;
* You can only hunt for one treasure chest at a time. Complete your current hunt to display a new map.&lt;br /&gt;
* Each treasure location is unique, it is not as simple as sharing treasure map locations with other players as before.&lt;br /&gt;
* Some treasure locations may be in dangerous red zones, be careful looking in these areas.&lt;br /&gt;
* The treasure maps are oriented North Up, the same as your M map.&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[index.php?title=Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:Treasuremap.webp&amp;diff=877</id>
		<title>File:Treasuremap.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:Treasuremap.webp&amp;diff=877"/>
		<updated>2024-12-18T21:13:13Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wreck_Excavating_Guide&amp;diff=876</id>
		<title>Wreck Excavating Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wreck_Excavating_Guide&amp;diff=876"/>
		<updated>2024-12-18T21:10:37Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: update images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Wreck Excavating is a very good legal way of making money and is often compared to Oil running in terms of profit and risk.&lt;br /&gt;
&amp;lt;p&amp;gt;[[File:Wreck 1.webp|link=link=]]&amp;lt;/p&amp;gt;&lt;br /&gt;
== Requirements == &lt;br /&gt;
To begin your career as a wreck excavator you will need&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wet Suit:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Re-breather:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Diving Goggles:&#039;&#039;&#039; $60 - Obtained at the &#039;&#039;&#039;Diving Shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wreck Excavator:&#039;&#039;&#039; $300 - Obtained at the &#039;&#039;&#039;Market&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A Boat or Vehicle:&#039;&#039;&#039; This is dependent on location. The farther away from shore your diving spot is, the more likely a boat would be preferred over a vehicle&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SDAR:&#039;&#039;&#039; This is optional and not required. The SDAR is the only underwater gun on asylum and will allow you to defend yourself from under the water. However, you should be aware that the SDAR is an illegal weapon. It can be purchased at the &#039;&#039;&#039;Gun Store&#039;&#039;&#039; for 4000$ (200$ per mag).T&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
There are many locations scattered throughout Altis. They can be found by hitting &amp;quot;M&amp;quot; to open your map and looking for the icons shown below. The most popular locations are ones near the shoreline as they do not require you to have a boat. Excavators choosing those locations often will park a vehicle on the beach increasing their overall payout. Popular spots include Kavala and Sofia.&lt;br /&gt;
&amp;lt;p&amp;gt;[[File:Wreck 2.webp|link=link=|300x300px]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How To Excavate ==&lt;br /&gt;
&lt;br /&gt;
Take your boat/vehicle to the desired location and swim down deep enough to the wreck. Open your phone by pressing &amp;quot;Y&amp;quot;, click &amp;quot;Inventory&amp;quot; and then click on the wreck excavator followed by clicking &amp;quot;Use&amp;quot;. Unlike other professions such as mining, Excavating does not have a scroll wheel option. After you have hit &amp;quot;Use&amp;quot; on the wreck excavator you are able to close your phone with the escape key. Be aware however, if you begin to move it will break the excavation process. Additionally you will be unable to open your phone again until the excavating process has ended or you have moved.&lt;br /&gt;
== Item&#039;s Found ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lockpick&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Zip-ties&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Silver Piece&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Gold Doubloon&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Pearl&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ruby&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flawless Diamond&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Processed Oil&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Processed Cocaine&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Treasure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Item Profit ===&lt;br /&gt;
Profit per run and hourly profit heavily rely on your diving methods and choice of location, so instead I&#039;m going to give you what each item can be sold for and where to sell it at.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lockpick&#039;&#039;&#039; Can not be sold on the market however can be purchased for $11 at Rebel outposts/SkipTracers&lt;br /&gt;
* &#039;&#039;&#039;Zip tie&#039;&#039;&#039;  Can not be sold on the market, Zipties can also be purchased from bountyhunter shops and rebel outposts&lt;br /&gt;
* &#039;&#039;&#039;Silver Piece&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $105 ea.&lt;br /&gt;
* &#039;&#039;&#039;Gold Doubloon&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $122 ea.&lt;br /&gt;
* &#039;&#039;&#039;Pearl&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $280 ea.&lt;br /&gt;
* &#039;&#039;&#039;Ruby&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $315 ea.&lt;br /&gt;
* &#039;&#039;&#039;Flawless Diamond&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $1400 ea.&lt;br /&gt;
* &#039;&#039;&#039;Processed Oil&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Oil Trader&#039;&#039;&#039; $500 ea.&lt;br /&gt;
* &#039;&#039;&#039;Processed Cocaine&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Drug Dealer&#039;&#039;&#039; $500 ea.&lt;br /&gt;
* &#039;&#039;&#039;Treasure&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $30,000 ea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Tips &amp;amp; Tricks ==&lt;br /&gt;
&lt;br /&gt;
* The talent &#039;&#039;&#039;Excavator&#039;&#039;&#039; is highly recommended and allows you to excavate faster. However, it requires &#039;&#039;&#039;Something Fishy&#039;&#039;&#039; to be learned first.&lt;br /&gt;
&lt;br /&gt;
* Many Excavators will drop both lockpicks and zip ties as they can not be sold. Beware however that if you drop any item while in the water it will kill you. In addition, dropping these items near your vehicle/boat makes it very easy for would-be robbers to steal your vehicle/boat and all of its contents. Always try to drop lockpicks and zip ties out of sight to avoid being robbed.&lt;br /&gt;
&lt;br /&gt;
* Many Excavators are normally very friendly as it is a legal activity, however, popular diving spots near coastlines are targeted by rebels frequently.&lt;br /&gt;
&lt;br /&gt;
* While excavating is a legal activity, you do get illegal items from it such as cocaine. Always be careful when handling or selling these items.&lt;br /&gt;
&lt;br /&gt;
* Vehicles/boats will despawn after 10 minutes of not being interacted with. Keep this in mind if you plan to go &amp;quot;AFK&amp;quot; as this will leave you stranded as most diving locations are very remote. &lt;br /&gt;
&lt;br /&gt;
* If a robbery is inevitable and you have no chance of escape, consider driving your land vehicle into the water. Doing so will prohibit the vehicle from being sold at the chop shop.&lt;br /&gt;
&lt;br /&gt;
* Never ever Excavate with a &#039;&#039;&#039;Bounty&#039;&#039;&#039; due to the nature of Excavating you will be stationary for long periods of time and will be tracked down by bounty hunters/police landing you in jail. This will leave your vehicle with its precious contents being either stolen or de-spawning&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
There is a seasonal and restart quests for excavating which can increase profit and speed of which you excavate.  The requirements for these quests are found on the [[Quests]] page of the Wiki.&lt;br /&gt;
&lt;br /&gt;
== Urban legends and myths ==&lt;br /&gt;
&lt;br /&gt;
* It is an old excavators tale that randomly once per restart one wreck location will give a chance of obtaining gold bars. This has never been officially denied nor confirmed by Developers&lt;br /&gt;
&lt;br /&gt;
* It is often believed that the wrecks are those of cartels and kingpins as often recreational drugs and vast wealth can be found there.&lt;br /&gt;
&lt;br /&gt;
== Community Made Video Guides ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;s5bMnMqRZYU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[index.php?title=Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:Wreck_2.webp&amp;diff=875</id>
		<title>File:Wreck 2.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:Wreck_2.webp&amp;diff=875"/>
		<updated>2024-12-18T21:10:01Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:Wreck_1.webp&amp;diff=874</id>
		<title>File:Wreck 1.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:Wreck_1.webp&amp;diff=874"/>
		<updated>2024-12-18T21:09:44Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Main_Page&amp;diff=873</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Main_Page&amp;diff=873"/>
		<updated>2024-12-18T21:05:02Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: update stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;&#039;&#039;&#039;Welcome to the official Asylum Gaming Wiki&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;This is the official wiki for Asylum Gaming. Here you can find all the necessary information to assist you in gameplay on our servers.&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&amp;lt;br&amp;gt;There are currently [[Wiki Staff| 8 Wiki Staff]] currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]]. If you believe that content is outdated or incorrect, please use the [https://docs.google.com/forms/d/e/1FAIpQLSegySY4VJrEiLX0tPiroLb_Z_SGgKRc2rNIHx4NCAT-WYjfsg/viewform?usp=sf_link Suggest an Edit link.]&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Life Basics&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Staff&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Server Information&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
[[APD Dashboard|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;APD Dashboard&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
[[AFD Dashboard|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;AFD Dashboard&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
[[Getting Started|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[Commands|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Chat Commands&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[Custom Controls|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Custom Controls&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
[[Facts and Questions|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Facts and Questions&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
[[Getting Started|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%; vertical-align: top; text-align: center&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[Owners|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Owners&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
[[Senior Admin|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Senior Admins&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
[[Developers|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Developers&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Admins|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Admins&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
[[Moderator|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Moderators&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Support|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Support&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:19--&amp;gt;&lt;br /&gt;
[[Design Team|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Design Team&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
[[Server Rules|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Server Rules&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
[[Illegal Areas|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Illegal Areas&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
[[Map|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Map Locations&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
[[Teamspeak and Discord|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;TeamSpeak and Discord&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
[[Purchases|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt; VIP and Crate Info&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[https://www.gaming-asylum.com/forums/index.php?/forum/16-patch-notes/ Patch Notes]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
[[Wiki Patch Notes|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Wiki Patch Notes&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;!-- Start of Asylum Life Guides --&amp;gt;&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;_&amp;quot; style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Life Guides&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
{| style=&amp;quot;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Asylum Life Guides Headers --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Beginner Guides (Legal)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Intermediate Guides (Illegal)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Expert Guides  (Illegal, Large Groups)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Miscellaneous&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not delete --&amp;gt;&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;   |&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Do not delete --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Legal Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Bounty Hunter Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bounty Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delivery Missions|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Delivery Missions&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fishing Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Fishing&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hunting Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mining and Refining Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Mining&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oil Proccessing Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Oil Running&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Passive Mode|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Passive Mode&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treasure Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Treasure Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Weed|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Weed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wreck Excavating Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Wreck Excavation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Intermediate Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Alcohol Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Alcohol&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cocaine|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Cocaine&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drug Runner Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Drug Running&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Heroin|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Heroin&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meth|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Meth/Crank&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Organ Harvesting|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Organ Theft&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sea Turtles Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Sea Turtles/Oysters&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Uranium|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Uranium&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Expert Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Bank Fed Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bank &amp;amp; Federal Reserve&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[New Gang|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Gang Creation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gang Fort Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Gang Fort&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Infamy Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Infamy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Prison Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Prison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cartel Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Turfs &amp;amp; Cartels&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Misc Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Asylum Exchange|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Asylum Exchange&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Athira Entertainment Center|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Athira Entertainment Center&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Casino|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Casino&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Clothing And Armor|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Clothing/Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crafting Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duel Arena|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Duel Arena&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firearm Information|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Firearms&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Governor Politics|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Governor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Housing Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Housing&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Market|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Market&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quests|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Quests&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Random Events|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Random Events&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vehicles|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Vehicles&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__INDEX__&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=MobileHQ&amp;diff=872</id>
		<title>MobileHQ</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=MobileHQ&amp;diff=872"/>
		<updated>2024-12-18T21:03:27Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: add images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mobile Headquarters(HQ) is a special vehicle used by the APD and may be purchased by any SGT+. Once driven to the desired location the HEMMT(Covered) will deploy into a fully functional police headquarters where APD officers may spawn, gear up, and use it the same as any other standard headquarters. &lt;br /&gt;
&lt;br /&gt;
While most often used as an additional tool by the APD when responding to federal events, the Mobile Headquarters(HQ) may be used under other circumstances given the officers follow all associated APD policy while doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHq HEMMT.webp|800x800px]]&lt;br /&gt;
==Information==&lt;br /&gt;
*Mobile HQ may be purchased at any police headquarters or checkpoint.&lt;br /&gt;
*Only 1 Mobile HQ may be deployed at any given time.&lt;br /&gt;
*Each mobile HQ is a one time purchase of $25,000.&lt;br /&gt;
*Mobile HQ will become inoperable if the central HEMMT is destroyed.&lt;br /&gt;
*Lasts a maximum of 30 minutes before despawning.&lt;br /&gt;
&lt;br /&gt;
*May not be deployed within 1500m of any federal event.&lt;br /&gt;
*May not be deployed within 1000m of any gang turf or other illegal area.&lt;br /&gt;
*May not be deployed within 30m of any building.&lt;br /&gt;
&lt;br /&gt;
==Prestige Tree==&lt;br /&gt;
APD Officers start accumulating prestige points once they reach the rank of Corporal. These points can be spent in order to unlock the MobileHQ via the associated prestige tree&#039;&#039;&#039;&#039;&#039;(All unlocks in the following tree are Sgt+).&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Mobile HQ&lt;br /&gt;
**Air Technician&lt;br /&gt;
***Increased Defense&lt;br /&gt;
****Advanced Defense&lt;br /&gt;
&lt;br /&gt;
==Unlock Tiers==&lt;br /&gt;
&#039;&#039;&#039;Tier 1 - Mobile HQ:&#039;&#039;&#039; 15,000 Prestige | Unlocks the default headquarters(Auto unlocks ground vehicle spawn).&lt;br /&gt;
*&#039;&#039;&#039;Air Technician&#039;&#039;&#039; 30,000 Prestige | Adds the ability to spawn aircraft.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ Tier 1.webp|800x800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2 - Increased Defense:&#039;&#039;&#039; 30,000 Prestige | Adds Gates/Guard shacks + Enhanced walls with barbed wire.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ Tier 2.webp|800x800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3 - Advanced Defense:&#039;&#039;&#039; 25,000 Prestige | Adds two gate towers.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ Tier 3.webp|800x800px]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_3.webp&amp;diff=871</id>
		<title>File:MobileHQ Tier 3.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_3.webp&amp;diff=871"/>
		<updated>2024-12-18T21:02:43Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_2.webp&amp;diff=870</id>
		<title>File:MobileHQ Tier 2.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_2.webp&amp;diff=870"/>
		<updated>2024-12-18T21:02:31Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_1.webp&amp;diff=869</id>
		<title>File:MobileHQ Tier 1.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:MobileHQ_Tier_1.webp&amp;diff=869"/>
		<updated>2024-12-18T21:02:16Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=MobileHQ&amp;diff=868</id>
		<title>MobileHQ</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=MobileHQ&amp;diff=868"/>
		<updated>2024-12-18T20:57:01Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mobile Headquarters(HQ) is a special vehicle used by the APD and may be purchased by any SGT+. Once driven to the desired location the HEMMT(Covered) will deploy into a fully functional police headquarters where APD officers may spawn, gear up, and use it the same as any other standard headquarters. &lt;br /&gt;
&lt;br /&gt;
While most often used as an additional tool by the APD when responding to federal events, the Mobile Headquarters(HQ) may be used under other circumstances given the officers follow all associated APD policy while doing so.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHq HEMMT.webp|800x800px]]&lt;br /&gt;
==Information==&lt;br /&gt;
*Mobile HQ may be purchased at any police headquarters or checkpoint.&lt;br /&gt;
*Only 1 Mobile HQ may be deployed at any given time.&lt;br /&gt;
*Each mobile HQ is a one time purchase of $25,000.&lt;br /&gt;
*Mobile HQ will become inoperable if the central HEMMT is destroyed.&lt;br /&gt;
*Lasts a maximum of 30 minutes before despawning.&lt;br /&gt;
&lt;br /&gt;
*May not be deployed within 1500m of any federal event.&lt;br /&gt;
*May not be deployed within 1000m of any gang turf or other illegal area.&lt;br /&gt;
*May not be deployed within 30m of any building.&lt;br /&gt;
&lt;br /&gt;
==Prestige Tree==&lt;br /&gt;
APD Officers start accumulating prestige points once they reach the rank of Corporal. These points can be spent in order to unlock the MobileHQ via the associated prestige tree&#039;&#039;&#039;&#039;&#039;(All unlocks in the following tree are Sgt+).&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Mobile HQ&lt;br /&gt;
**Air Technician&lt;br /&gt;
***Increased Defense&lt;br /&gt;
****Advanced Defense&lt;br /&gt;
&lt;br /&gt;
==Unlock Tiers==&lt;br /&gt;
&#039;&#039;&#039;Tier 1 - Mobile HQ:&#039;&#039;&#039; 15,000 Prestige | Unlocks the default headquarters(Auto unlocks ground vehicle spawn).&lt;br /&gt;
*&#039;&#039;&#039;Air Technician&#039;&#039;&#039; 30,000 Prestige | Adds the ability to spawn aircraft.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ_Tier_1.jpg|800x437px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 2 - Increased Defense:&#039;&#039;&#039; 30,000 Prestige | Adds Gates/Guard shacks + Enhanced walls with barbed wire.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ_Tier_2.jpg|800x433px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 3 - Advanced Defense:&#039;&#039;&#039; 25,000 Prestige | Adds two gate towers.&lt;br /&gt;
&lt;br /&gt;
[[File:MobileHQ_Tier_3.jpg|800x420px]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=File:MobileHq_HEMMT.webp&amp;diff=867</id>
		<title>File:MobileHq HEMMT.webp</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=File:MobileHq_HEMMT.webp&amp;diff=867"/>
		<updated>2024-12-18T20:56:18Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wreck_Excavating_Guide&amp;diff=865</id>
		<title>Wreck Excavating Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wreck_Excavating_Guide&amp;diff=865"/>
		<updated>2024-12-18T20:30:37Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Wreck Excavating is a very good legal way of making money and is often compared to Oil running in terms of profit and risk.&lt;br /&gt;
&amp;lt;p&amp;gt;[[File:Wreck 1.png|300px|link=]]&amp;lt;/p&amp;gt;&lt;br /&gt;
== Requirements == &lt;br /&gt;
To begin your career as a wreck excavator you will need&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wet Suit:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Re-breather:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Diving Goggles:&#039;&#039;&#039; $60 - Obtained at the &#039;&#039;&#039;Diving Shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wreck Excavator:&#039;&#039;&#039; $300 - Obtained at the &#039;&#039;&#039;Market&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A Boat or Vehicle:&#039;&#039;&#039; This is dependent on location. The farther away from shore your diving spot is, the more likely a boat would be preferred over a vehicle&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;SDAR:&#039;&#039;&#039; This is optional and not required. The SDAR is the only underwater gun on asylum and will allow you to defend yourself from under the water. However, you should be aware that the SDAR is an illegal weapon. It can be purchased at the &#039;&#039;&#039;Gun Store&#039;&#039;&#039; for 4000$ (200$ per mag).T&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
&lt;br /&gt;
There are many locations scattered throughout Altis. They can be found by hitting &amp;quot;M&amp;quot; to open your map and looking for the icons shown below. The most popular locations are ones near the shoreline as they do not require you to have a boat. Excavators choosing those locations often will park a vehicle on the beach increasing their overall payout. Popular spots include Kavala and Sofia.&lt;br /&gt;
&amp;lt;p&amp;gt;[[File:Wreck 2.png|300px|link=]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How To Excavate ==&lt;br /&gt;
&lt;br /&gt;
Take your boat/vehicle to the desired location and swim down deep enough to the wreck. Open your phone by pressing &amp;quot;Y&amp;quot;, click &amp;quot;Inventory&amp;quot; and then click on the wreck excavator followed by clicking &amp;quot;Use&amp;quot;. Unlike other professions such as mining, Excavating does not have a scroll wheel option. After you have hit &amp;quot;Use&amp;quot; on the wreck excavator you are able to close your phone with the escape key. Be aware however, if you begin to move it will break the excavation process. Additionally you will be unable to open your phone again until the excavating process has ended or you have moved.&lt;br /&gt;
== Item&#039;s Found ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lockpick&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Zip-ties&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Silver Piece&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Gold Doubloon&#039;&#039;&#039; &lt;br /&gt;
* &#039;&#039;&#039;Pearl&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Ruby&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Flawless Diamond&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Processed Oil&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Processed Cocaine&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;Treasure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Item Profit ===&lt;br /&gt;
Profit per run and hourly profit heavily rely on your diving methods and choice of location, so instead I&#039;m going to give you what each item can be sold for and where to sell it at.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Lockpick&#039;&#039;&#039; Can not be sold on the market however can be purchased for $11 at Rebel outposts/SkipTracers&lt;br /&gt;
* &#039;&#039;&#039;Zip tie&#039;&#039;&#039;  Can not be sold on the market, Zipties can also be purchased from bountyhunter shops and rebel outposts&lt;br /&gt;
* &#039;&#039;&#039;Silver Piece&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $105 ea.&lt;br /&gt;
* &#039;&#039;&#039;Gold Doubloon&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $122 ea.&lt;br /&gt;
* &#039;&#039;&#039;Pearl&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $280 ea.&lt;br /&gt;
* &#039;&#039;&#039;Ruby&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $315 ea.&lt;br /&gt;
* &#039;&#039;&#039;Flawless Diamond&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $1400 ea.&lt;br /&gt;
* &#039;&#039;&#039;Processed Oil&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Oil Trader&#039;&#039;&#039; $500 ea.&lt;br /&gt;
* &#039;&#039;&#039;Processed Cocaine&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Drug Dealer&#039;&#039;&#039; $500 ea.&lt;br /&gt;
* &#039;&#039;&#039;Treasure&#039;&#039;&#039; Sold at the &#039;&#039;&#039;Jewelry Store&#039;&#039;&#039; $30,000 ea.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Tips &amp;amp; Tricks ==&lt;br /&gt;
&lt;br /&gt;
* The talent &#039;&#039;&#039;Excavator&#039;&#039;&#039; is highly recommended and allows you to excavate faster. However, it requires &#039;&#039;&#039;Something Fishy&#039;&#039;&#039; to be learned first.&lt;br /&gt;
&lt;br /&gt;
* Many Excavators will drop both lockpicks and zip ties as they can not be sold. Beware however that if you drop any item while in the water it will kill you. In addition, dropping these items near your vehicle/boat makes it very easy for would-be robbers to steal your vehicle/boat and all of its contents. Always try to drop lockpicks and zip ties out of sight to avoid being robbed.&lt;br /&gt;
&lt;br /&gt;
* Many Excavators are normally very friendly as it is a legal activity, however, popular diving spots near coastlines are targeted by rebels frequently.&lt;br /&gt;
&lt;br /&gt;
* While excavating is a legal activity, you do get illegal items from it such as cocaine. Always be careful when handling or selling these items.&lt;br /&gt;
&lt;br /&gt;
* Vehicles/boats will despawn after 10 minutes of not being interacted with. Keep this in mind if you plan to go &amp;quot;AFK&amp;quot; as this will leave you stranded as most diving locations are very remote. &lt;br /&gt;
&lt;br /&gt;
* If a robbery is inevitable and you have no chance of escape, consider driving your land vehicle into the water. Doing so will prohibit the vehicle from being sold at the chop shop.&lt;br /&gt;
&lt;br /&gt;
* Never ever Excavate with a &#039;&#039;&#039;Bounty&#039;&#039;&#039; due to the nature of Excavating you will be stationary for long periods of time and will be tracked down by bounty hunters/police landing you in jail. This will leave your vehicle with its precious contents being either stolen or de-spawning&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
There is a seasonal and restart quests for excavating which can increase profit and speed of which you excavate.  The requirements for these quests are found on the [[Quests]] page of the Wiki.&lt;br /&gt;
&lt;br /&gt;
== Urban legends and myths ==&lt;br /&gt;
&lt;br /&gt;
* It is an old excavators tale that randomly once per restart one wreck location will give a chance of obtaining gold bars. This has never been officially denied nor confirmed by Developers&lt;br /&gt;
&lt;br /&gt;
* It is often believed that the wrecks are those of cartels and kingpins as often recreational drugs and vast wealth can be found there.&lt;br /&gt;
&lt;br /&gt;
== Community Made Video Guides ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube&amp;gt;s5bMnMqRZYU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wood_Guide&amp;diff=861</id>
		<title>Wood Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wood_Guide&amp;diff=861"/>
		<updated>2024-12-18T20:30:36Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 5 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Introduction==&lt;br /&gt;
Seeing an opportunity to get bigger and harder wood, the Altis Lumber corporation has setup two lumber mills to process wood into planks (which have higher resale value).  Once you have processed your wood into planks you can sell them to a Commodities Trader.  Altis Lumber hopes that everyone will take this new opportunity to get wood on Asylum.  Remember their motto:  &#039;&#039;&#039;The harder the wood, the higher the value!&#039;&#039;&#039;&lt;br /&gt;
==Requirements==&lt;br /&gt;
*&#039;&#039;&#039;Axe&#039;&#039;&#039;: $50 - obtained at the &#039;&#039;&#039;Market&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Backpack&#039;&#039;&#039;: $250 - obtained at the &#039;&#039;&#039;Clothing Store&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Vehicle&#039;&#039;&#039;: Various prices, purchased at either a &#039;&#039;&#039;Truck Shop&#039;&#039;&#039; or a &#039;&#039;&#039;DMV&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Optional&#039;&#039;&#039; but recommended items:&lt;br /&gt;
*&#039;&#039;&#039;NVG&#039;s&#039;&#039;&#039;: $100 - obtained at the &#039;&#039;&#039;General Store&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Firearm&#039;&#039;&#039;: Various prices, purchased at a &#039;&#039;&#039;Gun Store&#039;&#039;&#039;, &#039;&#039;&#039;Skiptracer Facility&#039;&#039;&#039;, &#039;&#039;&#039;Gang Turf&#039;&#039;&#039; or, &#039;&#039;&#039;Rebel Outpost&#039;&#039;&#039;.&lt;br /&gt;
==Method==&lt;br /&gt;
[[File:LumberMill Marker.png|500px|thumb|Lumber Mill Location Marker]]&lt;br /&gt;
#Travel 1 km out of a major city.&lt;br /&gt;
#Find a tree.&lt;br /&gt;
#Scroll wheel on a tree with an &#039;&#039;&#039;Axe&#039;&#039;&#039; in your inventory.&lt;br /&gt;
#After a short animation the tree will fall over leaving behind a stack of logs. Rarer trees will drop rarer wood which can be sold for more money.&lt;br /&gt;
#Once you have filled up on timber you can immediately sell at a &#039;&#039;&#039;Market&#039;&#039;&#039; or a &#039;&#039;&#039;Commodities trader&#039;&#039;&#039;.&lt;br /&gt;
*A new vehicle has been added called the Lumber Truck. Is costs $180,000 and significantly increases the speed at which one can gather wood.&lt;br /&gt;
==Lumber Mill==&lt;br /&gt;
After gathering the wood, to maximize your profit you are going to want to take the lumber to the Lumber Mill.  There is one near DP3 (West of Athira) and another one near DP 14 (North of Pyrgos).&lt;br /&gt;
#Mill your timber into planks.&lt;br /&gt;
#&#039;&#039;&#039;Planks&#039;&#039;&#039; then can only be sold at a &#039;&#039;&#039;Commodities Trader&#039;&#039;&#039; for cash.&lt;br /&gt;
*Planks are also used in the creation of Furniture at the Carpenter and Illicit Fabricator. See the [[Crafting_Guide|&#039;&#039;&#039;Crafting Guide&#039;&#039;&#039;]] for more information.&lt;br /&gt;
[[File:LumberMill.jpg|500px|thumb|Lumber Mill]]&lt;br /&gt;
==Types of Trees &amp;amp; Profit==&lt;br /&gt;
Below is a table that gives information on the three types of trees/plank available on asylum. In addition to sell prices&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-expanded wikitable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Type&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Weight&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039; Sell Price &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Pine Log&lt;br /&gt;
|4&lt;br /&gt;
|$52 ea.&lt;br /&gt;
|-&lt;br /&gt;
|Pine Plank&lt;br /&gt;
|3&lt;br /&gt;
|$112 ea.&lt;br /&gt;
|-&lt;br /&gt;
|Olive Log&lt;br /&gt;
|4&lt;br /&gt;
|$78 ea.&lt;br /&gt;
|-&lt;br /&gt;
|Olive Plank&lt;br /&gt;
|3&lt;br /&gt;
|$ 168 ea&lt;br /&gt;
|-&lt;br /&gt;
|Hardwood Log&lt;br /&gt;
|4&lt;br /&gt;
|$130 ea.&lt;br /&gt;
|-&lt;br /&gt;
|Hardwood Plank&lt;br /&gt;
|3&lt;br /&gt;
|$280 ea.&lt;br /&gt;
|}&lt;br /&gt;
==Identifying Different Trees==&lt;br /&gt;
&#039;&#039;&#039;Pinewood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Pinewood 1.jpg|500px|frameless|Pinewood_1]] [[File:Pinewood 2.jpg|500px|frameless|Pinewood_2]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Olivewood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Olivewood 1.jpg|500px|frameless|Olivewood 1]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hardwood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Hardwood 1.png|500px|frameless|Hardwood 1]]&lt;br /&gt;
&lt;br /&gt;
Note: All trees are chop-able and will give different qualities of wood, not all trees are displayed in this guide&lt;br /&gt;
[[Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wiki_Staff&amp;diff=855</id>
		<title>Wiki Staff</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wiki_Staff&amp;diff=855"/>
		<updated>2024-12-18T20:30:36Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 23 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Editors==&lt;br /&gt;
Responsible for updating the wiki.&lt;br /&gt;
&lt;br /&gt;
[[User:EvilAsylum|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Evil&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Kircheis|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Kircheis&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Curators==&lt;br /&gt;
Responsible for updating and managing the quality of all content on the wiki.&lt;br /&gt;
&lt;br /&gt;
[[User:ApolloScrubs_Gaming|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bilbo Baggins&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Bureaucrats==&lt;br /&gt;
Responsible for managing administrators &amp;amp; ensuring the wiki works.&lt;br /&gt;
&lt;br /&gt;
[[User:Percy FitzWallace|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Fitz (Ycrep)&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Akula357|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Akula&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
[[User:PatatoAsylum|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Patato&amp;lt;/span&amp;gt;]]&lt;br /&gt;
==Original Creator==&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Will&amp;lt;/span&amp;gt;&lt;br /&gt;
[[Category:Miscellaneous]]&lt;br /&gt;
[[Category:Asylum Staff]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Wiki_Patch_Notes&amp;diff=831</id>
		<title>Wiki Patch Notes</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Wiki_Patch_Notes&amp;diff=831"/>
		<updated>2024-12-18T20:30:35Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 16 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wiki Patch Notes:&lt;br /&gt;
&lt;br /&gt;
This page is for public knowledge when the Wiki was last updated with certain things and if they are added in. As of April 2022.&lt;br /&gt;
&lt;br /&gt;
*4/25/22- Oysters are now Working and have been updated, Quest system as of April 22 Patch notes have been updated&lt;br /&gt;
*5/5/22- Crafting Guide is up to date with new recipes and is complete, Jewelry Emporium is now updated to include new location and mechanics&lt;br /&gt;
*5/12/22- Reformatted main page table structure to allow for better organizing of new and reordered guides.&lt;br /&gt;
*7/30/22 Homes updated to include shop houses/Mental Updates&lt;br /&gt;
*9/16/22 Crafting Guide taken offline for updating, LSD Guide Updated, Gang Fort page created and up to date with recent changes.&lt;br /&gt;
*10/7/22 Gang Fort Guide updates to include adjusted time and HUD toggle, Duel Arena page created, Alcohol guide updated for change in tax location and Purification, Updated BH guide to include clear NPC locations, Staff Page updated to include Curren Senior Admins. Crafting Guide is now back and up to date.  All Staff rosters are now up to date&lt;br /&gt;
*10/21/22 Crafting Guides updated to include Panagia/Arms Cartel exclusive crafting items&lt;br /&gt;
*11/8/22 Crafting Guides updated to include nicer looking charts on Vehicle and Firearm factories&lt;br /&gt;
*12/11/22 Turf Guide updated to include accurate Zaros rewards&lt;br /&gt;
*2/18/23 Cartel Guide updated to include new Cartel Event, PCP guide created and updated for new Henbane field, Wiki Staff Roster updated, Domination page now includes all three mods used for the server, Infamy page created, more indepth to come, Mental Guide updated for new design&lt;br /&gt;
*3/17/23 Passive Mode added, gang fort edited to include boat&lt;br /&gt;
*4/23/23 Staff Roster updated to include current Senior Admins, Admins, Moderators, and Support/Devs/Contributors&lt;br /&gt;
*5/1/23 Housing Updated to include new requirements&lt;br /&gt;
*5/21/23 Crafting Guides updated to include changes since infamy buffs to crafting, Jewelry Updated to include callouts and better pictures. Governor guide brought up to date and reinstated&lt;br /&gt;
*7/11/23 APD Page updated to include Cadet Study Guide&lt;br /&gt;
*1/24/24 APD Guidebook brought up to date with new policy and patches. Added APD Staff Roster to guidebook. Updated Timber Guide, Hunting Guide, Alcohol Guide, Purification Factory, Antiquities, Market Information, Crafting Guide, Firearm Information, and Vehicles. Removed old content and updated for new patches. Created Honey Guide, Prestige Guide, and National HQ Robbery.&lt;br /&gt;
&lt;br /&gt;
== Post Wipe ==&lt;br /&gt;
*6/27/24 All Below&lt;br /&gt;
**Archive created and all things removed with wipe saved there in case of future use.&lt;br /&gt;
**Removed all removed content from main page.&lt;br /&gt;
**Added casino info to Athira casino and updated casino page to the fed event it is now&lt;br /&gt;
**Updated and edited Cocaine page&lt;br /&gt;
**Updated and edited Heroin page&lt;br /&gt;
**Updated Meth page (did not update charts)&lt;br /&gt;
**Updated Uranium page&lt;br /&gt;
**Added Pizza delivery page&lt;br /&gt;
**Updated and edited Bounty Hunter page&lt;br /&gt;
*7/2/24 All Below&lt;br /&gt;
**Updated and edited Weed page&lt;br /&gt;
**Updated and edited Drug Runner page&lt;br /&gt;
**Updated and edited Delivery Missions page&lt;br /&gt;
**Updated and edited Housing Guide page (Changed House Tax Table image but house tax information is still outdated and needs to be edited)&lt;br /&gt;
*7/3/24 All Below&lt;br /&gt;
**Updated and edited Mining page&lt;br /&gt;
**Updated and edited Oil Processing page&lt;br /&gt;
**Updated and edited Bank Fed page&lt;br /&gt;
**Updated and edited Crafting page (All charts still untouched)&lt;br /&gt;
**Updated and edited Firearms page&lt;br /&gt;
**Updated and edited Vehicles page (All charts still untouched)&lt;br /&gt;
**Edited word wrapping flaw on Prison page&lt;br /&gt;
*7/6/24     Updated and edited scotch page   &lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Weed&amp;diff=814</id>
		<title>Weed</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Weed&amp;diff=814"/>
		<updated>2024-12-18T20:30:34Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 4 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
=== Weed Field ===&lt;br /&gt;
*&#039;&#039;&#039;Marijuana Processing Contract&#039;&#039;&#039; - $800 (Can be purchased at Weed Processing/Marijuana Dispensary)&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
=== Weed Field ===&lt;br /&gt;
Below are the steps for a Weed run for newer players when Weed is Illegal.&lt;br /&gt;
# Begin by pulling an Offroad from the Kavala Truck Shop, and driving 3.1 km to the Weed Field. &lt;br /&gt;
# Hide your car behind one of the houses from the view of the main road. &lt;br /&gt;
# Gather the cannabis using your scroll wheel (Gather Cannabis) The process of filling up a backpack and off-road (81 cannabis, Prices Vary based on Community goals) should take approximately 11 minutes to gather alone.&lt;br /&gt;
# Next drive 3.7 km to the Weed Processor south of Kavala. &lt;br /&gt;
# Scroll wheel on the NPC and process your cannabis. This should take approximately 5 minutes to do alone and yield 58 Weed.&lt;br /&gt;
# Take your Weed to the closest drug dealer and sell it to them and be sure to store your cash in an ATM.&lt;br /&gt;
&lt;br /&gt;
Below are the steps for a Weed run for newer players when Weed is Legal.&lt;br /&gt;
# Begin by pulling an Offroad from the Kavala Truck Shop, and driving 3.1 km to the Weed Field. &lt;br /&gt;
# No need to hide from APD, only other players looking to rob you as this is completely legal activity. &lt;br /&gt;
# Gather the cannabis using your scroll wheel.&lt;br /&gt;
# You may process at Weed Dispensary for legal weed processing and sell for a smaller profit but safer at the Hospital or you may go to Weed Processing for illegal weed that can only be sold at drug dealer. &lt;br /&gt;
# Scroll wheel on the NPCs and process your cannabis.&lt;br /&gt;
# Take your Weed of choice to the closest drug dealer or if you went to Weed Dispensary the Hospital and store your cash in the ATM for safe keeping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
* Drugs can be sold at turf dealers now, but you will be taxed if you are not the owner.&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Vehicles&amp;diff=809</id>
		<title>Vehicles</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Vehicles&amp;diff=809"/>
		<updated>2024-12-18T20:30:34Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 10 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction == &lt;br /&gt;
This guide will cover all things related with Asylum&#039;s vehicles.&lt;br /&gt;
&lt;br /&gt;
*Armor is based on bullet penetration protection. Light will stop most small arms fire (9mm, .45) and heavy will block most 5.56mm, 6.5mm, and 7.62mm rounds. Exceptions are bullets fired at windows at certain angles that may penetrate.&lt;br /&gt;
&lt;br /&gt;
*Passenger count excludes the driver, pilot or co-pilot.&lt;br /&gt;
&lt;br /&gt;
==Civilian Vehicles==&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ CIVILIAN VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ SMALL VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Small Vehicles===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Small Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
| Price&lt;br /&gt;
| Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
| Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| Go-Kart&lt;br /&gt;
| $250&lt;br /&gt;
| Go Kart Track&lt;br /&gt;
| N/A&lt;br /&gt;
| None&lt;br /&gt;
| 100 km/h&lt;br /&gt;
| - Karts DLC-exclusive vehicle&lt;br /&gt;
- Cannot transport any passengers&lt;br /&gt;
|-&lt;br /&gt;
| Quad&lt;br /&gt;
| $200&lt;br /&gt;
| DMV&lt;br /&gt;
| 50&lt;br /&gt;
| None&lt;br /&gt;
| 79 km/h&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
|-&lt;br /&gt;
| Hatchback&lt;br /&gt;
| $750&lt;br /&gt;
| DMV&lt;br /&gt;
| 150&lt;br /&gt;
| Light&lt;br /&gt;
| 152 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Hatchback Sport&lt;br /&gt;
| $7,500&lt;br /&gt;
| DMV / Skiptracer&lt;br /&gt;
| 100&lt;br /&gt;
| Light&lt;br /&gt;
| 326 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Sports variant is the fastest wheeled ground vehicle&lt;br /&gt;
|-&lt;br /&gt;
| SUV&lt;br /&gt;
| $3,500&lt;br /&gt;
| DMV / Skiptracer&lt;br /&gt;
| 125&lt;br /&gt;
| Light&lt;br /&gt;
| 250 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ SMALL VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ OFFROAD VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Offroad Vehicles===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Offroad Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
| Price&lt;br /&gt;
| Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
| Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| Offroad&lt;br /&gt;
| $2,500&lt;br /&gt;
| DMV / Skiptracer / Rebel&lt;br /&gt;
| 150&lt;br /&gt;
| Light&lt;br /&gt;
| 200 km/h&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
| MB 4WD (Jeep)&lt;br /&gt;
| $3,500&lt;br /&gt;
| DMV / Skiptracer / Rebel&lt;br /&gt;
| 150&lt;br /&gt;
| Light&lt;br /&gt;
| 196 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 3 passengers with 2 shooting positions&lt;br /&gt;
|-&lt;br /&gt;
| Prowler Unarmed&lt;br /&gt;
| $20,000&lt;br /&gt;
| Rebel / Skiptracer&lt;br /&gt;
| 50&lt;br /&gt;
| Light&lt;br /&gt;
| 172 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 5 passengers with 4 shooting positions&lt;br /&gt;
|-&lt;br /&gt;
| Qilin Unarmed&lt;br /&gt;
| $20,000&lt;br /&gt;
| Rebel / Skiptracer&lt;br /&gt;
| 50&lt;br /&gt;
| Light&lt;br /&gt;
| 177 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 5 passengers with 4 shooting positions&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ OFFROAD VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ STORAGE VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Storage Vehicles===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Storage Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
| Price&lt;br /&gt;
| Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
| Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|Offroad (Covered)&lt;br /&gt;
|$4,000&lt;br /&gt;
|Dmv&lt;br /&gt;
|300&lt;br /&gt;
|30&lt;br /&gt;
|200 hm/h&lt;br /&gt;
| - Can transport up to 5 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Flatbed Truck&lt;br /&gt;
| $5,000&lt;br /&gt;
| Truck Shop / Skiptracer&lt;br /&gt;
| 250&lt;br /&gt;
| Light&lt;br /&gt;
| 118 km/h&lt;br /&gt;
| - Can transport up to 10 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Boxer Truck&lt;br /&gt;
| $6,500&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 350&lt;br /&gt;
| Light&lt;br /&gt;
| 118 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Boxer Truck (RV)&lt;br /&gt;
| $6,500&lt;br /&gt;
| Sofia RV Shop/Chop Shop&lt;br /&gt;
| 402&lt;br /&gt;
| Light&lt;br /&gt;
| 118 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Used for the production of Crank&lt;br /&gt;
|-&lt;br /&gt;
| Van Cargo&lt;br /&gt;
| $8,500&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 400&lt;br /&gt;
| Light&lt;br /&gt;
| 146 km/h&lt;br /&gt;
| - Laws of War DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 1 passenger&lt;br /&gt;
|-&lt;br /&gt;
| Van Passenger&lt;br /&gt;
| $8,500&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 400&lt;br /&gt;
| Light&lt;br /&gt;
| 146 km/h&lt;br /&gt;
| - Laws of War DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 12 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Zamak Transport&lt;br /&gt;
| $10,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 600&lt;br /&gt;
| Light&lt;br /&gt;
| 82 km/h&lt;br /&gt;
| - Can transport up to 14 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Zamak Transport Covered&lt;br /&gt;
| $15,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 700&lt;br /&gt;
| Light&lt;br /&gt;
| 82 km/h&lt;br /&gt;
| - Can transport up to 14 passengers&lt;br /&gt;
|-&lt;br /&gt;
| HEMTT BOX&lt;br /&gt;
| $18,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 1000&lt;br /&gt;
| Heavy&lt;br /&gt;
| 80 km/h&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
- Largest Storage Capacity&lt;br /&gt;
|-&lt;br /&gt;
| HEMTT Transport&lt;br /&gt;
| $20,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 850&lt;br /&gt;
| Heavy&lt;br /&gt;
| 80 km/h&lt;br /&gt;
| - Can transport up to 16 passengers&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ STORAGE VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ GATHERING VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Gathering Vehicles===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Gathering Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
| Price&lt;br /&gt;
| Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
| Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| Tractor&lt;br /&gt;
| $2,500&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 300&lt;br /&gt;
| Light&lt;br /&gt;
| 35 km/h&lt;br /&gt;
| - Mitch&#039;s Daily Driver&lt;br /&gt;
- Can gather illegal drugs faster&lt;br /&gt;
|-&lt;br /&gt;
| Fuel Truck(Oil)&lt;br /&gt;
| $5,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 350&lt;br /&gt;
| Light&lt;br /&gt;
| 115 km/h&lt;br /&gt;
| - Can Hold up to 1 passengers &lt;br /&gt;
- Can gather oil at oil fields.&lt;br /&gt;
|-&lt;br /&gt;
| Zamak Fuel(Oil)&lt;br /&gt;
| $12,500&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 700&lt;br /&gt;
| Light&lt;br /&gt;
| 80 km/h &lt;br /&gt;
| - Can Transport up to 2 passengers &lt;br /&gt;
- Can gather oil at oil fields.&lt;br /&gt;
|-&lt;br /&gt;
| HEMTT Fuel(Oil)&lt;br /&gt;
| $25,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 1,000&lt;br /&gt;
| Heavy &lt;br /&gt;
| 80 km/h&lt;br /&gt;
| - Can transport up to 1 passengers &lt;br /&gt;
- Can gather oil at oil fields.&lt;br /&gt;
|-&lt;br /&gt;
| Gardening Truck&lt;br /&gt;
| $35,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 250&lt;br /&gt;
| Light&lt;br /&gt;
| 200 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Can gather Bushes (Barley/Corn/Rye)&lt;br /&gt;
|-&lt;br /&gt;
| Lumber Truck&lt;br /&gt;
| $75,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 1250&lt;br /&gt;
| Heavy&lt;br /&gt;
| 90 km/h&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
- Can gather trees extremely fast&lt;br /&gt;
|-&lt;br /&gt;
| Jackhammer Truck&lt;br /&gt;
| $75,000&lt;br /&gt;
| Truck shop&lt;br /&gt;
| 1250&lt;br /&gt;
| Heavy&lt;br /&gt;
| 90 km/h&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
- Can gather faster at quarries. &lt;br /&gt;
|-&lt;br /&gt;
| Goldpan Truck (Tempest Fuel)&lt;br /&gt;
| $75,000&lt;br /&gt;
| Truck shop&lt;br /&gt;
| 1250&lt;br /&gt;
| Heavy&lt;br /&gt;
| 90 km/h&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
- Can be used at goldpan sites. &lt;br /&gt;
|-&lt;br /&gt;
| Tempest Device&lt;br /&gt;
| $75,000&lt;br /&gt;
| Truck Shop&lt;br /&gt;
| 1250&lt;br /&gt;
| Heavy &lt;br /&gt;
| 90 km/h &lt;br /&gt;
| - Can Transport up to 1 passenger&lt;br /&gt;
- Can gather illegal drugs extremely fast&lt;br /&gt;
|}&lt;br /&gt;
*Additional information surrounding the use of gathering vehicles can be found [[Gathering_Devices|&amp;lt;u&amp;gt;&#039;&#039;&#039;here.&#039;&#039;&#039;&amp;lt;/u&amp;gt;]]&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ GATHERING VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ SPECIAL VEHICLES START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Special Vehicles===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Special Vehicles&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
| Price&lt;br /&gt;
| Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
| Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
| Additional Information&lt;br /&gt;
|-&lt;br /&gt;
| Rebel Ifrit&lt;br /&gt;
| $90,000&lt;br /&gt;
| Rebel Outpost&lt;br /&gt;
| 120&lt;br /&gt;
| Heavy&lt;br /&gt;
| 137 km/h&lt;br /&gt;
| - Can transport up to 4 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Rebel Offroad Armed (HMG)&lt;br /&gt;
| $75,000&lt;br /&gt;
| Rebel Outpost&lt;br /&gt;
| N/A&lt;br /&gt;
| Light&lt;br /&gt;
| 200 km/h&lt;br /&gt;
| - Has a rear mounted HMG .50&lt;br /&gt;
- Can transport up to 2 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Rebel MB 4WD (Jeep)&lt;br /&gt;
| $40,000&lt;br /&gt;
| Rebel Outpost&lt;br /&gt;
| N/A&lt;br /&gt;
| Light&lt;br /&gt;
| 200 km/h&lt;br /&gt;
| - Has a top mounted LMG 5.56mm&lt;br /&gt;
- Can transport up to 4 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Rebel Qilin Armed&lt;br /&gt;
| $90,000&lt;br /&gt;
| Rebel Outpost&lt;br /&gt;
| N/A&lt;br /&gt;
| Light&lt;br /&gt;
| 200 km/h&lt;br /&gt;
| - Has a top mounted LMG 6.5mm&lt;br /&gt;
- Can transport up to 5 passengers&lt;br /&gt;
- Doors removed on Asylum servers&lt;br /&gt;
|-&lt;br /&gt;
| Bounty Hunter Hunter&lt;br /&gt;
| $50,000&lt;br /&gt;
| Skip Tracer Outpost&lt;br /&gt;
| 120&lt;br /&gt;
| Heavy&lt;br /&gt;
| 116 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ SPECIAL VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ HELICOPTERS START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Helicopters===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; |Helicopters&lt;br /&gt;
|-&lt;br /&gt;
|Type&lt;br /&gt;
|Price&lt;br /&gt;
|Purchase Location&lt;br /&gt;
|Storage Capacity&lt;br /&gt;
|Armor&lt;br /&gt;
|Max Speed&lt;br /&gt;
|Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|M900&lt;br /&gt;
|$25,000&lt;br /&gt;
| Air Shop&lt;br /&gt;
|80&lt;br /&gt;
|Light&lt;br /&gt;
|235 km/h&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Can utilise Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|MH-9 Hummingbird&lt;br /&gt;
|$35,000&lt;br /&gt;
| Air Shop / Skiptracer / Rebel&lt;br /&gt;
|80&lt;br /&gt;
|Light&lt;br /&gt;
|240 km/h&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
- Can utilise Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|WY-55 Hellcat&lt;br /&gt;
| $45,000&lt;br /&gt;
|Rebel / Skiptracer&lt;br /&gt;
|150&lt;br /&gt;
|Light&lt;br /&gt;
|293 km/h&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
- Can utilize Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|WY-55 Hellcat (Benches)&lt;br /&gt;
|$50,000&lt;br /&gt;
|Rebel / Skiptracer&lt;br /&gt;
|150&lt;br /&gt;
|Light&lt;br /&gt;
|293 km/h&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
- Can utilize Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|PO-30 Orca&lt;br /&gt;
|$60,000&lt;br /&gt;
|Air Shop / Skiptracer / Rebel&lt;br /&gt;
|100&lt;br /&gt;
|Heavy&lt;br /&gt;
|290 km/h&lt;br /&gt;
| - Can transport up to 8 passengers&lt;br /&gt;
- Can utilise Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|CH-49 Mohawk&lt;br /&gt;
|$70,000&lt;br /&gt;
|Air Shop&lt;br /&gt;
|300&lt;br /&gt;
|Heavy&lt;br /&gt;
|330 km/h&lt;br /&gt;
| - Can transport up to 16 passengers&lt;br /&gt;
- Can utilise Slingloading&lt;br /&gt;
|-&lt;br /&gt;
|Mi-290 Taru Transport&lt;br /&gt;
| $70,000&lt;br /&gt;
|Rebel Shop&lt;br /&gt;
|100&lt;br /&gt;
|Heavy&lt;br /&gt;
|255 km/h&lt;br /&gt;
| - Helicopters DLC-exclusive vehicle&lt;br /&gt;
- Only variant that can sling load Ifrits&lt;br /&gt;
|-&lt;br /&gt;
|Mi-290 Taru Bench&lt;br /&gt;
| $35,000&lt;br /&gt;
|Rebel Shop/Air Shop&lt;br /&gt;
|100&lt;br /&gt;
|Heavy&lt;br /&gt;
|255 km/h&lt;br /&gt;
| - Helicopters DLC-exclusive vehicle&lt;br /&gt;
- Exposed seating for 8 gunners&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ HELICOPTERS END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ AIRCRAFT START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Aircrafts===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; |Aircraft&lt;br /&gt;
|-&lt;br /&gt;
| Type&lt;br /&gt;
|Price&lt;br /&gt;
|Purchase Location&lt;br /&gt;
|Storage Capacity&lt;br /&gt;
|Armor&lt;br /&gt;
|Max Speed&lt;br /&gt;
|Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|A-149 Gryphon Unarmed&lt;br /&gt;
|$100,000&lt;br /&gt;
|Air Shop&lt;br /&gt;
|100&lt;br /&gt;
|Heavy&lt;br /&gt;
| 1000km/h&lt;br /&gt;
| - Requires completion of &amp;quot;Blue Angel&amp;quot; quest to purchase&lt;br /&gt;
|-&lt;br /&gt;
|A-143 Buzzard Unarmed&lt;br /&gt;
|$50,000&lt;br /&gt;
|Air Shop&lt;br /&gt;
| 100&lt;br /&gt;
|Heavy&lt;br /&gt;
|800 km/h&lt;br /&gt;
| - Cosmetic Jet&lt;br /&gt;
|-&lt;br /&gt;
|Caesar BTT&lt;br /&gt;
|$30,000&lt;br /&gt;
|Air Shop&lt;br /&gt;
|150&lt;br /&gt;
|Light&lt;br /&gt;
|435 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 3 passengers&lt;br /&gt;
- Used for Drug Running&lt;br /&gt;
|-&lt;br /&gt;
|Caesar BTT (Racing)&lt;br /&gt;
|$40,000&lt;br /&gt;
|Air Shop&lt;br /&gt;
|150&lt;br /&gt;
|Light&lt;br /&gt;
|435 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 3 passengers&lt;br /&gt;
- Used for Drug Running&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ AIRCRAFT END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ WATERCRAFT START @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
===Watercrafts===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; | Watercrafts&lt;br /&gt;
|-&lt;br /&gt;
|Type&lt;br /&gt;
| Price&lt;br /&gt;
|Purchase Location&lt;br /&gt;
| Storage Capacity&lt;br /&gt;
|Armor&lt;br /&gt;
| Max Speed&lt;br /&gt;
|Additional Information&lt;br /&gt;
|-&lt;br /&gt;
|Rescue Boat&lt;br /&gt;
|$350&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|60&lt;br /&gt;
|None&lt;br /&gt;
|45 km/h&lt;br /&gt;
| - Can transport up to 4 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Motorboat&lt;br /&gt;
|$3,000&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|200&lt;br /&gt;
|None&lt;br /&gt;
|80 km/h&lt;br /&gt;
| - Can transport up to 2 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Motorboat (Rescue)&lt;br /&gt;
|$3,000&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|200&lt;br /&gt;
|None&lt;br /&gt;
|80 km/h&lt;br /&gt;
| - Can transport up to 2 passengers&lt;br /&gt;
|-&lt;br /&gt;
|RHIB&lt;br /&gt;
|$7,500&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|200&lt;br /&gt;
|None&lt;br /&gt;
|90 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|SDV Swimmer Delivery Vehicle&lt;br /&gt;
|$3,000&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|200&lt;br /&gt;
| None&lt;br /&gt;
|23 km/h (surface)&lt;br /&gt;
18 km/h (submerged)&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Only submersible in game&lt;br /&gt;
|-&lt;br /&gt;
|Water Scooter&lt;br /&gt;
|$1,500&lt;br /&gt;
|Boat Shop&lt;br /&gt;
|75&lt;br /&gt;
|None&lt;br /&gt;
|85 km/h&lt;br /&gt;
| - Apex DLC-exclusive vehicle&lt;br /&gt;
- Can transport up to 2 passengers&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ WATERCRAFT END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&amp;lt;!-- @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ CIVILIAN VEHICLES END @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Police Vehicles==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Type / Picture&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Price&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Purchase Location&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Storage Capacity&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Rank Required&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Additional Information&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Police Quad&lt;br /&gt;
|$150&lt;br /&gt;
|Police Vehicle Shop &lt;br /&gt;
| 50&lt;br /&gt;
|None&lt;br /&gt;
|79 km/h&lt;br /&gt;
|Cadet+&lt;br /&gt;
| - Can transport up to 1 passenger&lt;br /&gt;
|-&lt;br /&gt;
|Police Hatchback Sport&lt;br /&gt;
|$5,000&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|100&lt;br /&gt;
|Light&lt;br /&gt;
|326 km/h&lt;br /&gt;
|Constable+ &lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
- Sports variant is the fastest wheeled ground vehicle&lt;br /&gt;
|-&lt;br /&gt;
| Police SUV&lt;br /&gt;
|$3,500&lt;br /&gt;
|Police Vehicle Shop &lt;br /&gt;
| 125 &lt;br /&gt;
|Light&lt;br /&gt;
|250 km/h&lt;br /&gt;
|Constable+&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police Offroad&lt;br /&gt;
|$3,000&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|150 &lt;br /&gt;
| Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
|Constable+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police Offroad (Comms)&lt;br /&gt;
|$3,000&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|150&lt;br /&gt;
|Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
|Constable+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Prowler&lt;br /&gt;
|$17,500&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|175&lt;br /&gt;
|Light&lt;br /&gt;
|170 &lt;br /&gt;
km/h&lt;br /&gt;
|Corporal+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Qilin&lt;br /&gt;
|$20,000&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|175&lt;br /&gt;
|Light&lt;br /&gt;
|16 km/h&lt;br /&gt;
|Corporal+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Paddy Wagon (Van)&lt;br /&gt;
|$8,500&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|400&lt;br /&gt;
|Light&lt;br /&gt;
|155km/h&lt;br /&gt;
|Corporal+&lt;br /&gt;
| - Can transport up to 11 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police MH-9 Hummingbird&lt;br /&gt;
|$25,000&lt;br /&gt;
|Police Air Shop&lt;br /&gt;
|80 &lt;br /&gt;
|Light&lt;br /&gt;
|240 km/h&lt;br /&gt;
|Constable+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police WY-55 Hellcat&lt;br /&gt;
|	$40,000&lt;br /&gt;
| Police Air Shop&lt;br /&gt;
|100&lt;br /&gt;
|Light&lt;br /&gt;
|293 km/h&lt;br /&gt;
|Corporal+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police WY-55 Hellcat (Benches)&lt;br /&gt;
|$45,000&lt;br /&gt;
|Police Air Shop&lt;br /&gt;
|100&lt;br /&gt;
|Light&lt;br /&gt;
|293 km/h&lt;br /&gt;
|Corporal+&lt;br /&gt;
| - Can transport up to 6 passengers&lt;br /&gt;
-Has benches to shoot from&lt;br /&gt;
|-&lt;br /&gt;
|Police Hunter&lt;br /&gt;
|$30,000&lt;br /&gt;
| Police Vehicle Shop&lt;br /&gt;
|125&lt;br /&gt;
|Heavy&lt;br /&gt;
|116 km/h&lt;br /&gt;
|Sergeant+ &lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police PO-30 Orca&lt;br /&gt;
|$50,000 &lt;br /&gt;
|Police Air Shop&lt;br /&gt;
|100 &lt;br /&gt;
|Heavy&lt;br /&gt;
|290 km/h&lt;br /&gt;
|Sergeant+&lt;br /&gt;
| - Can transport up to 8 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police Strider&lt;br /&gt;
&lt;br /&gt;
|$35,000&lt;br /&gt;
|Police Vehicle Shop&lt;br /&gt;
|150&lt;br /&gt;
|Heavy&lt;br /&gt;
|150 km/h&lt;br /&gt;
|Lieutenant+&lt;br /&gt;
| - Can transport up to 3 passengers&lt;br /&gt;
|-&lt;br /&gt;
|Police CH-67 Huron&lt;br /&gt;
| $50,000 &lt;br /&gt;
|Police Air Shop&lt;br /&gt;
|300&lt;br /&gt;
|Heavy&lt;br /&gt;
|285 km/h&lt;br /&gt;
|Lieutenant+&lt;br /&gt;
| - Can transport up to 18 passengers&lt;br /&gt;
|-&lt;br /&gt;
| Police UH-80 Ghost Hawk&lt;br /&gt;
|$60,000&lt;br /&gt;
|Police Air Shop &lt;br /&gt;
|100&lt;br /&gt;
|Heavy&lt;br /&gt;
|270 km/h &lt;br /&gt;
|Captain&lt;br /&gt;
| - Can transport up to 10 passengers&lt;br /&gt;
|-&lt;br /&gt;
|[[MobileHQ|&amp;lt;u&amp;gt;Police Mobile HQ&amp;lt;/u&amp;gt;]]&lt;br /&gt;
| $30,000&lt;br /&gt;
|Police Vehicle Shop/Checkpoint&lt;br /&gt;
|0&lt;br /&gt;
|Heavy&lt;br /&gt;
|83 km/h&lt;br /&gt;
|Sergeant+&lt;br /&gt;
| - Can transport up to 16 passengers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Medic Vehicles==&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039;Type / Picture&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Price&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Purchase Location&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Storage Capacity&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Armor&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Speed&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Rank Required&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|Quadbike&lt;br /&gt;
|$150&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
| None&lt;br /&gt;
|Light&lt;br /&gt;
|79 km/h&lt;br /&gt;
| - EMR +&lt;br /&gt;
|-&lt;br /&gt;
|Offroad&lt;br /&gt;
|$500&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
| None&lt;br /&gt;
|Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
| - EMR +&lt;br /&gt;
|-&lt;br /&gt;
|Offroad  (Services)&lt;br /&gt;
| $800&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
| - EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Ambulance&lt;br /&gt;
|$5,000&lt;br /&gt;
| Ambulance Shop &lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
| - EMT +&lt;br /&gt;
|-&lt;br /&gt;
|SUV&lt;br /&gt;
|$3,500&lt;br /&gt;
|Amblulance Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
| 146 km/h&lt;br /&gt;
| - EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Tempest Medical&lt;br /&gt;
|$15,000&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
| None&lt;br /&gt;
|Light&lt;br /&gt;
|90 km/h&lt;br /&gt;
| - EMT +&lt;br /&gt;
|-&lt;br /&gt;
|M-900&lt;br /&gt;
|$20,000&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light &lt;br /&gt;
|240 km/h&lt;br /&gt;
| - EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Tempest Fuel&lt;br /&gt;
|$15,000&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|93 km/h&lt;br /&gt;
| - Advanced EMT +&lt;br /&gt;
|-&lt;br /&gt;
| Hatchback Sport&lt;br /&gt;
|$5000&lt;br /&gt;
| Ambulance Shop&lt;br /&gt;
|None&lt;br /&gt;
| Light&lt;br /&gt;
| 326 km/h&lt;br /&gt;
| - Advanced EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Hummingbird&lt;br /&gt;
|$22,500&lt;br /&gt;
|Medivac Shop&lt;br /&gt;
| None&lt;br /&gt;
|Light&lt;br /&gt;
|240 km/h&lt;br /&gt;
| - Advanced EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Rescue Boat&lt;br /&gt;
|$3,000&lt;br /&gt;
|Medic Dive Shop&lt;br /&gt;
| None&lt;br /&gt;
|Light&lt;br /&gt;
|69 km/h &lt;br /&gt;
| - Advanced EMT +&lt;br /&gt;
|-&lt;br /&gt;
|RHIB&lt;br /&gt;
|$5,000&lt;br /&gt;
|Medic Dive Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light &lt;br /&gt;
|95 km/h&lt;br /&gt;
| - Advanced EMT +&lt;br /&gt;
|-&lt;br /&gt;
|Offroad Comms&lt;br /&gt;
|$3,000&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|200 km/h&lt;br /&gt;
| - Paramedic +&lt;br /&gt;
|-&lt;br /&gt;
|Strider&lt;br /&gt;
|$35,000&lt;br /&gt;
|Ambulance Shop&lt;br /&gt;
|None &lt;br /&gt;
|Heavy&lt;br /&gt;
|150 km/h&lt;br /&gt;
| - Paramedic +&lt;br /&gt;
|-&lt;br /&gt;
|Taru Medical&lt;br /&gt;
|$70,000&lt;br /&gt;
|Medivac Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|255 km/h&lt;br /&gt;
| - Paramedic +&lt;br /&gt;
|-&lt;br /&gt;
|Hellcat&lt;br /&gt;
|$50,000&lt;br /&gt;
|Medivac Shop&lt;br /&gt;
|None&lt;br /&gt;
|Light&lt;br /&gt;
|293 km/h&lt;br /&gt;
| - Assistant Chief +&lt;br /&gt;
|}&lt;br /&gt;
==Helicopter Slingloading Compatibility==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
!&#039;&#039;&#039; ‏‏‎ &#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;M900/MH-9 Hummingbird&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;PO-30 Orca&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;WY-55 Hellcat&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;CH-49 Mohawk&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;CH-67 Huron&#039;&#039;&#039;&lt;br /&gt;
!&#039;&#039;&#039;Mi-290 Taru Transport&#039;&#039;&#039;&lt;br /&gt;
|-   &lt;br /&gt;
!&#039;&#039;&#039;Go-Kart&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!&#039;&#039;&#039;Quadbike&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!&#039;&#039;&#039;Hatchback (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!&#039;&#039;&#039;SUV&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
!&#039;&#039;&#039;Offroad (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Jeep&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Qilin (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Prowler (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!&#039;&#039;&#039;Truck (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Van (Transport/Medevac)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Van (Cargo)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Hunter&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Strider&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Ifrit&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;Zamak (all variants)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;HEMTT (Transport)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: #00FF00;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!&#039;&#039;&#039;HEMTT (Fuel/Box)&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--M900/MH-9--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Orca--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Hellcat--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Mohawk--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Huron--&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color: red;&amp;quot; |&amp;lt;!--Taru--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Uranium&amp;diff=798</id>
		<title>Uranium</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Uranium&amp;diff=798"/>
		<updated>2024-12-18T20:30:33Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 5 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Uranium mining and enriching is a new highly profitable way of making money on Asylum that comes with new specialised radiation zones.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
To begin your career as a Uranium smuggler there are a few items you must obtain.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Radiation Suit:&#039;&#039;&#039; To be safe in the radiation zones, you will need to wear the Contact DLC CBRN suits or a diving suit.&lt;br /&gt;
* &#039;&#039;&#039;Gas Mask:&#039;&#039;&#039; While not required, you can wear a diving mask or any of the Contact DLC masks to heavily reduce screen effects.&lt;br /&gt;
* &#039;&#039;&#039;Pickaxe:&#039;&#039;&#039; To mine the uranium at the mines, you will need a pickaxe with you.&lt;br /&gt;
&amp;lt;big&amp;gt;* &#039;&#039;&#039;Truck:&#039;&#039;&#039; In order to store the uranium safely, you will NEED a HEMTT Box or Box Truck.&amp;lt;/big&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;Backpack:&#039;&#039;&#039; You may wish to purchase a backpack to maximize the efficiency of Uranium you can collect and enrich.&lt;br /&gt;
&lt;br /&gt;
*Uranium can only be stored in the lead lined HEMTT Box or Box Truck to prevent radiation from leaking around Altis.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
The Uranium Mine is located North East of Pyrgos in a wooded area.&lt;br /&gt;
&lt;br /&gt;
The Nuclear Power Plant is located in the swamps of Altis.&lt;br /&gt;
&lt;br /&gt;
Follow the green glow.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
&lt;br /&gt;
Below outlines the steps to start doing Uranium on Altis.&lt;br /&gt;
&lt;br /&gt;
# Equip yourself a Radiation Suit, purchasable from the clothing store or diving shop.&lt;br /&gt;
# Grab a pickaxe, purchasable from the market.&lt;br /&gt;
# Purchase or pull out your HEMTT BOX from the garage. &lt;br /&gt;
# Drive your truck to the Uranium Mine North East of Pyrgos.&lt;br /&gt;
# When you arrive at the mine, head over to the &#039;&#039;&#039;bunkers&#039;&#039;&#039; and scroll wheel select &#039;&#039;&#039;Mine Uranium&#039;&#039;&#039;.&lt;br /&gt;
# When your inventory is full, walk to your truck and press T and double click on the Uranium Ore to select all and press store. &lt;br /&gt;
# When your truck is full, hop in and take the drive to the Nuclear Power Plant.&lt;br /&gt;
# Drive your truck into the swamps of Altis and head to the reactor building.&lt;br /&gt;
# Walk inside to the glowing device and use the scroll wheel and select &#039;&#039;&#039;Enrich Uranium&#039;&#039;&#039;.&lt;br /&gt;
# Take your &#039;&#039;&#039;Uranium (Weapon Grade)&#039;&#039;&#039; to the closest Wongs and sell it, and be sure to store your cash in an ATM.&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
*Not wearing a Radiation Suit while entering a radiation zone will give you severe radiation poisoning.&lt;br /&gt;
[[Category:Intermediate Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Trial_By_Combat_Policy&amp;diff=792</id>
		<title>Trial By Combat Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Trial_By_Combat_Policy&amp;diff=792"/>
		<updated>2024-12-18T20:30:33Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 2 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Requesting a Trial By Combat&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
In order for a TBC to take place the following criteria must be met:&lt;br /&gt;
#A SGT or higher online approves and oversees the TBC process.&lt;br /&gt;
#The civilian requesting the TBC has bounty of $100k or more.&lt;br /&gt;
#The civilian requesting the TBC was non-aggressive and non-evasive when entering police custody.&lt;br /&gt;
#The civilian requesting the TBC was not known to be aggressive towards cops in the past 60 mins.&lt;br /&gt;
#If the SGT+ is present at the Trial, they may agree with the civilian&#039;s consent on different terms and conditions of the Trial.&lt;br /&gt;
#However, the SGT who approves a TBC may authorize other officers to conduct the TBC without the SGT+ being present.  In that situation, the officers are required to adhere to the procedure below.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Conducting a Trial By Combat&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
#All TBC&#039;s must be conducted inside an HQ.&lt;br /&gt;
#The officer that the civilian fights must not be a member of their gang, friends or associates.&lt;br /&gt;
#No more than 2 civilians (including the civilian requesting the TBC) may be present at the Trial.&lt;br /&gt;
#At least 3 officers should be present at the Trial (including the officer fighting.)&lt;br /&gt;
#Both the officer and civilian fighting may not wear any clothing or armor.&lt;br /&gt;
#Both are armed with only a P07 and one magazine.  (The civilian must return the weapon after the Trial is complete.)&lt;br /&gt;
&lt;br /&gt;
#TBC cannot be conducted between two people who are in the same gang/associates/friends/etc.&lt;br /&gt;
#If a civilian wins, he or she shall get a full pardon and must return the weapon to the officers.&lt;br /&gt;
#If cop wins, the civilian shall receive a full ticket. If the ticket is refused the civilian will be sent to jail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Treasure_Guide&amp;diff=789</id>
		<title>Treasure Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Treasure_Guide&amp;diff=789"/>
		<updated>2024-12-18T20:30:33Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Treasure hunting is a very profitable activity that involves great map knowledge.  As a result of this there is a large player market for treasure maps.  If you are unable to find where the treasure is located, selling the map to another player may be a good way to make some of the potential money.&lt;br /&gt;
&lt;br /&gt;
[[File:Treasuremap.jpg|none|500px|Example of a treasure map]]&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
To begin your career as a treasure hunter there are a few items you must obtain.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Treasure Map:&#039;&#039;&#039; You must have a treasure map to hunt for treasure. You can get them from mining, wreck excavating or from other players.&lt;br /&gt;
* &#039;&#039;&#039;Vehicle:&#039;&#039;&#039; It is recommended to use a vehicle to travel around the island looking for the treasure chest.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
Below outlines the steps to start doing treasure hunting on Altis.&lt;br /&gt;
&lt;br /&gt;
# Open your treasure map and study the area surrounding the red &#039;X&#039;.&lt;br /&gt;
# Locate the treasure chest marked by the red &#039;X&#039; and claim your treasure.&lt;br /&gt;
# Sell your treasure to the nearest jewellery store.&lt;br /&gt;
&lt;br /&gt;
== Additional Info ==&lt;br /&gt;
* The treasure chest can only be looted if you have your treasure map on you.&lt;br /&gt;
* You can only hunt for one treasure chest at a time. Complete your current hunt to display a new map.&lt;br /&gt;
* Each treasure location is unique, it is not as simple as sharing treasure map locations with other players as before.&lt;br /&gt;
* Some treasure locations may be in dangerous red zones, be careful looking in these areas.&lt;br /&gt;
* The treasure maps are oriented North Up, the same as your M map.&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Beginner Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Training_Information&amp;diff=785</id>
		<title>Training Information</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Training_Information&amp;diff=785"/>
		<updated>2024-12-18T20:30:33Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Training Team Standard Operating Procedures&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Chain of Command&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Field Training Officer (FTO):&#039;&#039;&#039; Field Training Officers, or FTOs for short, are officers within the APD of any rank from Constable to Lieutenant. Although FTOs of different ranks may have different responsibilities, the general idea and purpose remains the same. FTOs are intended to be officers whose knowledge and understanding of the APD Guidebook, policies, and general workings have been sufficiently demonstrated to a point where they are now trusted with the duty and privilege to pass that knowledge on to newer or less experienced officers.&lt;br /&gt;
**&#039;&#039;&#039;Training Commander:&#039;&#039;&#039; Training commanders are the heads of the training team, and are responsible for the recruitment and overseeing of new FTOs, as well as the FTO program as a whole. The training commanders also dictate policy change to the FTO program or training team at large as needed, and provide an essential role in ensuring FTOs are fulfilling their duties and keeping themselves to the high standards they are expected to reach.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Mock-Ridealongs and Field Training Exercises&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
*Field Training Officers are responsible for conducting mock-ridealongs and field training exercises in the performance of their duties to assist and train newer officers to the APD. While the responsibilities of individual FTOs may vary depending on rank (described below), these are the two essential things they are responsible for.&lt;br /&gt;
**Mock-Ridealongs: A mock-ridealong is a test an APD Cadet can choose to take while still on their Cadet phase of training to prepare themselves for their actual ridealong with a Sergeant. This test does not count against them in any way, but serves to help ensure they know the informational material they will be questioned on during their ridealong to become a Constable, and to correct any misinformation or misunderstandings about APD policies they may currently have. While failing a mock-ridealong will never count against the Cadet, passing one will reduce their cadet week by one day. As a final note, this one day reduction of their Cadet period is not stackable, and can only occur once.&lt;br /&gt;
**Field Training Exercises: A field training exercise is a short training event hosted in-game, and is intended to train officers on information pertaining to various tasks and situations that are commonly encountered by the APD. These can include, but are in no way limited to, things like federal events, lockdowns of APD Headquarters, pursuits, etcetera. These exercises are intended to last approximately 15-20 minutes, and aim to teach the officers callouts, tactics, and any other useful information that may assist them in handling the situation the exercise covered when they are next in it. &lt;br /&gt;
***&#039;&#039;&#039;Note:&#039;&#039;&#039;If a federal event is started during the duration of a field training exercise, officers are required to respond to said federal event. Once the event is concluded, officers may resume where they left off in the field training exercise if required.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Mock Ride-Along Certification Program&amp;lt;/font&amp;gt;==&lt;br /&gt;
*&#039;&#039;&#039;Becoming a Field Training Officer:&#039;&#039;&#039;&lt;br /&gt;
**In order to become a field training officer, you must first meet the following requirements:&lt;br /&gt;
***&#039;&#039;&#039;Reuquirements:&#039;&#039;&#039;&lt;br /&gt;
***- Must be 17+ years of age&lt;br /&gt;
***- Must not have any active points&lt;br /&gt;
***- Must be the rank of Constable or above&lt;br /&gt;
*&#039;&#039;&#039;Application Process:&#039;&#039;&#039;&lt;br /&gt;
**Once you have met the above requirements to become an FTO, follow the below steps to continue with the application process:&lt;br /&gt;
***Apply [https://docs.google.com/forms/d/e/1FAIpQLScDHY0WMeBKh14dZz16NJtTVj_QlRO5V9Na2KElpC-MdSrv8w/viewform here]&lt;br /&gt;
***Once accepted by training command, you will need to take the FTO Entry Test&lt;br /&gt;
***If you pass this test, you will then be moved into an in-game section where you will be required to conduct a field training exercise with a member of training command.&lt;br /&gt;
***Providing you pass both of the aforementioned phases, you will then become an FTO.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Field Training Officer Information&amp;lt;/font&amp;gt;==&lt;br /&gt;
*&#039;&#039;&#039;Requirements&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;&#039;Field Training Officers (FTOs):&#039;&#039;&#039; FTOs&#039; requirements will be partially based upon their rank within the APD, with these requirements being set into two tiers described below:&lt;br /&gt;
***&#039;&#039;&#039;Constables &amp;amp; Corporals:&#039;&#039;&#039; FTOs the rank of Constable or Corporal will be responsible for completing one FTO activity per month. This can be either a mock-ridealog or a field training exercise.&lt;br /&gt;
***&#039;&#039;&#039;Sergeants &amp;amp; Lieutenants:&#039;&#039;&#039; FTOs the rank of Sergeant or Lieutenant will only be able to conduct field training exercises, and are not permitted to perform mock-ridealongs. Due to this, as well as their already established requirements to maintain their rank, FTOs the rank of Sergeant or Lieutenant will not have a monthly requirement. However, if they have not conducted a field training exercise within the span of 2 months, they are subject to being retrained on the process by one of the training commanders.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Training Team Roster&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Training Commanders&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lieutenant .Nathan&lt;br /&gt;
*Lieutenant Austin Rogers&lt;br /&gt;
*Sergeant Chase Gustavsen&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Retired Training Commanders&amp;lt;/font&amp;gt;==&lt;br /&gt;
*Lieutenant Sandwich&lt;br /&gt;
*Lieutenant Bilbo Baggins&lt;br /&gt;
*Lieutenant Painbringa112&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Tobacco_Guide&amp;diff=781</id>
		<title>Tobacco Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Tobacco_Guide&amp;diff=781"/>
		<updated>2024-12-18T20:30:32Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 4 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Tobacco=&lt;br /&gt;
&lt;br /&gt;
Tobacco is a valuable crop on Altis used in the creation of cigarettes and cigars that can be sold for profit. This crop can only be located at the one farm location currently established on the island of Makyrnisi, which lies in the middle of Pyrgos Bay. However, due to the harmful nature of the cigarettes and cigars it creates, the APD has determined that it is illegal for civilians to be in possession of tobacco, rolling paper, cigarettes, or cigars. &lt;br /&gt;
&lt;br /&gt;
=Gathering=&lt;br /&gt;
&lt;br /&gt;
* For Cigarettes:&lt;br /&gt;
** The first step in the creation of cigarettes and cigars is to go to the tobacco field and collect tobacco leaves.&lt;br /&gt;
** Once you have your tobacco, you will also need to gather pine planks, which will later be processed into paper to roll your cigarettes or cigars.&lt;br /&gt;
* For Cigars:&lt;br /&gt;
** If you are planning to make cigars rather than cigarettes, you will additionally need to gather unprocessed cocaine from the cocaine field.&lt;br /&gt;
*** &#039;&#039;&#039;Note:&#039;&#039;&#039; Make sure you have an equal number of each item for the product you intend to make. For example, 1 cigarette requires 1 paper and 1 dried tobacco; 1 cigar requires 1 paper, 1 dried tobacco, and 1 unprocessed cocaine.&lt;br /&gt;
&lt;br /&gt;
=Processing=&lt;br /&gt;
&lt;br /&gt;
* Cigarettes:&lt;br /&gt;
** To process your gathered tobacco and pine planks into cigarettes, you first need to go to a lumber mill, there you can process your pine planks into paper.&lt;br /&gt;
** Once you have your paper, go to the tobacco factory, located Northeast of the city of Athira. There you will first process your tobacco leaves into dried tobacco.&lt;br /&gt;
** After you have processed all of your pine planks and tobacco leaves, process them again to roll the dried tobacco and paper into cigarettes.&lt;br /&gt;
*** Make sure you have a 1:1 ratio of ingredients when you begin processing.&lt;br /&gt;
* Cigars:&lt;br /&gt;
** To process cigars, you will follow a similar process to the creation of cigarettes. First, process your pine planks into paper, and then process your tobacco leaves into dried tobacco.&lt;br /&gt;
** At this point, bring your dried tobacco, paper, and unprocessed cocaine to the purification factory West of Athira.&lt;br /&gt;
** Walk up to the NPC inside the factory building and process your items into cigars.&lt;br /&gt;
*** Again, make sure to have an equal amount of each ingredient when you begin processing. This time, a ratio of 1:1:1&lt;br /&gt;
&lt;br /&gt;
=Selling=&lt;br /&gt;
* Cigarettes:&lt;br /&gt;
** Now that you have processed all your ingredients into rolled cigarettes, you can take them to one of the drug dealers, located in each of the major cities, and sell them there.&lt;br /&gt;
*** After selling, be sure to go store your money in your bank using an ATM. This money is still illegal and can be seized by the APD if you do not, or robbed from you by other players.&lt;br /&gt;
* Cigars:&lt;br /&gt;
** For cigars, you will have to drive to the African Warlord to sell them.&lt;br /&gt;
*** Again, be sure to store your money after selling, as it can be taken from you until it is securely in your bank account.&lt;br /&gt;
[[Category:Intermediate Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Titles_Listing&amp;diff=776</id>
		<title>Titles Listing</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Titles_Listing&amp;diff=776"/>
		<updated>2024-12-18T20:30:32Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 2 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
This listing aims at showing what Titles are used for, and which titles there are available at this current time. &lt;br /&gt;
&lt;br /&gt;
==Titles Listing==&lt;br /&gt;
Titles can be set on a player when unlocked. The different titles are attainable through different achievements throughout the game.&lt;br /&gt;
&lt;br /&gt;
Titles are accessible through the Y-menu, in the &amp;quot;Titles&amp;quot; app. A player is only able to have one title at a time and has to toggle it on in the &amp;quot;Settings&amp;quot; app in the Y-menu, in order for it to be visible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:titles.png|200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;The currently available titles are the following:&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Pig Farmer&lt;br /&gt;
*&#039;&#039;&#039;BluFor Butcher&lt;br /&gt;
*&#039;&#039;&#039;Freedom Fighter&lt;br /&gt;
*&#039;&#039;&#039;Guardian Angel&lt;br /&gt;
*&#039;&#039;&#039;Life Saver&lt;br /&gt;
*&#039;&#039;&#039;Kleptomaniac&lt;br /&gt;
*&#039;&#039;&#039;Locksmith&lt;br /&gt;
*&#039;&#039;&#039;Burgler&lt;br /&gt;
*&#039;&#039;&#039;The Unlucky&lt;br /&gt;
*&#039;&#039;&#039;Caged&lt;br /&gt;
*&#039;&#039;&#039;Enemy of the State&lt;br /&gt;
*&#039;&#039;&#039;Convict&lt;br /&gt;
*&#039;&#039;&#039;Dude, where&#039;s my car?&lt;br /&gt;
*&#039;&#039;&#039;Rolling Thunder&lt;br /&gt;
*&#039;&#039;&#039;Parting Gift&lt;br /&gt;
*&#039;&#039;&#039;Dead Man&#039;s Switch&lt;br /&gt;
*&#039;&#039;&#039;Vault Hunter&lt;br /&gt;
*&#039;&#039;&#039;Gold Digger&lt;br /&gt;
*&#039;&#039;&#039;Fight or Flight&lt;br /&gt;
*&#039;&#039;&#039;The Savior&lt;br /&gt;
*&#039;&#039;&#039;Run Forest Run!&lt;br /&gt;
*&#039;&#039;&#039;Marathon Runner&lt;br /&gt;
*&#039;&#039;&#039;Gatekeeper&lt;br /&gt;
*&#039;&#039;&#039;Universal Donor&lt;br /&gt;
*&#039;&#039;&#039;Forager&lt;br /&gt;
*&#039;&#039;&#039;Skewered&lt;br /&gt;
*&#039;&#039;&#039;Butcher&lt;br /&gt;
*&#039;&#039;&#039;Refueled&lt;br /&gt;
*&#039;&#039;&#039;The Iron Throne&lt;br /&gt;
*&#039;&#039;&#039;Iron Man&lt;br /&gt;
*&#039;&#039;&#039;Gem Specialist&lt;br /&gt;
*&#039;&#039;&#039;Crank That&lt;br /&gt;
*&#039;&#039;&#039;Heisenberg&lt;br /&gt;
*&#039;&#039;&#039;Meth Head&lt;br /&gt;
*&#039;&#039;&#039;The Cook&lt;br /&gt;
*&#039;&#039;&#039;Opiate of the Masses&lt;br /&gt;
*&#039;&#039;&#039;The real Sparrow&lt;br /&gt;
*&#039;&#039;&#039;Joint Operation&lt;br /&gt;
*&#039;&#039;&#039;The Stoner&lt;br /&gt;
*&#039;&#039;&#039;Serial Killer&lt;br /&gt;
*&#039;&#039;&#039;The Cannibal&lt;br /&gt;
*&#039;&#039;&#039;The Harvester&lt;br /&gt;
*&#039;&#039;&#039;Bottomfeeder&lt;br /&gt;
*&#039;&#039;&#039;Speakeasy&lt;br /&gt;
*&#039;&#039;&#039;Bootlegger&lt;br /&gt;
*&#039;&#039;&#039;Distiller&lt;br /&gt;
*&#039;&#039;&#039;Homebrewer&lt;br /&gt;
*&#039;&#039;&#039;The Shiv&lt;br /&gt;
*&#039;&#039;&#039;Seasoned&lt;br /&gt;
*&#039;&#039;&#039;Rubber Ducky&lt;br /&gt;
*&#039;&#039;&#039;Institutionalized&lt;br /&gt;
*&#039;&#039;&#039;Repeat Offender&lt;br /&gt;
*&#039;&#039;&#039;Busy Beaver&lt;br /&gt;
*&#039;&#039;&#039;Baited&lt;br /&gt;
*&#039;&#039;&#039;Master Baiter&lt;br /&gt;
*&#039;&#039;&#039;Endangered&lt;br /&gt;
*&#039;&#039;&#039;Poacher&lt;br /&gt;
*&#039;&#039;&#039;The Kidnapped&lt;br /&gt;
*&#039;&#039;&#039;The Captured&lt;br /&gt;
*&#039;&#039;&#039;Robin Hood&lt;br /&gt;
*&#039;&#039;&#039;Gun Nut&lt;br /&gt;
*&#039;&#039;&#039;Arms Dealer&lt;br /&gt;
*&#039;&#039;&#039;Suspicious Customer&lt;br /&gt;
*&#039;&#039;&#039;Never Fold&lt;br /&gt;
*&#039;&#039;&#039;No Mo Money&lt;br /&gt;
*&#039;&#039;&#039;Big Baller&lt;br /&gt;
*&#039;&#039;&#039;High Roller&lt;br /&gt;
*&#039;&#039;&#039;Lady Luck Hates Me&lt;br /&gt;
*&#039;&#039;&#039;Jackpot!&lt;br /&gt;
*&#039;&#039;&#039;Scavenger&lt;br /&gt;
*&#039;&#039;&#039;The Vulture&lt;br /&gt;
*&#039;&#039;&#039;Pocket Money&lt;br /&gt;
*&#039;&#039;&#039;Scrapeyard Rat&lt;br /&gt;
*&#039;&#039;&#039;The Taxpayer&lt;br /&gt;
*&#039;&#039;&#039;No Big Deal &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*&#039;&#039;&#039;Titles are still a work in progress, as more data-tracking is being introduced to the server.&lt;br /&gt;
*&#039;&#039;&#039;Titles achieved are not to be mixed with the &amp;quot;Achievements&amp;quot; app in-game.&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Ticket_Guide&amp;diff=773</id>
		<title>Ticket Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Ticket_Guide&amp;diff=773"/>
		<updated>2024-12-18T20:30:32Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 11 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;font color=Red&amp;gt;General&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
* There are in-game charges and RP charges not listed below. Use good judgement when applying these. Remember if it is not listed and doesn&#039;t enhance the role play you should not be charging it.&lt;br /&gt;
* Suspects are able to be charged for the contents of their person, their backpack or any vehicle(s) they have keys to.&lt;br /&gt;
* All crimes involving a weapon should result in the weapon being seized.&lt;br /&gt;
* Depending on the suspect&#039;s role-play, Constables and higher are allowed to issue ticket prices lower than what is written below.&lt;br /&gt;
* Cadets must stick to the ticket prices below if they do not have the approval from a higher ranking officer.&lt;br /&gt;
* Sergeants and higher are allowed to authorize 50% increases on ticket prices.&lt;br /&gt;
* When civilians sell illegal items to Drug Dealers/Wongs the acquired money will have trace amounts of narcotics on it until the money is deposited in an ATM. Upon searching these players it will display an amount in the top right and will also say &amp;quot;Cash on hand has traces of narcotics&amp;quot; otherwise known as tainted money. Individuals found with &#039;&#039;&#039;Tainted&#039;&#039;&#039; money or money with &#039;&#039;&#039;traces of narcotics&#039;&#039;&#039; on them and no other drugs in their possession (including a near by vehicle), are charged by locating the nearest illegal drug field and charging them with possession of that substance.&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Aviation Offenses&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Altitude Violation&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $100&lt;br /&gt;
| All aircraft must maintain an altitude of at least 300 meters when flying over cities.  (Officers may fly below this limit if in active pursuit or in the process of landing.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Landing Within City Limits&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,000&lt;br /&gt;
| If a heli or plane lands inside the city limits (not at a designated heli pad or landing strip), the heli or plane AND its crew may be searched.  Medics can land if currently involved in a rescue but must leave once the situation is under control. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Criminal Offenses&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Assisting in a Kidnapping&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Applied for those clearly assisting in a kidnapping. This charge is not stackable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Attempted Manslaughter&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| May only be stacked if the suspect escapes custody after being charged and then attempts to kill another officer.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Attempted Bank Robbery&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $7,500&lt;br /&gt;
| Any suspect caught clearly assisting in a Federal Reserve or Bank Robbery who does not have the automatic charge of Bank Robbery should be charged with this. This charge can also be applied if someone was found with materials to rob a bank/fed at a bank/fed but is not active.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Cannibalism&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $4,000&lt;br /&gt;
| Applied to individuals in possession of raw or cooked human organs or who have recently butchered a human.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Destruction of Property&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $12,500&lt;br /&gt;
| Blowing up houses, vehicles, drones, government equipment.  (Not applicable to trees, signs, lightpoles, etc)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Disobeying an Order from an Officer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $1,00&lt;br /&gt;
| Offenders must first be warned verbally to stop disobeying.  If they continue, add this charge.  If they continue after the second offense, offenders may be sent straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Drug Trafficking&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to individuals in possession of cash marked as illegal from selling drugs to a Drug Runner or those in possession of drug running aircraft/boat containing narcotics.  (Flying a plane or driving a boat itself does not give Probable Cause.)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Escaping Jail&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| Anyone caught escaping from prison should be sent back to complete their sentence.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Evading Arrest&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Suspects that actively evade (on foot or in a vehicle) an officer&#039;s attempt to arrest them should be charged with this.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Grand Theft Auto&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $1,500&lt;br /&gt;
| Theft of a vehicle (when not auto-charged).&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Harassment &amp;amp; Rape&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| After a verbal warning is issued, send straight to jail. If harassment continues, report to an admin.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Identity Fraud&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5&lt;br /&gt;
| Applied to individuals who are incorrectly listed on the wanted list or are listed twice (to determine which charges are theirs.)  Does not count towards the $2,500 minimum for Probable Cause.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Illegal Vehicle Dissasembly&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Applied to any individual who has cash on hand with traces of grease stains.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Impersonating a Police Officer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| Only applied to off-duty officers who use their rank to interfere with their own processing (such as &amp;quot;I&#039;m a Constable/Corporal/etc. I know the Guidebook and you can&#039;t do that...&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Insurance fraud&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Deliberately running in front of or obstructing vehicles. If this continues after the ticketing, send straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Intent to Commit Arson&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Only applied to a suspect who is found in possession of an arsonist kit.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Kidnapping&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $12,500&lt;br /&gt;
| Applied per suspect kidnapped only if the criminal moves the restrained people. This also applies to those who drive/fly/sail people in restraints.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Littering&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $100&lt;br /&gt;
| Putting items on the ground.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Manipulation of Police Gates&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $1,000&lt;br /&gt;
| Applies to the gates at the front of Police HQ&#039;s, and at checkpoints.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Money Laundering&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to individuals in possession of Dirty money/Banded Notes. This charge is not stackable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Cocaine&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $7,500&lt;br /&gt;
| Also applies to unprocessed Cocaine.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Element 115&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,000&lt;br /&gt;
| Applies to Element 115.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Explosives&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Applied to a suspect in possession of RPG Ammunition, Grenades, Suicide Vests, Demo Charges, Speedbomb(s), Ignition Bombs, Thermite, or IEDs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Federal Reserve Gold&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $15,000&lt;br /&gt;
| If an individual is in possession of any gold, they are given 1 count of &amp;quot;Possession of Federal Reserve Gold&amp;quot;. This charge is not stackable.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Heroin&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Also applies to unprocessed Opium.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Illegal Liquor&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,000&lt;br /&gt;
| Applies to all types of moonshine, white lightning, whiskey and scotch, mead, and aged mead. Includes barley. Beer is not illegal.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Cannibis/Marijuana&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Also applies to unprocessed Cannabis.  Can be applied if the governor has legalized weed and they have Marijuana.  Medical Marijuana is never illegal.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Meth&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Also applies to unprocessed Ephedra, Meth Cocktail or Crank.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Police/Medic Equipment&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Police/Medic Equipment must be seized from the suspect&#039;s possession. Does not apply to stolen vehicles.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Pixie Dust&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $12,000&lt;br /&gt;
| Applies to unprocessed or processed Pixie Dust.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of Turtle/Dog Meat&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $12,500&lt;br /&gt;
| Applies to dog or turtle meat, and shepard hide.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Illegal Vehicle Dissasembly&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Applies to cash with traces of oil on it.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Public Intoxication&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $100&lt;br /&gt;
| A roleplay charge applied to an individual who is under the influence while in public.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Robbery&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Armed robbery using a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $15,000&lt;br /&gt;
| Applied when 3+ civilians assault a police HQ or government building in an aggressive manner (Does not apply to bank or fed). &lt;br /&gt;
This can include 3+ coordinated individuals (Coordination from a cop perspective), armed, aggressively attacking an HQ therefore causing Police Officer&#039;s to fear eminent harm. &lt;br /&gt;
&lt;br /&gt;
Due to the threat they pose, suspects may be sent straight to jail at officer discretion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Threatening an officer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Threatening to harm an officer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Traffic Offenses&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Speeding&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $100&lt;br /&gt;
| Applied when an individual is found to be exceeding the speed limit for the road they are driving on. On main roads the speed limit is 80km/h, on all other roads (dirt roads, in cities, etc) the speed limit is 50km/h.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Excessive Speeding&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Applied to an individual who is driving at a rate of 25+ km/h over the speed limit for the road they are on. On main roads the speed limit is 80km/h, on all other roads (dirt roads, in cities, etc) the speed limit is 50km/h.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Reckless Driving&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
|Reckless Driving causing injury/accidental death or with intent to kill&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Failure to Stop&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $250&lt;br /&gt;
| Applied to suspects that attempt to avoid manned APD checkpoints by driving around the checkpoint.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Offroading&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $50&lt;br /&gt;
| Failure to drive within 10 meters of a marked road.  If they don&#039;t have a roleplay reason as to why they are offroading, the officer gains probable cause.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Driving an Illegal Vehicle&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Applied for the Ifrit, Strider, .50 cal Offroad, armed Jeep, Armed Qilin, and Minigun Boat. Illegal Vehicles must be seized.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Driving Without a License&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $50&lt;br /&gt;
| ---&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Driving Unregistered Vehicle&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $250&lt;br /&gt;
| Applied to suspects that are driving Go-Karts outside of the designated Go-Kart track.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Firearm Offenses&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Possession of an Illegal Firearm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Any legal firearm without a firearms license is also considered illegal.  Any Bounty Hunter firearm without both BH and firearms licenses is considered illegal. Bounty Hunters with lethal ammunition for MX&#039;s, Spar, TRG, or a Vermin should be charged with possession of an Illegal Firearm. This charge is not stackable.          [[Firearm_Information#Civilian_Firearms| List of legal/illegal firearms]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Discharge Within a City&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,000&lt;br /&gt;
| ---&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Abuse of Bounty Hunter Weapon&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $7,500&lt;br /&gt;
| This charge is to be applied when a licensed bounty hunter abuses their bounty hunter weapon against an APD Officer.&lt;br /&gt;
&lt;br /&gt;
Please note, this charge is ONLY to be applied to a LICENSED bounty hunter who abuses their weapon against an APD OFFICER.&lt;br /&gt;
&lt;br /&gt;
This charge is not to be stacked with Possession of an Illegal Firearm. Officers may, at their discretion, choose which charge to apply.&lt;br /&gt;
&lt;br /&gt;
Ex. If a licensed bounty hunter uses their mx against an officer, the officer may charge the bounty hunter with EITHER Possession of an Illegal Firearm or Abuse of Bounty Hunter Weapon NOT both.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Weapons Trafficking&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Weapons Trafficking is defined as &amp;quot;transport (ex. in a vehicle) or possession of illegal weapons in excess of personal use.&amp;quot;&lt;br /&gt;
Personal use is defined as 1 weapon per weapon slot. A suspect &#039;&#039;must&#039;&#039; have 3 or more illegal weapons in their possession. If a suspect has exactly 3 illegal weapons, 2 must be for a single weapon slot (1 Mk-1, 1 RPG Tube and 1 Zuber is not weapons trafficking, regardless of how many &#039;&#039;legal&#039;&#039; weapons are in their possession).&lt;br /&gt;
&lt;br /&gt;
If an individual is trafficking weapons, they are given 1 count of &amp;quot;Weapons Trafficking&amp;quot; This charge is not stackable.&lt;br /&gt;
    &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Automatically Applied Charges&amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Admin Jailed&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $999,999&lt;br /&gt;
| Applied to a suspect who has been jailed by an admin. Send directly to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Arson&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $12,500&lt;br /&gt;
| Applied to a suspect who sets a house on fire.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Attempted Auto Theft&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Applied to a suspect who has attempted to lockpick a vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Bank/Federal Reserve Robbery&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to suspects who are present (in the area of the Bank of Altis, or the Federal Reserve) while their respective alarms are active.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Escaping Jail&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to suspects who successfully escape the prison during an active prison break. Send straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Execution&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $7,500&lt;br /&gt;
| Applied to a suspect who kills an individual in civilian restraints.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Explosive Terrorism&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $40,000&lt;br /&gt;
| Applied to a suspect when a speedbomb planted by them detonates.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Gang Homicide&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $2,500&lt;br /&gt;
| Applied to suspects who kill someone in a gang that their gang is currently in a war with.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Hit and Run&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $1,000&lt;br /&gt;
| Applied to a suspect who runs someone over with a vehicle.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Manslaughter&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $5,000&lt;br /&gt;
| Applied to a suspect who kills another person with a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Prison Break&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to suspects who are present (in the area of the Prison of Altis) while its alarm is currently active.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Second-degree Murder&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $3,000&lt;br /&gt;
| Applied to a suspect who executes an individual when they are on the ground and unconscious.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Suicide Bomber&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $40,000&lt;br /&gt;
| Applied to a suspect who detonates a suicide vest.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Unlawful Detainment&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $1,500&lt;br /&gt;
| Applied to a suspect who restrains an individual who is not one of their current bounties.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
    &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=Red&amp;gt;Straight to Jail Offenses &amp;lt;/font&amp;gt; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Offense&lt;br /&gt;
! Price&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Admin Jailed&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $999,999&lt;br /&gt;
| Applied to a suspect who has been jailed by an admin. Send directly to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Disobeying an Order from an Officer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Offenders must first be warned verbally to stop disobeying.  If they continue, add this charge.  If they continue after the second offense, offenders may be sent straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Escaping Jail&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $10,000&lt;br /&gt;
| Applied to suspects who successfully escape the prison during an active prison break. Send straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Harassment &amp;amp; Rape&#039;&#039;&#039; &lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| After a verbal warning is issued, send straight to jail. If harassment continues, report to an admin.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Impersonating a Police Officer&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| Only applied to off-duty officers who use their rank to interfere with their own processing (such as &amp;quot;I&#039;m a Constable/Corporal/etc. I know the Guidebook and you can&#039;t do that...&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Insurance fraud&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $500&lt;br /&gt;
| Deliberately running in front of or obstructing vehicles. If this continues after the ticketing, send straight to jail.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Terrorism&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | $15,000&lt;br /&gt;
| Applied when 3+ civilians assault a police HQ or government building in an aggressive manner (Does not apply to bank or fed).&lt;br /&gt;
This can include 3+ coordinated individuals (Coordination from a cop perspective), armed, aggressively attacking an HQ therefore causing Police Officer&#039;s to fear eminent harm. &lt;br /&gt;
&lt;br /&gt;
Due to the threat they pose, suspects may be sent straight to jail at officer discretion.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;6+ Federal Event Charges&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| Any officer may send a subject straight to jail for having 6 or more federal event charges. Federal Event Charges include: Evidence lockup, National HQ, Mental Asylum, Nikolai&#039;s compound, Federal Reserve, Bank of Altis, Jewelry Emporium, Altis Shipping, Prison Break, and Gas Mart.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left;&amp;quot; | &#039;&#039;&#039;Combat Suiciding&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Jail&lt;br /&gt;
| If a civilian is found suiciding in an attempt to avoid police custody, a SGT+ who directly witnessed the combat suicide may send that subject to straight to jail if taken into custody during the same restart. Only the SGT+ that witnessed the combat suicide is allowed to send the subject directly to jail. No other officer is allowed to send the individual directly to jail.&lt;br /&gt;
&#039;&#039;&#039;Combat suicide is defined by the APD as:&#039;&#039;&#039;&lt;br /&gt;
*Suicide via grenade (not to include rpg&#039;s, suicide vests, speedbombs, or remote explosives)&lt;br /&gt;
*Suicide via exiting a moving vehicle/helicopter&lt;br /&gt;
*Intentionally drowning or jumping off an elevated position&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Test_Page&amp;diff=761</id>
		<title>Test Page</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Test_Page&amp;diff=761"/>
		<updated>2024-12-18T20:30:31Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 2 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Testing page editing.&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Test_Main_Page&amp;diff=758</id>
		<title>Test Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Test_Main_Page&amp;diff=758"/>
		<updated>2024-12-18T20:30:31Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 11 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[[File:Asylumlogobanner.png|center|Visit Asylum Life|link=https://www.gaming-asylum.com/]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:x-large&amp;quot;&amp;gt;&#039;&#039;&#039;Welcome to the official Asylum Gaming Wiki&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;This is the official wiki for Asylum Gaming. Here you can find all the necessary information to assist you in gameplay on our servers.&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&amp;lt;br&amp;gt;There are currently [[Wiki_Staff| 11 Wiki Staff]] currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} articles]] and [[Special:ListFiles|{{NUMBEROFFILES}} images]]. If you believe that content is outdated or incorrect, please use the [https://docs.google.com/forms/d/e/1FAIpQLSegySY4VJrEiLX0tPiroLb_Z_SGgKRc2rNIHx4NCAT-WYjfsg/viewform?usp=sf_link Suggest an Edit link.]&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p class=&amp;quot;_&amp;quot; style=&amp;quot;text-align: center&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/p&amp;gt; &lt;br /&gt;
&amp;lt;div class=&amp;quot;_&amp;quot; style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Game Modes&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
{| style=&amp;quot;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 55%&amp;quot; |&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&#039;&#039;&#039;[[Getting_Started | Asylum Life]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 50%&amp;quot; |&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&#039;&#039;&#039;[[Domination | Asylum Domination]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Life Basics&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center&amp;quot; |&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Staff&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%&amp;quot; |&amp;lt;div style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Server Information&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
[[APD_Dashboard|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;APD Dashboard&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
[[AFD_Dashboard|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;AFD Dashboard&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
[[Getting_Started|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Getting Started&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[[Commands|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Chat Commands&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
[[Custom_Controls|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Custom Controls&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
[[Facts_and_Questions|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Facts and Questions&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%; vertical-align: top; text-align: center&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
[[Owners|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Owners&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
[[Senior Admin|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Senior Admin&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
[[Developers|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Developers&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
[[Admins|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Admins&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
[[Moderator|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Moderators&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
[[Support|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Support&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 23.5%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
[[Server_Rules|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Server Rules&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
[[Illegal_Areas|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Illegal Areas&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
[[Map|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Map Locations&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
[[Teamspeak_and_Discord|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;TeamSpeak and Discord&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
[[Purchases|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt; VIP and Crate Info&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;[https://www.gaming-asylum.com/forums/index.php?/forum/16-patch-notes/ Patch Notes]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Asylum Life Guides --&amp;gt;&lt;br /&gt;
&amp;lt;!--T:26--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;_&amp;quot; style=&amp;quot;background: rgb(42, 79, 95); border: 1px solid #000000; padding: 5px 10px; text-align: center&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;5&amp;quot;&amp;gt;Asylum Life Guides&amp;lt;/font&amp;gt;&amp;lt;/div&amp;gt; &lt;br /&gt;
{| style=&amp;quot;&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Asylum Life Guides Headers --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;text-align: center; width: 100%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Beginner Guides (Legal)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Intermediate Guides (Illegal)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Expert Guides  (Illegal, Large Groups)&amp;lt;/font&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; background-color: rgb(42, 79, 95); border-style: solid; border-width: 1px; border-color: #000000&amp;quot; |&lt;br /&gt;
&amp;lt;font color=&amp;quot;#f2f2f2&amp;quot; size=&amp;quot;4&amp;quot;&amp;gt;Miscellaneous&amp;lt;/font&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Do not delete --&amp;gt;&lt;br /&gt;
| &amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;   |&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Do not delete --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Legal Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Bounty_Hunter_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bounty Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Delivery_Missions|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Delivery Missions&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fishing_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Fishing&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Honey_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Honey&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hunting_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mining_and_Refining_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Mining&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Oil_Proccessing_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Oil Running&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Passive_Mode|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Passive Mode&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wood_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Lumber&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Treasure_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Treasure Hunting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Weed|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Weed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wreck_Excavating_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Wreck Excavation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Intermediate Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Alcohol Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Alcohol&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Antiquities/Jewelry Crafting|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Antiquities/Jewelry&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cocaine|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Cocaine&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drug_Runner_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Drug Running&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Heroin|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Heroin&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[LSD|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;LSD&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Meth|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Meth/Crank&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Organ_Harvesting|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Organ Theft&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[PCP|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;PCP&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Purification_Factory|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Purification Factory&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sea_Turtles_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Sea Turtles/Oysters&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tobacco Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Tobacco&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Uranium|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Uranium&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Expert Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Shipping_Robbery|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Altis Shipping&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bank_Fed_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Bank &amp;amp; Federal Reserve&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Evidence_Lockup|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Evidence Lockup&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[New_Gang|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Gang Creation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gang Fort Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Gang Fort&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gas_Mart_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Gas Marts&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Infamy Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Infamy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jewelry_Emporium|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Jewelry Emporium&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mental_Asylum|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Mental Asylum&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[National_HQ_Robbery|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;National HQ&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Prestige_System|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Prestige&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Prison_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Prison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cartel_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Turfs &amp;amp; Cartels&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Start of Misc Guides --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width: 25%; text-align: center; vertical-align: top&amp;quot; |&lt;br /&gt;
[[Asylum_Exchange|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Asylum Exchange&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Casino|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Casino&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Clothing_And_Armor|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Clothing/Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Crafting_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Crafting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Duel_Arena|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Duel Arena&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Firearm_Information|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Firearms&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Governor_Politics|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Governor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Housing_Guide|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Housing&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Market|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Market&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Quests|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Quests&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Random_Events|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Random Events&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vehicles|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Vehicles&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wiki_Patch_Notes|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;Wiki Patch Notes&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__INDEX__&lt;br /&gt;
|}&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Teamspeak_and_Discord&amp;diff=746</id>
		<title>Teamspeak and Discord</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Teamspeak_and_Discord&amp;diff=746"/>
		<updated>2024-12-18T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Asylum Gaming Communication Servers ==&lt;br /&gt;
&#039;&#039;Below is the information for the official VOIP programs we use.&#039;&#039;&lt;br /&gt;
[[File:teamspeaklogo.png|80px|link=https://wiki.gaming-asylum.com/w/images/5/58/Teamspeaklogo.png|left]]&lt;br /&gt;
=== &#039;&#039;&#039;&#039;&#039;TeamSpeak&#039;&#039;&#039;&#039;&#039;===&lt;br /&gt;
ts3.gaming-asylum.com:9216&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:discordlogo.png|80px|link=https://wiki.gaming-asylum.com/w/images/5/58/Teamspeaklogo.png|left]]&lt;br /&gt;
=== &#039;&#039;&#039;&#039;&#039;Discord&#039;&#039;&#039;&#039;&#039; ===&lt;br /&gt;
https://discord.gg/gamingasylum&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Server Information]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Talents_Information&amp;diff=742</id>
		<title>Talents Information</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Talents_Information&amp;diff=742"/>
		<updated>2024-12-18T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 2 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This site covers the general information about the talent points seen on the civilian side only, and what the talent tree consists of. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Talent Tree ==&lt;br /&gt;
&lt;br /&gt;
The civilian talent tree consists of 56 talents. As a civilian, you are only permitted to have 19 active talents at a time. &lt;br /&gt;
&lt;br /&gt;
The talent tree gives you the ability to perform certain things in-game or gives you certain advantages. It is also required of you to have a certain amount of talent points if you wish to apply to the police/medic faction. &lt;br /&gt;
&lt;br /&gt;
Talents are acquired by performing in-game activities, such as gathering, selling, etc. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:talent1.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;The civilian talent tree consists of the following talents:&#039;&#039;&#039;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Vigilante: &#039;&#039;&#039;Able to utilize Bounty Hunter abilities. Max bounty 50,000$.&lt;br /&gt;
**&#039;&#039;&#039;Bounty Hunter 1: &#039;&#039;&#039;Maxmimum bounty increased to 100,000$.&lt;br /&gt;
***&#039;&#039;&#039;Bounty Hunter 2: &#039;&#039;&#039;Maximum bounty increased to 150,000$. Able to see group member&#039;s tracked targets on your map.&lt;br /&gt;
****&#039;&#039;&#039;Motivated: &#039;&#039;&#039;Able to have 4 active bounties at a time.&lt;br /&gt;
**&#039;&#039;&#039;Watch Dog: &#039;&#039;&#039;Receive reports when your bounty accesses an ATM.&lt;br /&gt;
***&#039;&#039;&#039;Informants: &#039;&#039;&#039;Rarce chance that informants may spot bounties in populated areas.&lt;br /&gt;
****&#039;&#039;&#039;Feud: &#039;&#039;&#039;Access to higher caliber stunning weapons.&lt;br /&gt;
*****&#039;&#039;&#039;Master Bounty Hunter: &#039;&#039;&#039;Access to purchase and take out civilian Hunter. No charge applied when restraining group member&#039;s bounty. Access to Skiptracer and the Honor Talent system.&lt;br /&gt;
*&#039;&#039;&#039;Silver Tounge: &#039;&#039;&#039;Reduce cost of all new vehicles by 10%.&lt;br /&gt;
*&#039;&#039;&#039;Commercial License: &#039;&#039;&#039;Ability to buy and take out large cargo trucks.&lt;br /&gt;
*&#039;&#039;&#039;Ranking Rebel: &#039;&#039;&#039;Ability to buy and take out heavy para-military vehicles. &lt;br /&gt;
*&#039;&#039;&#039;Commercial Pilot: &#039;&#039;&#039;Ability to buy and take out large helicopters.&lt;br /&gt;
**&#039;&#039;&#039;Airborne: &#039;&#039;&#039;All air vehicles are stocked with parachutes. Safety parachute added to slingloaded cargo (100m+).&lt;br /&gt;
***&#039;&#039;&#039;Advanced Tracking: &#039;&#039;&#039;All air vehicles come with a tracking unit.&lt;br /&gt;
*&#039;&#039;&#039;Weed Processor: &#039;&#039;&#039;Maximum return when processing marijuana.&lt;br /&gt;
**&#039;&#039;&#039;Heroin Junky: &#039;&#039;&#039;Maximum return when processing heroin.&lt;br /&gt;
***&#039;&#039;&#039;Cocaine Processor: &#039;&#039;&#039;Maximum return when processing cocaine.&lt;br /&gt;
****&#039;&#039;&#039;Meth Cook: &#039;&#039;&#039;Maximum return when cooking crank or methamphetamine.&lt;br /&gt;
*&#039;&#039;&#039;Weapon Technician: &#039;&#039;&#039;Ability to use vehicle ammunition reloads. &lt;br /&gt;
*&#039;&#039;&#039;Terrorist: &#039;&#039;&#039;Able to buy and use suicide vest.&lt;br /&gt;
*&#039;&#039;&#039;Delivery Man: &#039;&#039;&#039;Increases payout from all types of delivery missions by additional 10%&lt;br /&gt;
**&#039;&#039;&#039;Delivery Expert: &#039;&#039;&#039;Increases payout from Small Parcel delivery missions by 15% (no vehicle requirements)&lt;br /&gt;
***&#039;&#039;&#039;Experienced Trucker: &#039;&#039;&#039;Delivery Missions NPCs will sell you basic goods for repairs and survival while on the road or in the air. Goods are sold at the marked up price.&lt;br /&gt;
***&#039;&#039;&#039;Porch Pirate Protection: &#039;&#039;&#039;Half of the money you make from DP Missions will automatically deposit in your bank account. The rest will be given as on-hand cash.&lt;br /&gt;
***&#039;&#039;&#039;Slow Poke: &#039;&#039;&#039;Gives an additional 5 minutes to complete a delivery.&lt;br /&gt;
**&#039;&#039;&#039;Precious Cargo: &#039;&#039;&#039;Increases payout from Ground Shipment missions by 20% (requires a vehicle which can hold container).&lt;br /&gt;
**&#039;&#039;&#039;Delivery Pilot: &#039;&#039;&#039;Increases payout from Air Shipments missions by 25% (requires heavy helicopter to lift container).&lt;br /&gt;
*&#039;&#039;&#039;Drug Hawker: &#039;&#039;&#039;Reduced chance of police being alerted to your Drug Runner activities.&lt;br /&gt;
**&#039;&#039;&#039;Drug Baron: &#039;&#039;&#039;Further reduced chance of police being alerted to your Drug Runner activities.&lt;br /&gt;
*&#039;&#039;&#039;Intimidating: &#039;&#039;&#039;Get up to 20% more money when robbing stores.&lt;br /&gt;
**&#039;&#039;&#039;Heister: &#039;&#039;&#039;Faster with bolt-cutters on gates, and can open gates fully with a chance at avoiding gate alarms.&lt;br /&gt;
**&#039;&#039;&#039;Hacker: &#039;&#039;&#039;Delays store security alarms for up to 2 minutes. &lt;br /&gt;
**&#039;&#039;&#039;Mugger: &#039;&#039;&#039;20% chance personal robberies will not be reported.&lt;br /&gt;
***&#039;&#039;&#039;Professional: &#039;&#039;&#039;Increased bank payout by 10% when you start the robbery.&lt;br /&gt;
**&#039;&#039;&#039;Systems Engineer: &#039;&#039;&#039;Significantly faster at opening bank vaults.&lt;br /&gt;
**&#039;&#039;&#039;Safe-Cracker: &#039;&#039;&#039;Able to use demo charges on bank safes.&lt;br /&gt;
**&#039;&#039;&#039;Clandestine: &#039;&#039;&#039;Reduced chance of being spotted by bank cameras when wearing a mast. &lt;br /&gt;
*&#039;&#039;&#039;Resilient: &#039;&#039;&#039;Chance to wake up in nearest hospital upon death. &lt;br /&gt;
*&#039;&#039;&#039;Major Miner: &#039;&#039;&#039;Improved chance of getting something valuable while mining.&lt;br /&gt;
**&#039;&#039;&#039;Brawny: &#039;&#039;&#039;Increases the speed at which you mine.&lt;br /&gt;
***&#039;&#039;&#039;Ore Specialist: &#039;&#039;&#039;Increased chance of finding metal ores while mining.&lt;br /&gt;
***&#039;&#039;&#039;Gem Specialist: &#039;&#039;&#039;Increased chance of finding precious gems while mining.&lt;br /&gt;
***&#039;&#039;&#039;Oil Runner: &#039;&#039;&#039;Faster gathering of oil and increased rubber yield.&lt;br /&gt;
*&#039;&#039;&#039;Sixth Sense: &#039;&#039;&#039;See the death location of group/gang members on your map.&lt;br /&gt;
*&#039;&#039;&#039;Twocker: &#039;&#039;&#039;Increased chance of succeeding with vehicle lockpicking.&lt;br /&gt;
**&#039;&#039;&#039;Grand Auto Theft: &#039;&#039;&#039;Able to pick locks of large ground vehicles.&lt;br /&gt;
***&#039;&#039;&#039;Airbork: &#039;&#039;&#039;Able to pick locks of helicopters.&lt;br /&gt;
*&#039;&#039;&#039;Hunger Games: &#039;&#039;&#039;Food and drink consumption reduced by 75%.&lt;br /&gt;
**&#039;&#039;&#039;Red Burger Regular: &#039;&#039;&#039;Start life with red burgers and soda to go.&lt;br /&gt;
*&#039;&#039;&#039;Excavator: &#039;&#039;&#039;Faster gathering when excavating shipwrecks.&lt;br /&gt;
*&#039;&#039;&#039;Piscator: &#039;&#039;&#039;Fishing net is increased in size to medium.&lt;br /&gt;
**&#039;&#039;&#039;Trawler: &#039;&#039;&#039;Fishing net is increased in size to large.&lt;br /&gt;
*&#039;&#039;&#039;Mechanic: &#039;&#039;&#039;Slightly increased speed of repairing vehicles.&lt;br /&gt;
**&#039;&#039;&#039;Grease Monkey: &#039;&#039;&#039;One in four chance that repair kit will not be consumed on use. Also, your vehicles will spawn with toolkits.&lt;br /&gt;
*&#039;&#039;&#039;Speed Racer: &#039;&#039;&#039;Able to purchase Go-Kart racer clothing at any clothing store.&lt;br /&gt;
*&#039;&#039;&#039;Nigth Eyes: &#039;&#039;&#039;Spawn with NVGs on death.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Support&amp;diff=739</id>
		<title>Support</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Support&amp;diff=739"/>
		<updated>2024-12-18T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 8 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
Support is an important role within our community, by allowing more eyes and ears on our servers, and our Teamspeak. &lt;br /&gt;
&lt;br /&gt;
The goal of this group is expediting the questions community members have in reference to game mechanics, rules, bug issues, troubleshooting and simply &amp;quot;how do I?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
=== Support Responsibilities ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
* Answer general questions regarding rules and game mechanics from players.&lt;br /&gt;
* Support members are eligible to become moderators then admins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
You may apply for support [http://www.gaming-asylum.com/forums/index.php?/forum/3-support-team-application-status-open/ &#039;&#039;&#039;here.&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Current Status: &#039;&#039;&#039;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;CLOSED&amp;lt;/font&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
= Support Team = &amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/9073-akeelagi/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;Akeelagi&amp;lt;/font&amp;gt;] ===&lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/371-marchingbands/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;MarchingBands&amp;lt;/font&amp;gt;]&lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/22085-mr-chow/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;Mr. Chow&amp;lt;/font&amp;gt;] === &lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/9349-operatorjohnny/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;Operatorjohnny&amp;lt;/font&amp;gt;] === &lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/10703-scruggs/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;Scruggs&amp;lt;/font&amp;gt;] === &lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/32812-imshy/ &amp;lt;font color=&amp;quot;LightBlue&amp;quot;&amp;gt;Shy&amp;lt;/font&amp;gt;] === &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [http://www.gaming-asylum.com/forums/index.php?/support/ You can get support on the Forums here.] Be sure to create an account and log in before proceeding or join our [http://wiki.gaming-asylum.com/wiki/Teamspeak_and_Discord TeamSpeak or Discord] and ask for support there. ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Asylum Staff]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Stash_Houses&amp;diff=730</id>
		<title>Stash Houses</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Stash_Houses&amp;diff=730"/>
		<updated>2024-12-18T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Three stash houses run by foreign nationals engaging in large business operations have found their way onto the island of Altis near the cities of Kavala (Livonian Stash House), Athira (Georgian Stash House) and Pyrgos (Croatian Stash House). These areas are able to be captured by civilian gangs in order to receive various perks. The group who succeeds can then reap the rewards and benefits of owning this stash house, until another gang challenges to take it from them.  &lt;br /&gt;
&lt;br /&gt;
*Capturing Stash Houses&lt;br /&gt;
#To capture a stash house, civilians and their gang members can go to the center of their circles on the map and find a flag. Scroll wheel on this flag and select &amp;quot;Activate Stash House&amp;quot;&lt;br /&gt;
#Once it is activatted, you will need to hold the stash house for 15 minutes. The last gang to capture the stash house flag when the 15 minutes is up will win.&lt;br /&gt;
##Note: No more than 5 gang mates can be in the circle at any time.&lt;br /&gt;
##Stash houses can be contested for capture every 30 minutes. &lt;br /&gt;
&lt;br /&gt;
*Livonian Stash House (Kavala Location)&lt;br /&gt;
#Located east of Kavala&lt;br /&gt;
#Perks:&lt;br /&gt;
##Spawn point&lt;br /&gt;
##Drug dealer&lt;br /&gt;
##Full rebel weapons and clothing shops&lt;br /&gt;
##Vehicle/Helicopter spawns&lt;br /&gt;
##5% of all jewelry, commodities, and oil sales in Kavala&lt;br /&gt;
&lt;br /&gt;
*Georgian Stash House (Athira Location):&lt;br /&gt;
#Located west of Athira&lt;br /&gt;
#Perks:&lt;br /&gt;
##Spawn point&lt;br /&gt;
##Wong&#039;s Illegal Food &amp;amp; Liquor Dealer&lt;br /&gt;
##Full rebel weapons and clothing shops&lt;br /&gt;
##Vehicle/Helicopter spawns&lt;br /&gt;
##5% of drug/liquor sales from Athira Wong&#039;s&lt;br /&gt;
&lt;br /&gt;
*Croatian Stash House (Pyrgos Location):&lt;br /&gt;
#Located south of Pyrgos&lt;br /&gt;
#Perks:&lt;br /&gt;
##Spawn point&lt;br /&gt;
##Drug dealer&lt;br /&gt;
##Full rebel weapons and clothing shops&lt;br /&gt;
##Vehicle/Helicopter spawns&lt;br /&gt;
##5% drug sales from Pyrgos Drug Dealer&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Shipping_Robbery&amp;diff=726</id>
		<title>Shipping Robbery</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Shipping_Robbery&amp;diff=726"/>
		<updated>2024-12-18T20:30:30Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
This guide will go over the mechanical specifications for completing end game objectives. The tactics you use and the weaponry will be left to your discretion.&lt;br /&gt;
&lt;br /&gt;
* The Altis Shipping Robbery requires a large group of rebels and careful planning to deliver stolen cargo to various drop off points.&lt;br /&gt;
* This event is highly random and can take sudden unexpected turns at any moment during the event.&lt;br /&gt;
* The event has 3 tiers of difficulty to cater to various group sizes and amounts of experience.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
To begin the robbery, you must travel to the Chop Shop located at the docks south of Athira.&lt;br /&gt;
&lt;br /&gt;
Each difficulty tier starts with bribing the dock worker to start the inside job:&lt;br /&gt;
::&#039;&#039;&#039;Tier 1:&#039;&#039;&#039; $10,000&lt;br /&gt;
::&#039;&#039;&#039;Tier 2:&#039;&#039;&#039; $15,000&lt;br /&gt;
::&#039;&#039;&#039;Tier 3:&#039;&#039;&#039; $25,000&lt;br /&gt;
&lt;br /&gt;
== Mechanics ==&lt;br /&gt;
After bribing the dock worker for the stolen transport vehicle, you must hold off incoming waves of police that will attempt to stop the robbery.&lt;br /&gt;
* Each difficulty tier increases the time that the attacking APD has to be held off before the transport arrives.&lt;br /&gt;
&lt;br /&gt;
After the attacking APD have been held off, the stolen transport will arrive for you to steal.&lt;br /&gt;
Each difficulty tier provides a different stolen vehicle to transport:&lt;br /&gt;
::&#039;&#039;&#039;Tier 1:&#039;&#039;&#039; HEMTT Ammo Truck&lt;br /&gt;
::&#039;&#039;&#039;Tier 2:&#039;&#039;&#039; HEMTT Box Truck&lt;br /&gt;
::&#039;&#039;&#039;Tier 3:&#039;&#039;&#039; Tempest Repair Truck&lt;br /&gt;
&lt;br /&gt;
* Once the stolen transport arrives, random drop off points will generate on the map for you to deliver the vehicle to.&lt;br /&gt;
** Each marker will provide a percentage of the total reward that you will receive if you take it there.&lt;br /&gt;
** These rewards range from 25-100%, with the larger payout percentages being further away from the Chop Shop.&lt;br /&gt;
&lt;br /&gt;
* During the escort of the convoy, a global GPS signal will broadcast the location of the stolen transport to everyone. The frequency of the broadcasts increases with the difficulty tier.&lt;br /&gt;
** The Tier 3 difficulty will provide you with an Armed Minigun Qilin as an escort vehicle for the convoy.&lt;br /&gt;
&lt;br /&gt;
== Failure Conditions ==&lt;br /&gt;
&lt;br /&gt;
The convoy will fail under these circumstances:&lt;br /&gt;
* The APD secures the transport and seizes it.&lt;br /&gt;
* The transport is not delivered to a drop off location in the 45 minute window.&lt;br /&gt;
* The transport is destroyed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The payout of the convoy robbery is dependant on the difficulty tier that is selected at the start, and the distance of the drop off location in relation to the Chop Shop.&lt;br /&gt;
&lt;br /&gt;
At the 100% drop off locations the payouts for each tier are:&lt;br /&gt;
::&#039;&#039;&#039;Tier 1:&#039;&#039;&#039; $150,000&lt;br /&gt;
::&#039;&#039;&#039;Tier 2:&#039;&#039;&#039; $350,000&lt;br /&gt;
::&#039;&#039;&#039;Tier 3:&#039;&#039;&#039; $500,000&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Expert Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Shadowplay_Setup&amp;diff=722</id>
		<title>Shadowplay Setup</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Shadowplay_Setup&amp;diff=722"/>
		<updated>2024-12-18T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 2 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Setting up ShadowPlay==&lt;br /&gt;
&lt;br /&gt;
In order to use ShadowPlay, you must have Geforce Experience installed on your computer. Geforce Experience is only available if you have an Nvidia graphics card in your computer. Download it [https://www.nvidia.com/da-dk/geforce/geforce-experience/  &amp;lt;font style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;here&#039;&#039;&#039;.&amp;lt;/font&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The next step is to launch the Geforce Experience Overlay, where you can set it up. The default key to launch the overlay is &#039;&#039;&#039;Alt+Z&#039;&#039;&#039;. Otherwise, you can launch it directly from the application.&lt;br /&gt;
&lt;br /&gt;
[[File:overlay.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Once you are in the overlay, you need to turn on &amp;quot;Instant Replay&amp;quot;. This records your gameplay at all times but does not save it. &lt;br /&gt;
&lt;br /&gt;
[[File:Turn_on_overlay.png|500px]]&lt;br /&gt;
&lt;br /&gt;
By pressing &#039;&#039;&#039;Alt+F10&#039;&#039;&#039;, Shadowplay will save a video 5 minutes prior to you hitting the key. This step is crucial if you want to report an RDM for example.&lt;br /&gt;
* We recommend tweaking the record length to at least 6 minutes so you can get a &#039;&#039;&#039;full 5 minutes&#039;&#039;&#039; of video &#039;&#039;&#039;prior to your death&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Keys.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Server_Rules&amp;diff=719</id>
		<title>Server Rules</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Server_Rules&amp;diff=719"/>
		<updated>2024-12-18T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 5 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &amp;lt;font color=#E69710&amp;gt;Rules and Guidelines&amp;lt;/font&amp;gt; ==  &amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
[http://www.gaming-asylum.com/forums/index.php?/topic/10-server-rules/ &#039;&#039;&#039;View our official rules on the Forums&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
This is provided as an easy way to see all the different posted server rules but should not be considered official. Changes to rules will always be posted on the fourms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
Respect your fellow players and admins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:4--&amp;gt;&lt;br /&gt;
The Administrators of the Asylum servers are all volunteers who freely donate their time to help keep the servers running, fun, and free of those who would break the rules listed below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:5--&amp;gt;&lt;br /&gt;
Your fellow players are what make Asylum what it is. We will not tolerate harassment, disrespect, or personal attacks against any member of our community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:6--&amp;gt;&lt;br /&gt;
If you would like to report an Admin, please contact the Owners, Developers, and/or the Community Manager. If you wish to report a player, use the appropriate forum.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Ban Evasion&amp;lt;/font&amp;gt; ==&lt;br /&gt;
Evading any ban by using another account, or aiding players to do so will result with up to a permanent ban from the community. The ban system is not to be bypassed.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Reporting Players&amp;lt;/font&amp;gt; ==  &amp;lt;!--T:7--&amp;gt;&lt;br /&gt;
If you wish to report someone for a rule-infraction, create a support ticket on the [https://www.gaming-asylum.com/forums/index.php?/support/ Asylum Forums].&lt;br /&gt;
&lt;br /&gt;
If you are unsure on how to report a player, use this [[Reporting_Players| Reporting guide]].&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Random Death Match&amp;lt;/font&amp;gt; ==  &amp;lt;!--T:8--&amp;gt;&lt;br /&gt;
[http://www.gaming-asylum.com/forums/index.php?/topic/14194-asylum-rp-rule-change-re-post-from-august-2015/ &#039;&#039;&#039;More in depth RDM rules can be found here&#039;&#039;&#039;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:9--&amp;gt;&lt;br /&gt;
Do not Random Deathmatch (RDM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:10--&amp;gt;&lt;br /&gt;
RDM is killing/downing another player without any type of HOSTILE role-play being initiated or giving a player a reasonable amount of time for them to react to your demands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:11--&amp;gt;&lt;br /&gt;
* Intentions must be clearly stated to the intended target, and they MUST be given reasonable time to react. Text messages through phone to the player is an allowed method of starting RP.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:12--&amp;gt;&lt;br /&gt;
* No type of initiation may be done through direct, side chat, or vehicle chat via typing.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:13--&amp;gt;&lt;br /&gt;
* Revenge killing is NOT a form of role-playing reasoning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:14--&amp;gt;&lt;br /&gt;
*RDM rules do NOT apply within [[Illegal_Areas| Illegal Areas]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:15--&amp;gt;&lt;br /&gt;
* You must make sure you have the volume of your in-game effects turned up! This is the sound level for your direct communication. VON is used for Vehicle, Group, and Side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:16--&amp;gt;&lt;br /&gt;
* If a player complies and does what you ask, you must further the RP before you are able to kill them. (For example, if someone follows directions and puts their hands up, you must come up with an alternative reason for killing them, before you can kill them.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:17--&amp;gt;&lt;br /&gt;
* If a player knowingly enters an active firefight they do so at their own risk. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:18--&amp;gt;&lt;br /&gt;
* Entering another player&#039;s vehicle should be done at your own risk, as they are able to shoot you if you do.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Vehicle Death Match&amp;lt;/font&amp;gt; == &amp;lt;!--T:19--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:20--&amp;gt;&lt;br /&gt;
Do not Vehicle Deathmatch (VDM)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:21--&amp;gt;&lt;br /&gt;
VDM is using your vehicle as an OFFENSIVE weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:22--&amp;gt;&lt;br /&gt;
* Dropping a sling loaded vehicle from a helicopter to intentionally kill a player or cause destruction by &amp;quot;bombing&amp;quot; them is also considered VDM and is not allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:23--&amp;gt;&lt;br /&gt;
* Armored Vehicles may be used in an offensive manner against ONLY other armored vehicles. (Strider/Hunter/Ifrit) due to the difficulty in stopping those types of vehicles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:24--&amp;gt;&lt;br /&gt;
* You may hit a player with your vehicle only if they are firing at you, AND blocking your direct path of travel. You may not maneuver to intentionally hit a player.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:25--&amp;gt;&lt;br /&gt;
* Intentional contact between vehicles that directly causes loss of life, or the disablement or destruction of the vehicle is considered VDM. Also, repeated attempts at intentional contact that fail to cause immediate injury or loss will also be considered VDM since it&#039;s clear of the intent behind the actions.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Exploiting&amp;lt;/font&amp;gt; == &amp;lt;!--T:26--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:27--&amp;gt;&lt;br /&gt;
* Knowingly using a bug or glitch to your advantage or another&#039;s detriment is not allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:28--&amp;gt;&lt;br /&gt;
* Making items duplicate is an advantage to yourself and will get you banned.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:29--&amp;gt;&lt;br /&gt;
* The use of an increased DPI in order to avoid a fight or death or any other situation where the unnatural movement speeds would impede an interaction or immersion is not allowed and will not be tolerated.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:30--&amp;gt;&lt;br /&gt;
* Doing anything while downed/restrained (e.g. leaving/driving a vehicle, dropping items, moving around, etc.) is considered exploiting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:31--&amp;gt;&lt;br /&gt;
* Entering a player&#039;s house by any means other than through an unlocked/open door is an exploit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:32--&amp;gt;&lt;br /&gt;
* Hiding in places that conceal your player in a manner that is not intended such as, in rocks, sandbags, vehicles, static objects (crashed helis and vehicles placed) ect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:33--&amp;gt;&lt;br /&gt;
* The unflip option cannot be used to elevate any vehicle to any position in which it is not able to be driven to.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:34--&amp;gt;&lt;br /&gt;
* Dropping Y inventory to prevent other players from climbing ladders, entering doors, or to block roadways is not allowed. &lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Combat Logging&amp;lt;/font&amp;gt; == &amp;lt;!--T:35--&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:36--&amp;gt;&lt;br /&gt;
Do not exit the game, return to lobby, or respawn (suicide button) to avoid a role-play situation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:37--&amp;gt;&lt;br /&gt;
Another player breaking the rules does not give you the right to combat log.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:38--&amp;gt;&lt;br /&gt;
This rule also applies to storing vehicles. This includes, but is not limited to, being engaged in a firefight, being chased, or having your vehicle stolen after you pull it from the garage.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;General Trolling &amp;amp; Harassment&amp;lt;/font&amp;gt; == &amp;lt;!--T:39--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:40--&amp;gt;&lt;br /&gt;
*Excessive trolling and harassment can be a bannable offense! Don’t be a dick!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:41--&amp;gt;&lt;br /&gt;
*Wearing a gang tag for a gang in which you are not in will result in admin action. This is being implemented to reduce the confusion during initation, gang wars, etc. It should go without mentioning that this has the potential to negatively impact a gangs reputation if unauthorized users are representing a gang&#039;s tag.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Admin Events&amp;lt;/font&amp;gt; == &amp;lt;!--T:42--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:43--&amp;gt;&lt;br /&gt;
This falls under the &amp;quot;Don&#039;t be a dick&amp;quot; clause. Admins do events to create fun for the community. If you deliberately attempt to ruin or get in the way expect action to be taken at the admins discretion.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Racism&amp;lt;/font&amp;gt; == &amp;lt;!--T:44--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:45--&amp;gt;&lt;br /&gt;
Racism is against the rules, in and out of character.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Real Estate&amp;lt;/font&amp;gt; == &amp;lt;!--T:46--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:47--&amp;gt;&lt;br /&gt;
Asylum offers a public forum to conduct, out of game, real estate transactions for in-game money.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:48--&amp;gt;&lt;br /&gt;
* Scamming other players via the forum or in-game for real estate transactions is not allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:49--&amp;gt;&lt;br /&gt;
* A player may only own 3 houses per server. Attempting to bypass this will result in removal of houses with no compensation provided. Continuing to bypass will result in disciplinary action being taken.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Meta Gaming / Stream Sniping&amp;lt;/font&amp;gt; == &amp;lt;!--T:50--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:51--&amp;gt;&lt;br /&gt;
Do not use another players stream to find out where they are or what they are doing without the specific streamers permission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:52--&amp;gt;&lt;br /&gt;
The use of external 3rd party knowledge of another players actions and/or location to benefit yourself is against the rules.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Side Chat Spam&amp;lt;/font&amp;gt; == &amp;lt;!--T:53--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:54--&amp;gt;&lt;br /&gt;
Do NOT spam on Side Chat!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:55--&amp;gt;&lt;br /&gt;
No voice on side chat as well as promoting other servers of any kind! This is the same during server restarts.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Ghosting&amp;lt;/font&amp;gt; == &amp;lt;!--T:56--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:57--&amp;gt;&lt;br /&gt;
Using the multi-server system with syncing to give you or your allies an advantage in any way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:58--&amp;gt;&lt;br /&gt;
With regard specifically to Cartels, if you, or your gang, is found logging in within 1 Kilometer to take or stop a attack, if sufficient evidence is present this will be bannable.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Helicopters&amp;lt;/font&amp;gt; == &amp;lt;!--T:59--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:60--&amp;gt;&lt;br /&gt;
*Impeding the flight path of a helicopter with another helicopter is not allowed on Asylum. Hovering over a helicopter trying to take off is not allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:61--&amp;gt;&lt;br /&gt;
*If your helicopter touches another helicopter and it is determined the incident was not a simple accident, then you are guilty of VDM regardless of the outcome of the incident.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:62--&amp;gt;&lt;br /&gt;
*Warning shots are allowed against helicopters that are attempting to land or hover near your position.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:63--&amp;gt;&lt;br /&gt;
*If the helicopter does not leave the area after multiple warning shots, you may attempt to disable the helicopter.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Car Accidents&amp;lt;/font&amp;gt; == &amp;lt;!--T:64--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:65--&amp;gt;&lt;br /&gt;
If you get in a car accident with another car ( civ or cop) you would still need to initiate RP before you can shoot the people in the other car.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Bounty Sharing&amp;lt;/font&amp;gt; == &amp;lt;!--T:66--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:67--&amp;gt;&lt;br /&gt;
*Sharing any part of your profit from bounty hunting with your bounty target is not allowed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:68--&amp;gt;&lt;br /&gt;
*While game mechanics do not currently prevent this from happening, it is still not allowed. Any money received from doing so will be removed from your account, and disciplinary action being taken. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:69--&amp;gt;&lt;br /&gt;
*Please note that if you break multiple rules, you may be punished for all infractions on our servers.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Real World Trading&amp;lt;/font&amp;gt; ==&lt;br /&gt;
Real world trading of in-game items such as currency or items is strictly forbidden under [https://www.bohemia.net/monetization Bohemia Interactive Monetization Rules]. Both parties involved will be permanently banned from the server.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;APD Matters&amp;lt;/font&amp;gt; == &amp;lt;!--T:70--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:71--&amp;gt;&lt;br /&gt;
Refer to the [[APD_Dashboard| APD Guidebook]] and the [[Internal_Affairs| Internal Affairs Division]] for APD-related matters.&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Disclaimer&amp;lt;/font&amp;gt; == &amp;lt;!--T:72--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:73--&amp;gt;&lt;br /&gt;
Administrators have the right to place bans for things that are not necessarily written that we feel to be toxic or threatening to the community.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:74--&amp;gt;&lt;br /&gt;
Any questions, please contact the [[Admins| Admin team.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Appeals&amp;lt;/font&amp;gt; == &amp;lt;!--T:75--&amp;gt;&lt;br /&gt;
To appeal a ban on any of the Asylum servers please make an account on the Asylum Forums [http://www.gaming-asylum.com/forums/index.php Here] then find your way to the [http://www.gaming-asylum.com/forums/index.php?/support/ Appeals] section and post an appeal following the provided format &lt;br /&gt;
*Failure to follow the format may impede the time it takes to find and resolve your appeal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;font color=#E69710&amp;gt;Server Rules Updates&amp;lt;/font&amp;gt; == &amp;lt;!--T:76--&amp;gt;&lt;br /&gt;
Server rules update log: [https://www.gaming-asylum.com/forums/index.php?/topic/104203-server-rules-update-log/ link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--T:77--&amp;gt;&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Server Information]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Senior_Admin&amp;diff=713</id>
		<title>Senior Admin</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Senior_Admin&amp;diff=713"/>
		<updated>2024-12-18T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 14 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;!--T:1--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Community Manager Responsibilities&#039;&#039;&#039;&lt;br /&gt;
*In addition to general admin duties and special items Community Manager&#039;s will be responsible for the following: VPN whitelist requests, owner/really old ban appeals, admin reports and activity tracking, APD Cpt and AFD Chief IA&#039;s, overseeing Support and moderator applications and training.&amp;lt;!--T:2--&amp;gt;&lt;br /&gt;
==Staff Leads== &amp;lt;!--T:3--&amp;gt;&lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/94-akula/ &amp;lt;font color=&amp;quot;#ffd718&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;Akula&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;] - Senior Admin===&lt;br /&gt;
=== [https://www.gaming-asylum.com/forums/index.php?/profile/331-darkknight/ &amp;lt;font color=&amp;quot;#ffd718&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;big&amp;gt;DarkKnight&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;] - APD Commissioner===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Senior Admins]]&lt;br /&gt;
{{DEFAULTSORT:Community Manager&#039;s}}&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Section_F&amp;diff=698</id>
		<title>Section F</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Section_F&amp;diff=698"/>
		<updated>2024-12-18T20:30:28Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;font color=#E69710&amp;gt; SECTION F &amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Section F&#039;s are for both extreme circumstances when the APD staff have lost confidence in a CPT, and for when a CPT’s performance is no longer sufficient in the eyes of the APD staff.&lt;br /&gt;
&lt;br /&gt;
Lieutenants/Sergeants shall attempt to bring any issues they may have to the Captain in question before moving forward with a Section F.&lt;br /&gt;
&lt;br /&gt;
== To Start Section F proceedings: ==&lt;br /&gt;
# A minimum of 50% of Lt/Sgts must be willing to sign a petition outlining their grievances with the Captain. (This initial petition will be anonymous)&lt;br /&gt;
# That petition will be delivered to the Senior Admins.&lt;br /&gt;
# A mandatory meeting will be conducted by the Senior Admins with all active Lieutenants/Sergeants and the Captain in question to discuss the grievances.&lt;br /&gt;
&lt;br /&gt;
Stipulations:&lt;br /&gt;
&lt;br /&gt;
As a Lieutenant/Sergeant you must be present at the meeting to have your voice and vote counted.&lt;br /&gt;
&lt;br /&gt;
==Section F Meeting Procedures:==&lt;br /&gt;
&lt;br /&gt;
1. All parties should be given a chance to air their grievances and explain their side fully.&lt;br /&gt;
&lt;br /&gt;
# The vote against the current CPT will be totaled as follows&lt;br /&gt;
&lt;br /&gt;
# Lieutenant vote will count as 1&lt;br /&gt;
# Sergeant vote will count as 0.5&lt;br /&gt;
# In order for a Section F to pass a supermajority of 66% or higher of the Lieutenants/Sergeants must vote to remove the Captain, with SA approval.&lt;br /&gt;
&lt;br /&gt;
2. Should the Section F fail, another cannot be brought against the same captain for 30 days.&lt;br /&gt;
&lt;br /&gt;
3. Should the Section F pass. &lt;br /&gt;
&lt;br /&gt;
# The Captain will be reassigned to either Retired LT or Retired CPT at the discretion of the Lts/Sgts with SA approval&lt;br /&gt;
&lt;br /&gt;
*General guidelines&lt;br /&gt;
&lt;br /&gt;
# CPTs who have done something egregious are placed to Retired LT&lt;br /&gt;
# CPTs who served &amp;lt;6 months and their performance is no longer sufficient are placed to Retired Lt&lt;br /&gt;
# CPTs who served &amp;gt;6 months and their performance is no longer sufficient may be placed to Retired CPT.&lt;br /&gt;
&lt;br /&gt;
*All active Lieutenants and Sergeants will then immediately vote for the next Captain. The vote for the next CPT will be totaled as follows:&lt;br /&gt;
&lt;br /&gt;
# Lieutenant vote will count as 1.0 point&lt;br /&gt;
# Sergeant vote will count as 0.5 point&lt;br /&gt;
# &amp;gt;50% is required to send the vote to Senior Admins for final approval&lt;br /&gt;
# If &amp;lt;50% vote for a single candidate the selection process will default back to the remaining 2 Captains and Senior Admins.&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Sea_Turtles_Guide&amp;diff=694</id>
		<title>Sea Turtles Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Sea_Turtles_Guide&amp;diff=694"/>
		<updated>2024-12-18T20:30:28Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
Turtle Poaching is a well paying illegal activity with very few threats. Most threats coming from other Turtle Poachers.&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
To begin your career as a Turtle Poacher you will need:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Wet Suit:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Re-breather:&#039;&#039;&#039; $200 - Obtained at the &#039;&#039;&#039;Diving shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Diving Goggles:&#039;&#039;&#039; $60 - Obtained at the &#039;&#039;&#039;Diving Shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;A Boat or SDV:&#039;&#039;&#039; While a boat is much quicker, it is also more vulnerable to other players and officers as they can easily spot a boat on the water. The more safer but substantially slower alternative is the SDV, a submarine type vehicle with capability of staying underwater.&lt;br /&gt;
* &#039;&#039;&#039;SDAR:&#039;&#039;&#039; As the SDAR is the only weapon on Asylum with the ability to shoot underwater, it is absolutely necessary for Sea Turtle hunting. However, you should be aware that the SDAR is an illegal weapon. It can be purchased at the Gun Store for $4,000 ($200 per mag).&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Both Pyrgos and Kavala have all the needed shops and supplies to begin and maintain a healthy turtle poaching operation.&lt;br /&gt;
&lt;br /&gt;
== Hunting &amp;amp; Gathering/Selling the Turtles.[edit] ==&lt;br /&gt;
&lt;br /&gt;
# Get Diving gear and a SDAR&lt;br /&gt;
# Get a boat or submarine&lt;br /&gt;
# Go to the Pyrgos or Kavala Turtle Zone&lt;br /&gt;
# Shoot turtle in under-body&lt;br /&gt;
# Scroll wheel to gather meat&lt;br /&gt;
# Sell meat to any Wong&#039;s Food and Liquor&lt;br /&gt;
&lt;br /&gt;
== Risks and mitigation/Tips ==&lt;br /&gt;
As a Turtle poacher your two biggest risks are the police and other players.&lt;br /&gt;
&lt;br /&gt;
=== Running from Police ===&lt;br /&gt;
Escaping from police is extremely dependent on what gear the police have and how they arrive.&lt;br /&gt;
&lt;br /&gt;
If police show up via Boat they will usually have SDAR&#039;s and diving suits. Do not engage them! Simply get in the SDV or Rhib then boat away, they will be unable to catch you as you are either faster or underwater where they can not shoot you.&lt;br /&gt;
&lt;br /&gt;
If police show up in a heli you need to take notice if they have diving suits or not. If they do not have diving suits simply hide under the water and wait. They will sadly get your boat and possibly hard earned turtles but they will be unable to get you under the water.&lt;br /&gt;
&lt;br /&gt;
If police show up in a heli and have diving suits. You need to make a quick decision to either fight or simply surrender as you will be unable to outrun the heli and the officers may win a fight under the water.&lt;br /&gt;
&lt;br /&gt;
=== Running from other Players ===&lt;br /&gt;
Essentially the same thing. The only difference is you&#039;re basically forced to fight keep in mind both &#039;&#039;&#039;Wong&#039;s&#039;&#039;&#039; and the &#039;&#039;&#039;Turtle poaching area&#039;&#039;&#039; are &amp;quot;Shoot on sight&amp;quot; meaning anyone can simply come in and kill you and take your hard earned money.&lt;br /&gt;
&lt;br /&gt;
=== Tips ===&lt;br /&gt;
Always do your best to be aware of your surroundings when going to sell your turtle meat and when arriving to the turtle poaching area. Players will camp these areas.&lt;br /&gt;
&lt;br /&gt;
Avoid hunting turtles with a bounty as it is easy for police and bounty hunters to capture you out in the open.&lt;br /&gt;
&lt;br /&gt;
Many players prefer the SDV over the boat as you can leave it just under the surface of the water and it will be extremely safe while you poach turtles or scout out Wongs without alerting others to your location.&lt;br /&gt;
[[Category:Intermediate Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=SWAT&amp;diff=690</id>
		<title>SWAT</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=SWAT&amp;diff=690"/>
		<updated>2024-12-18T20:30:28Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 6 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Special Weapons and Tactics Unit&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
SWAT is a specialized unit within the Asylum Police Department. SWAT is responsible for responding to Federal Events. &lt;br /&gt;
&lt;br /&gt;
===SWAT Commanders===&lt;br /&gt;
*Lieutenant zdeat (Discord: zdeat)&lt;br /&gt;
*Lieutenant Shy (Discord: shy1071)&lt;br /&gt;
*Sergeant Rocketneo (Discord: rocketneo)&lt;br /&gt;
&lt;br /&gt;
They are identifiable in TeamSpeak by the blue whistle insignia.&lt;br /&gt;
&lt;br /&gt;
===SWAT Requirements===&lt;br /&gt;
&lt;br /&gt;
*Constable for 2 weeks&lt;br /&gt;
*No active points&lt;br /&gt;
**If a SWAT officer receives any points while whitelisted as SWAT, they may be removed at the SWAT Command&#039;s discretion.&lt;br /&gt;
*Must understand the SWAT Rules and Point Policy&lt;br /&gt;
*Once SWAT whitelisted, must maintain 10 hours per month on cop.&lt;br /&gt;
&lt;br /&gt;
===Steps to becoming a SWAT Officer===&lt;br /&gt;
&lt;br /&gt;
*Submit an application to become a SWAT officer [https://docs.google.com/forms/d/e/1FAIpQLSdjupJpJrGeXYkh6QldihadqdxvyPe3Hr3yNIwamKJnUpNIWg/viewform here.]&lt;br /&gt;
**Applications are reviewed on a monthly basis when SWAT Commanders begin recruiting. The SWAT Commanders will review the awaiting applicants and decide if they are ready or not.&lt;br /&gt;
***&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;Accepted&amp;lt;/font&amp;gt; Officers:If an officer is chosen to be recruited onto the SWAT Team, one of the commanders will reach out to the officer to discuss any rules before they receive their whitelisting.&lt;br /&gt;
***&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Denied&amp;lt;/font&amp;gt; Officers:If an officers i denied to join the SWAT Team, they will need to contact one of the commanders to receive their feedback as to why they were denied.&lt;br /&gt;
&lt;br /&gt;
===Rules===&lt;br /&gt;
*&#039;&#039;&#039;NEVER drop SWAT gear for any reason (Including: Being Kidnapped).&#039;&#039;&#039; The ONLY reason to drop SWAT gear is accidental regearing. Anything dropped &#039;&#039;&#039;MUST&#039;&#039;&#039; be seized. YOU ARE RESPONSIBLE FOR ANY GEAR YOU DROP.&lt;br /&gt;
*SWAT officers may re-gear at their discretion. This deployment will be on a first come first serve basis. Officers must follow all SWAT guidelines and are not to abuse this power.&lt;br /&gt;
*All SWAT certified officers must follow normal APD lethal procedures.&lt;br /&gt;
*&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;MXSW and Bipod are for Captain ONLY.&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;Orange&amp;quot;&amp;gt;AK 75 round mag is for LT+&amp;lt;/font&amp;gt;&lt;br /&gt;
*&amp;lt;font color=&amp;quot;Yellow&amp;quot;&amp;gt;Spar-16s is for SGT+ ONLY.&amp;lt;/font&amp;gt;&lt;br /&gt;
*SWAT certified officers may use SWAT gear for all matters pertaining to a federal event. This includes chasing fleeing suspects, defending HQ, and processing.&lt;br /&gt;
*DO NOT lethal fellow officers to remove SWAT gear. Killing other officers will be considered paintballing and will result in appropriate disciplinary action. Officers looking to remove their SWAT gear can soft-log or deactivate SWAT at the end of the federal event.&lt;br /&gt;
*You must give two lives to all federal events as long as the federal event is still active.&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; The SWAT Commanders reserve the right to remove an officer from SWAT at any time if they deem it to be necessary.&lt;br /&gt;
&lt;br /&gt;
===Consequences===&lt;br /&gt;
*Depending on the severity&lt;br /&gt;
**Temporary Removal from SWAT&lt;br /&gt;
**Permanent Removal from SWAT&lt;br /&gt;
**APD disciplinary action&lt;br /&gt;
**Blacklist from the APD&lt;br /&gt;
&lt;br /&gt;
===SWAT Guns and Gear===&lt;br /&gt;
&lt;br /&gt;
As an APD SWAT Officer, you will have access to upgraded weapons, vehicles, and gear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weapons:&#039;&#039;&#039; Captain Shop - There are a multitude of guns but the most used are, MK1, MK18, AK12, &amp;amp; Type 115. (Refer to SWAT Rules for restricted guns.)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vehicles:&#039;&#039;&#039; Strider, Hunter, Prowler, &amp;amp; Van.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Reporting_Players&amp;diff=683</id>
		<title>Reporting Players</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Reporting_Players&amp;diff=683"/>
		<updated>2024-12-18T20:30:28Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
This guide aims at helping the player with the most seen types of reports on Asylum. Each section explains what kind of evidence is needed, and which criteria need to be met in order for a sufficient report.&lt;br /&gt;
&lt;br /&gt;
Always refer to [[Server_Rules| Server Rules]] for more information. &lt;br /&gt;
&lt;br /&gt;
Any reports you wish to make, create a ticket on the Asylum Forums [https://www.gaming-asylum.com/forums/index.php?/support/ &amp;lt;font style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;here&#039;&#039;&#039;.&amp;lt;/font&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
==Player reports==&lt;br /&gt;
&lt;br /&gt;
===Random Deathmatch===&lt;br /&gt;
Random Deathmatch (RDM) is killing/downing a player without valid hostile initiation. See more [[Server_Rules#Random_Death_Match| here]].&lt;br /&gt;
&lt;br /&gt;
In order for you to make a valid report of an RDM, you need to have recorded 5 minutes up until the incident where you have been killed/downed. A valid initiation lasts 5 minutes, and in order for the admin to see that no valid initiation has been made on you, it is required a 5-minute video-footage prior to the incident. All other forms of reports of RDM are invalid. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vehicular Deathmatch===&lt;br /&gt;
Vehicular Deathmatch (VDM) is using your vehicle as an offensive weapon. That includes running into other vehicles (NOT armor vs armor) or into other players. See more [[Server_Rules#Vehicle_Death_Match| here.]]&lt;br /&gt;
&lt;br /&gt;
In order for you to make a valid report of a VDM, you need to have video evidence roughly 10 seconds before the incident happens. That is required, in order to see that the reported player is intentionally VDM&#039;ing or otherwise. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Exploiting===&lt;br /&gt;
Exploiting is knowingly using a bug or glitch for your own advantage. That includes exploiting in/out of houses or duplicating items by exploiting game mechanics (duping). See more [[Server_Rules#Exploiting| here.]]&lt;br /&gt;
&lt;br /&gt;
In order for you to make a valid exploit report, you need clear video evidence of the exploit happening. Even if you don&#039;t have sufficient evidence, make the report to potentially help with further reports on the player. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Combat Logging===&lt;br /&gt;
Combat logging/Combat Suicide is an act where a player knowingly disconnects from the session or knowingly suicides when in combat or other roleplay situations (Pressing ESC -&amp;gt; suicide). See more [[Server_Rules#Combat_Logging| here.]]&lt;br /&gt;
&lt;br /&gt;
In order to report a player for combat logging/combat suicide, you either need FULL screenshots of a said player that&#039;s been downed/killed and immediately disconnecting for example. &lt;br /&gt;
&lt;br /&gt;
Otherwise, a video showing the player being engaged in a roleplay situation/combat and disconnecting/respawning to avoid the situation. &lt;br /&gt;
&lt;br /&gt;
Another scenario, where a player immediately disconnects and reconnects after being killed. Video evidence is needed in this situation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Trolling/Harassment/Racism===&lt;br /&gt;
Excessive trolling or general harassment can be a bannable offense. Racism is a no-go on the Asylum servers. See more [[Server_Rules#General_Trolling_&amp;amp;_Harassment| here.]]&lt;br /&gt;
&lt;br /&gt;
In order to report a trolling/harassment, post either a video or screenshot of the entire incident. The same applies to racism-related incidents. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
*&#039;&#039;&#039;For more information, refer to the official server rules. If you have any questions, contact [[Support| server support members]] or [[Admins| admins]] for further clarification&#039;&#039;&#039;. &lt;br /&gt;
*&#039;&#039;&#039;Support team members/Admins are also on the [https://invite.teamspeak.com/ts3.gaming-asylum.com/?port=9216 Asylum Teamspeak server] to answer questions etc.&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Rank_Guide&amp;diff=679</id>
		<title>Rank Guide</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Rank_Guide&amp;diff=679"/>
		<updated>2024-12-18T20:30:27Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 6 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Cadet=&lt;br /&gt;
[[File:Cadet.png]]&lt;br /&gt;
&lt;br /&gt;
Congratulations! If you are reading this it means you have just recently passed your Interview and exam or have passed your Ride along and are enjoying your newly found rank of Cadet/Constable in the APD! Below we will outline all the essential tools for being a successful APD Member. For the Constables please feel free to skip down to the &amp;quot;Passed my RA and I&#039;m now a Constable! Now What?&amp;quot; Section of the guide.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-weight:bold; font-size:18px;&amp;quot; |Cadet info&lt;br /&gt;
|-&lt;br /&gt;
|== Setting up/Before logging in ==&lt;br /&gt;
===Setting up Key Binds===&lt;br /&gt;
&lt;br /&gt;
Before you head out on patrol its best to set up a few Key binds and custom controls.&lt;br /&gt;
&lt;br /&gt;
Pre-Existing keys are ones that you don&#039;t need to set up but should be aware of.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;F&#039;&#039;&#039; - Toggles Siren when in the driver&#039;s seat of a vehicle.&lt;br /&gt;
*&#039;&#039;&#039;H&#039;&#039;&#039; - Holsters/Unholster&#039;s your weapon.&lt;br /&gt;
*&#039;&#039;&#039;1&#039;&#039;&#039; - Opens up the wanted Menu to see who has a bounty.&lt;br /&gt;
*&#039;&#039;&#039;L&#039;&#039;&#039; - Turns on the speed radar. Be aware you will need to have your P07 out for it to work.&lt;br /&gt;
&lt;br /&gt;
Custom controls are set by hitting the escape key &amp;gt; Clicking Configure &amp;gt; Followed by Controls &amp;gt; From the drop down menu select &amp;quot;Custom controls&amp;quot; &amp;gt; Finally assign your desired key to the use action.&lt;br /&gt;
&lt;br /&gt;
*Use Action 9 - Use spike strips.&lt;br /&gt;
*Use Action 11 - Consume Red Gulls. (Red Gull&#039;s allow you to sprint for 3mins).&lt;br /&gt;
*Use Action 12 - Earplugs, When toggled ON: Earplugs reduce the volume of all in game sounds except for voice. For example, if a helicopter is nearby, simply enabling your earplugs will enable you to hear civilians&lt;br /&gt;
(Earplug volume can be controlled within the Phone Menu&#039;s &amp;quot;Settings&amp;quot; App).&lt;br /&gt;
&lt;br /&gt;
===Setting up Voice over net===&lt;br /&gt;
&lt;br /&gt;
Setting this up will allow you to speak in game while reading someone&#039;s charges.&lt;br /&gt;
&lt;br /&gt;
Escape &amp;gt; Configure &amp;gt; Multiplayer &amp;gt; Voice Over Net &amp;gt; Double tap &amp;quot;Caps lock&amp;quot; if you did it correctly it will look like &#039;&#039;&#039;2xCaps Lock&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Now when reading off charges you won&#039;t have to close the menu to speak.&lt;br /&gt;
&lt;br /&gt;
===Setting up Team-speak and Discord===&lt;br /&gt;
&lt;br /&gt;
Make sure you have Push to talk set up! &lt;br /&gt;
&lt;br /&gt;
Open Team-speak Settings &amp;gt; Options &amp;gt; Capture. Select Push-To-Talk and bind a key.&lt;br /&gt;
&lt;br /&gt;
The Team-speak IP is ts3.gaming-asylum.com:9216&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Discord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Discord is the only official backup communications when TeamSpeak is down and must be used if playing cop when TS is unavailable.&lt;br /&gt;
&lt;br /&gt;
Join the Asylum Discord https://www.discord.gg/gamingasylum&lt;br /&gt;
&lt;br /&gt;
To get your discord role, click on the #link_app_here_for_acess channel, and post a link to your application there. A SGT+ will give you your permissions.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to use the desktop version of discord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Familiarize yourself with both the rules and the guidebook===&lt;br /&gt;
&lt;br /&gt;
Before getting in-game you need to be 100% on both the server rules and APD rules. However, it is assumed that if you are reading this you passed the cadet exam and have the tools and skills required to go in-game. &lt;br /&gt;
&lt;br /&gt;
Guidebook link: https://gaming-asylum.fandom.com/wiki/APD_Dashboard&lt;br /&gt;
&lt;br /&gt;
==Getting in Game==&lt;br /&gt;
&lt;br /&gt;
You have successfully set up your controls and are ready to enter the Asylum. The first thing you should do is get into team-speak scroll down to the cop channel and yourself a constable or higher to roll with. Enter the channel and wait for a pause in the conversation and politely ask if you can join them. 90% of the time they will say yes but if for some reason they are unwilling to take a cadet simply go on to the next constable. As a cadet, if no constables or higher is available you will be unable to play until one is available and willing to take you. &lt;br /&gt;
&lt;br /&gt;
Once you have found a constable they will tell you which HQ to spawn at. Never leave the HQ without your constable or explicit permission to do so, both you and the constable are responsible for your actions while out on patrol. If it is your first day as a cadet please inform them. The Constable+ will guide you and is there to assist you in becoming a full member of the APD feel free to ask questions and do your best to learn as a cadet.&lt;br /&gt;
&lt;br /&gt;
===Gearing up===&lt;br /&gt;
&lt;br /&gt;
While you wait at the HQ for your constable to pick you up, it is a good idea to get yourself proper equipment. &lt;br /&gt;
&lt;br /&gt;
*You can purchase cosmetic and unlocked protective items such as glasses and vests from the &#039;&#039;&#039;Uniform shop&#039;&#039;&#039;.&lt;br /&gt;
*You may purchase unlocked firearms and ammo from the &#039;&#039;&#039;Weapons shop&#039;&#039;&#039;.&lt;br /&gt;
*In addition food and other assorted goods from the &#039;&#039;&#039;Items Shop&#039;&#039;&#039;.&lt;br /&gt;
*Equipment such as Binoculars can be purchased at the &#039;&#039;&#039;Equipment shop&#039;&#039;&#039;.&lt;br /&gt;
All Police HQ&#039;s have these shops.&lt;br /&gt;
&lt;br /&gt;
Note: If you are changing your load-out and drop gear on the ground, you must seize it! This is done by looking at the equipment on the ground and using the scroll wheel option to seize.&lt;br /&gt;
===Pro Tips for Cadets===&lt;br /&gt;
&lt;br /&gt;
*Take the Silencer off of your P07 and attach it to your protector.&lt;br /&gt;
&lt;br /&gt;
*You are able to purchase a police quad bike for 150$. You are able to lend it to civilians so they can leave the HQ however do remember that it is a privilege for them to have it and not a right. If you believe that they are going to use it to run over cops or destroy it. &#039;&#039;&#039;Do not give it to them&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*The processing Officer always has the last say when deciding a final ticket price keep in mind if the wanted player turned themselves in you must give a half ticket at minimum.&lt;br /&gt;
&lt;br /&gt;
===Example of how to process a player===&lt;br /&gt;
&lt;br /&gt;
In this example, a player has begun a store robbery and is armed with a rook and ammo. He is alone and robbing the store, you and your constable drive down with sirens on. Upon your arrival the player takes multiple shots at the police cruiser however does not hit anyone. You exit the vehicle downing the robber and restrain him ending the store robbery.&lt;br /&gt;
&lt;br /&gt;
Now that the player is in custody ask a simple question to get the conversation going as you escort them to the police cruiser. Keep in mind that while you are downed you may be unable to talk so the player may or may not respond immediately. After escorting them to the vehicle put them down and tell them you will be searching their person and their vehicle if they have one nearby. This search comes up empty except for a little bit of stolen money from the store and a rook. The money automatically will get seized and split among online cops. At this point notify the player you will be taking their rook and politely ask the Constable in-game to apply the charge &amp;quot;Attempted Manslaughter&amp;quot;. While the constable adds the charge, notify the civilian you will be seizing their firearm &amp;gt; scroll wheel on them and select &amp;quot;Seize illegal items&amp;quot; this will put it in the police vehicle. At this point the player has had all charges applied and it is now your job to read off their charges. You open the wanted list, find their name, and read off &#039;&#039;&#039;ALL&#039;&#039;&#039; of the charges, in this case, it&#039;s just &amp;quot;Robbery&amp;quot; and &amp;quot;Attempted Manslaughter&amp;quot; totaling a bounty of 7500$. At this point, it is completely up to you to provide an enjoyable and role-play filled experience. Feed off the player explaining his charges and ask him questions, role-play with him! This is what divides the good cops from the great ones! After role-playing, it is up to you to issue a ticket/pardon based on their role-play and the situation. In this scenario, it will range from a full ticket to a pardon based on your discretion. However, if a player turns themselves in, APD Policies/Procedures dictates processing must start at a 50% reduced ticket price. &lt;br /&gt;
&lt;br /&gt;
==Going from Cadet to Constable==&lt;br /&gt;
&lt;br /&gt;
As a cadet on your 8th day, you are eligible to take your Ride-Along with a Sergeant. It is important to be prepared for your Ride-Along as if you fail you will be forced to wait between 3-7 days. Keep in mind cadet is a trial period, failure to make constable after 30 days will result in removal from the APD. In addition, if you fail 2 Ride-along&#039;s the third &#039;&#039;&#039;MUST&#039;&#039;&#039; be done with a Lieutenant failure to pass the third Ride-along will result in the removal from the APD. &lt;br /&gt;
&lt;br /&gt;
To schedule a Ride-Along please contact a Sergeant on Team-Speak.&lt;br /&gt;
&lt;br /&gt;
====Mock Ride Along====&lt;br /&gt;
&lt;br /&gt;
Officers with mock certification are Constables+ that have demonstrated their knowledge of the guidebook and are certified to give you the exact same experience as a SGT would on a real ride-along they are there to help and make sure you make it to Constable.&lt;br /&gt;
&lt;br /&gt;
[[File:Mock Cert.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
Always be in sight of the constable you are with and always follow their instructions. Keep up to date on the guidebook and learn as much as possible to pass your ride-along. Good luck!&lt;br /&gt;
=Taking Your Ride-along=&lt;br /&gt;
==Eligibility==&lt;br /&gt;
8 days from the day you got your white-listing&lt;br /&gt;
==Getting &amp;quot;Needs Ride-Along&amp;quot; Tags in Team-speak==&lt;br /&gt;
As a cadet you get three chances to pass your Ride-along, the first two attempts will be with a SGT and the third will be with a LT. It is helpful to get the &amp;quot;Needs Ride-along&amp;quot; tag as it lets sergeants know you are ready to take your test.&lt;br /&gt;
&lt;br /&gt;
#Go to the [[Teamspeak_and_Discord|Asylum official Discord]] and make sure you have cadet tags, if you do not have discord tags please link your app in the link_app_here_for_perms channel to get your tags.&lt;br /&gt;
#In the channel &amp;quot;Link_app_here_for_perms&amp;quot; type !needridealong, you will then be messaged by a bot, the bot will open a new chat window with you and ask you for your police application which you will then link to the bot.&lt;br /&gt;
#The bot will verify your eligibility, once you have been confirmed it will give you a personalized code and tell you to join the cop TS and join the channel &amp;quot;general support&amp;quot; in TeamSpeak.&lt;br /&gt;
#Once in the channel type !needridealong, the team-speak bot will ask for your personalized code. Simply paste your code and you will be given the tags.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can ask any SGT for the tag and link them your app in a private message&lt;br /&gt;
&lt;br /&gt;
=Passed my RA and I&#039;m now a Constable! Now What?=&lt;br /&gt;
&lt;br /&gt;
You have obtained the rank of Constable! Constables are the workforce of the APD and the most common rank. As a Constable you gain access to a multitude of new items and perks, keep in mind with these tools you have a lot of new responsibilities. For specific rules about each new tool you now have (Specifically Helicopters/Lethal Ammunition &amp;amp; Patrolling alone) please consult the [[APD Dashboard|APD guidebook]].&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Responsibilities==&lt;br /&gt;
===As a Officer===&lt;br /&gt;
[[File:Cons-a.akamaihd.jpg]]&lt;br /&gt;
&lt;br /&gt;
*Patrolling without direct supervision.&lt;br /&gt;
*You will be expected to know when and why Lethal&#039;s should be approved and actively vote when Lethal&#039;s are requested and no SGT+ is on.&lt;br /&gt;
*Adding charges in accordance with the guidebook and fairly processing players.&lt;br /&gt;
*&#039;&#039;&#039;Optionally&#039;&#039;&#039; if you wish taking on Cadets and teaching them you are encouraged and allowed to. However it is &#039;&#039;&#039;NOT&#039;&#039;&#039; required, never feel you need to take a cadet with you, in addition taking on multiple cadets is not recommended. Keep in mind you are responsible for the cadet you take on and they should always be within earshot of you while in-game.&lt;br /&gt;
&lt;br /&gt;
===As a Civilian===&lt;br /&gt;
While on civilian you are expected to act as a role model and positive member of the Asylum community. Remember while on Civilian you need to respect that not everyone will get everything right 100% of the time. However, if you feel the need, you are more than welcome to submit both Internal Affairs reports and Player Reports on APD members. Some things to remember are:&lt;br /&gt;
*Never be in a cop channel while on Civilian.&lt;br /&gt;
*Never insult or harass APD members.&lt;br /&gt;
*Do not abuse the 911 Function.&lt;br /&gt;
*Do not threaten an officer with points. (You are encouraged to report officer violating the guidebook, just do not threaten to get them points in or out of game.)&lt;br /&gt;
*If a problem arises simply record and report or go through a SGT+. It is never a good idea to speak with another officer directly.&lt;br /&gt;
&lt;br /&gt;
==Adding Charges/Pardoning/Removing Charges==&lt;br /&gt;
===Adding Charges===&lt;br /&gt;
To add a charge simply scroll wheel on a restrained player and select &amp;quot;Add Charge&amp;quot; and find the corresponding charge you wish to add. Out list of tickets can be found [[Ticket Guide|here]].&lt;br /&gt;
&lt;br /&gt;
===Pardoning===&lt;br /&gt;
If a Civilian needs a pardon simply open your phone (&amp;quot;&#039;&#039;&#039;Y&#039;&#039;&#039;&amp;quot;) open the wanted list, and in the wanted list find their name and selecting it then hit &amp;quot;Pardon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Removing Charges===&lt;br /&gt;
If you accidentally charge a Civilian with the wrong or too many charges, you are able to remove charges and correct your mistake. To do this, simply open your phone (&amp;quot;&#039;&#039;&#039;Y&#039;&#039;&#039;&amp;quot;) open the wanted list, and in the wanted list find their name. Then click on the charge and enter the number of counts you wish to remove. Then click on &amp;quot;Remove Charge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==New Tools as Constable==&lt;br /&gt;
&lt;br /&gt;
===Police only forums===&lt;br /&gt;
After your ride-along, you will have access to the [http://www.gaming-asylum.com/forums/index.php?/forum/43-police-officers/ police only section on the forums] which will be your direct link to the training center, helpful documents, and more! &lt;br /&gt;
&lt;br /&gt;
===New Vehicles/Air Support===&lt;br /&gt;
*&#039;&#039;&#039;Off-Road&#039;&#039;&#039; - Off-road is a unique vehicle in the APD as its the only land vehicle with four Gunner Seats.&lt;br /&gt;
*&#039;&#039;&#039;SUV&#039;&#039;&#039; - Good in pursuits of box-trucks/slower vehicles as it can go across rougher terrain than the hatchback.&lt;br /&gt;
*&#039;&#039;&#039;Hatchback (Sport)&#039;&#039;&#039; - Most popular patrol vehicle however is prone to breaking when hitting basically anything.&lt;br /&gt;
*&#039;&#039;&#039;Hummingbird&#039;&#039;&#039; - Only Air vehicle available to Constables it has four Gunner Seats which makes it ideal for transportation. However, has its own set of specific rules. Please refer to [[Helicopter_Manual|this]] document.&lt;br /&gt;
&lt;br /&gt;
===New Weapons/Items===&lt;br /&gt;
*&#039;&#039;&#039;Flashlights/IR lasers&#039;&#039;&#039; Good for augmenting role-play however they give away your position at night and are not recommended unless you forgot your NVGs.&lt;br /&gt;
*&#039;&#039;&#039;Chem-lights&#039;&#039;&#039; Available in different colors (4), good to augment role-play examples include during standard road stops, marking landing zones, warning of oncoming traffic of a hazard.&lt;br /&gt;
*&#039;&#039;&#039;Smoke Grenades&#039;&#039;&#039; Available in different colors (7), good for covering pushes/revives or designating landing areas.&lt;br /&gt;
*&#039;&#039;&#039;Flash Bangs&#039;&#039;&#039;  good for disorienting players.&lt;br /&gt;
*&#039;&#039;&#039;Scopes&#039;&#039;&#039; While you have access to basic scopes (Red-dot/holo) as a cadet, once you are constable you have access. RCO, ARCO, ERCO, MRCO.&lt;br /&gt;
*&#039;&#039;&#039;6.5mm MX&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;Lethal Toggle Option&#039;&#039;&#039; On your scroll wheel you will now have a red &amp;quot;Load Lethal Rounds&amp;quot; option. Selecting this will enable lethal ammunition. Selecting the now green &amp;quot;Load Non-Lethal Rounds&amp;quot; will switch back to downing ammunition. Keep in mind as an officer you are required to have downing rounds loaded unless otherwise authorized.&lt;br /&gt;
*&#039;&#039;&#039;Pilot Coveralls&#039;&#039;&#039; Unlock-able via loot-crates. Provides additional Armor. When combined with the Tac Vest, grants the best armor available on Asylum.&lt;br /&gt;
&lt;br /&gt;
Please note unlike your &amp;quot;Y&amp;quot; inventory these items will be lost on death and need to be repurchased. However at each police spawn a &amp;quot;Gear-up&amp;quot; option is available which will outfit you with the items you had before death.&lt;br /&gt;
&lt;br /&gt;
=Corporal=&lt;br /&gt;
[[File:Corporal.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
*Playtime (either or):&lt;br /&gt;
**Have been a Constable for at least 6 weeks.&lt;br /&gt;
**Have played a minimum of 100 hours since gaining or regaining the rank of constable.&lt;br /&gt;
***If you want to go this route make sure you take note of your playtime on myasylum so you know when you meet the requirement!&lt;br /&gt;
*Must be 17 years of age or older.&lt;br /&gt;
If you are a returning Constable from a removal, disciplinary action, etc., you are still required to have been a Constable for 6 weeks in a row.&lt;br /&gt;
&lt;br /&gt;
==Additional Responsibilities==&lt;br /&gt;
*Role-model and leader in the absence of higher-ranking officers.&lt;br /&gt;
*Responds to higher up requests from constables.&lt;br /&gt;
*Expected to be well informed on the guidebook.&lt;br /&gt;
&lt;br /&gt;
==New Tools &amp;amp; Perks==&lt;br /&gt;
As a Corporal, you will have access to the following perks.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Corporal Uniform&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Hellcat&#039;&#039;&#039;  - Seats 6 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Hunter&#039;&#039;&#039; - Seats 4 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Police Transport Van&#039;&#039;&#039; - Seats 11 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Marked Police Prowler&#039;&#039;&#039; - Seats 7 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Offroad (Comms)&#039;&#039;&#039; - Seats 5 passengers.&lt;br /&gt;
*&#039;&#039;&#039;RHIB Boat&#039;&#039;&#039; - Seats 6 passengers.&lt;br /&gt;
*&#039;&#039;&#039;MXM&#039;&#039;&#039; - The MXM is an MX variant that is stronger at ranges exceeding 300m+ has a lower rate of fire than the MX.&lt;br /&gt;
*Access to additional suppressors when undercover.  (.45, 5.56, 5.7mm, and 6.5mm)&lt;br /&gt;
&lt;br /&gt;
==Prestige==&lt;br /&gt;
Upon logging into the server you will be able to select one of three new slots, &#039;&#039;&#039;Warrant&#039;&#039;&#039;, &#039;&#039;&#039;Medic&#039;&#039;&#039;, and &#039;&#039;&#039;Undercover&#039;&#039;&#039;. These slots are found at the bottom of the list from where you would normally find your cop slot. &lt;br /&gt;
*Medic &amp;amp; Warrant will share inventories while Undercover will be separate.&lt;br /&gt;
*While playing in these slots you will earn Cop prestige.&lt;br /&gt;
*Cop prestige is used to upgrade your Warrant, Undercover, and Medic skills.&lt;br /&gt;
*Cop Prestige can be viewed from the Prestige button on your phone. A list of perks can be found below.&amp;lt;br /&amp;gt;&lt;br /&gt;
===Warrant===&lt;br /&gt;
*Ability to request one warrant and track the warrant similar to a civilian bounty hunter.&lt;br /&gt;
*All upgrades to warrant tracking abilities will apply to active APB&#039;s as well (currently disabled).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Novice Man Tracker&#039;&#039;&#039; 1,000 Prestige. 1km track radius.&lt;br /&gt;
*&#039;&#039;&#039;Improved Man Tracker&#039;&#039;&#039; 5,000 Prestige. 900m track radius.&lt;br /&gt;
*&#039;&#039;&#039;Corporal Master Tracker&#039;&#039;&#039; 10,000 Prestige. 800m track radius.&lt;br /&gt;
*&#039;&#039;&#039;Sergeant Man Tracker&#039;&#039;&#039; 20,000 Prestige. 500m track radius.&lt;br /&gt;
*&#039;&#039;&#039;Sergeant Master Tracker&#039;&#039;&#039; 30,000 Prestige. 400m track radius.&lt;br /&gt;
*&#039;&#039;&#039;Lieutenant Manhunter&#039;&#039;&#039; 40,000 Prestige. 300m track radius.&lt;br /&gt;
*&#039;&#039;&#039;Master Manhunter&#039;&#039;&#039; 50,000 Prestige. 200m track radius.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Basic Sources&#039;&#039;&#039; 5,000 Prestige. 8 minute track timer.&lt;br /&gt;
*&#039;&#039;&#039;Improved Sources&#039;&#039;&#039; 20,000 Prestige. 6 minute track timer.&lt;br /&gt;
*&#039;&#039;&#039;Cultivated Sources&#039;&#039;&#039; 35,000 Prestige. 3 minute track timer.&lt;br /&gt;
*&#039;&#039;&#039;Master of Information&#039;&#039;&#039; 65,000 Prestige. 2 minute track timer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Medic===&lt;br /&gt;
*Receives Medic requests.&lt;br /&gt;
*See Medic requests on the map.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I/V Beginner&#039;&#039;&#039; 10,000 Prestige. 25% chance to not consume blood bags.&lt;br /&gt;
*&#039;&#039;&#039;I/V Technician&#039;&#039;&#039; 15,000 Prestige. Use blood bags 15% faster.&lt;br /&gt;
*&#039;&#039;&#039;I/V Expert&#039;&#039;&#039; 25,000 Prestige. Use blood bags 25% faster.&lt;br /&gt;
*&#039;&#039;&#039;I/V Master&#039;&#039;&#039; 40,000 Prestige. Use blood bags 50% faster.&lt;br /&gt;
*&#039;&#039;&#039;I/V Global Elite” 80,000 Prestige. Can use blood bags on others while prone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Triage Technician&#039;&#039;&#039; 25,000 Prestige. Use defibrillators 25% faster.&lt;br /&gt;
*&#039;&#039;&#039;Triage Expert&#039;&#039;&#039; 35,000 Prestige. Defibrillator cooldown is reduced to 4 minutes.&lt;br /&gt;
*&#039;&#039;&#039;Triage Master&#039;&#039;&#039; 45,000 Prestige. Personal revive cooldown is reduced to 2 minutes. (From 5 minutes)&lt;br /&gt;
*&#039;&#039;&#039;Master Medic&#039;&#039;&#039; 65,000 Prestige. Do not consume medical equipment upon use. &#039;&#039;&#039;SGT+ Only&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Master Combat Medic&#039;&#039;&#039; 100,000 Prestige. Bypass the revive cooldown of the person you are reviving. &#039;&#039;&#039;Captain Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Undercover===&lt;br /&gt;
*Can shoot civilians without initiation in red zones.&lt;br /&gt;
*Can ignore 20 minute timer on illegal zones (This is not to be abused).&lt;br /&gt;
*Can remain inside of an illegal zone for as long as it would take to fill your current (civilian) vehicle.&lt;br /&gt;
*Can hide rank.&lt;br /&gt;
*Access to a vast amount of civilian vehicles, weapons &amp;amp; clothes.&lt;br /&gt;
*Access to the CMR-76 rifle. Officers are not allowed to drop this rifle to anyone without the required prestige tier.&lt;br /&gt;
*Undercover vehicles can only be used while in Undercover slot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Unmarked Vehicles&#039;&#039;&#039; 1,000 Prestige. Access to civilian &amp;quot;Potato&amp;quot; hatches.&lt;br /&gt;
*&#039;&#039;&#039;Improved Vehicles&#039;&#039;&#039; 15,000 Prestige. Access to civilian Jeep &amp;amp; Off-road.&lt;br /&gt;
*&#039;&#039;&#039;Advanced Vehicles&#039;&#039;&#039; 30,000 Prestige. Access to civilian SUVs, Hatchback sports, and Vans.&lt;br /&gt;
*&#039;&#039;&#039;Vehicle Master&#039;&#039;&#039; 65,000 Prestige. Access to Box Truck, Zamack, Hemmtts, Quilins, and unmarked Prowlers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Basic Air&#039;&#039;&#039; 10,000 Prestige. Access to civilian hummingbird &amp;amp; M900.&lt;br /&gt;
*&#039;&#039;&#039;Improved Air&#039;&#039;&#039; 35,000 Prestige. Access to civilian Hellcat &amp;amp; Orca.&lt;br /&gt;
*&#039;&#039;&#039;Advanced Air&#039;&#039;&#039; 65,000 Prestige. Access to civilian Mohawk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Novice I/V Technician&#039;&#039;&#039; 10,000 Prestige. Using blood-bag on others is 25% faster.&lt;br /&gt;
*&#039;&#039;&#039;Novice Medical Technician&#039;&#039;&#039; 25,000 Prestige. 25% chance to not consume medical equipment upon use.&lt;br /&gt;
*&#039;&#039;&#039;Novice Triage Technician&#039;&#039;&#039; 45,000 Prestige. Use defibrillators 25% faster.&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
Useable by all slots &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Tacticool&#039;&#039;&#039; 5,000 Prestige. Tac ping faster&lt;br /&gt;
*&#039;&#039;&#039;Allied Armory&#039;&#039;&#039; 20,000 Spawn with an MX instead of a SPAR &#039;&#039;&#039;SGT+ only&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Invested&#039;&#039;&#039; 30,000 Prestige. Allows purchase of carrier lite &#039;&#039;&#039;SGT+ only&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Armory Access&#039;&#039;&#039; 20,000 Prestige. Spawn with an MXM instead of a MX &#039;&#039;&#039;SGT+ only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Sergeant=&lt;br /&gt;
[[File:Steamuserimages-a.akamaihd.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
&lt;br /&gt;
*Must be an active Corporal.&lt;br /&gt;
*Must be 17 years or older.&lt;br /&gt;
*Must be actively mock-certified.&lt;br /&gt;
*May NOT be a paramedic+&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Recommended Traits for Sergeants==&lt;br /&gt;
Sergeants are Lieutenant&#039;s assistants. Sergeants are leaders in the absence of a Lieutenant+. Our Lieutenants look for certain traits in Corporals who are looking to become a Sergeant. These include, but are not limited to:&lt;br /&gt;
&lt;br /&gt;
*Maturity&lt;br /&gt;
*Able to help out officers no matter the rank.&lt;br /&gt;
*Leadership traits&lt;br /&gt;
*Has great guidebook knowledge.&lt;br /&gt;
*Can handle grey area situations well.&lt;br /&gt;
*Confidence - this means being able to deal with certain situations decisively.&lt;br /&gt;
*Great role play&lt;br /&gt;
*Being great in combat is not a requirement but is definitely a benefit to the force.&lt;br /&gt;
&lt;br /&gt;
==Additional Responsibilities==&lt;br /&gt;
*Role-model and leader&lt;br /&gt;
*Responds to higher up requests.&lt;br /&gt;
*Expected to be well informed on guidebook knowledge.&lt;br /&gt;
*Provide Ride-Alongs to cadets seeking to move on to constable.&lt;br /&gt;
*Vote on and promote constables to corporal.&lt;br /&gt;
*Accept or deny new APD applications.&lt;br /&gt;
*Give disciplinary action in the form of verbal warnings.&lt;br /&gt;
*Hold briefings on important APD issues and topics.&lt;br /&gt;
*Perform trial by combat when necessary.&lt;br /&gt;
*Authorize lethal when necessary&lt;br /&gt;
&lt;br /&gt;
==New Tools &amp;amp; Perks==&lt;br /&gt;
As a Sergeant, you will have access to the following perks:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sergeant Uniform&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Orca&#039;&#039;&#039; - Seats 6 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Strider&#039;&#039;&#039; - Seats 4 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Spar-16s&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;UAV Drone&#039;&#039;&#039; - Requires a UAV terminal.&lt;br /&gt;
*Patrol &#039;&#039;&#039;Illegal Areas&#039;&#039;&#039; via helicopter without ground forces.&lt;br /&gt;
*Supervisor hatchback skin&lt;br /&gt;
*Access to &#039;&#039;&#039;cameras&#039;&#039;&#039; located in special locations.&lt;br /&gt;
*Able to get &#039;&#039;&#039;Sergeant of the month&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===UAV Drone===&lt;br /&gt;
As a Sergeant, you will have access to a UAV Drone that can be deployed.&lt;br /&gt;
&lt;br /&gt;
To obtain the drone, you must have the required talent &#039;&#039;&#039;Surveillance&#039;&#039;&#039; and then purchase it from the APD gear shop under backpacks.&lt;br /&gt;
Additionally, purchase a UAV Terminal from the APD gear shop.&lt;br /&gt;
&lt;br /&gt;
[[Drone_Guide|&#039;&#039;&#039;Here is how to use the drone in Asylum.&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
Uses of the UAV drone:&lt;br /&gt;
*May not patrol illegal areas.&lt;br /&gt;
*May only have 1 drone per Sergeant+ at any given time.&lt;br /&gt;
*Assist in the pursuit of criminals.&lt;br /&gt;
*Utilize the thermal camera to make location callouts.&lt;br /&gt;
&lt;br /&gt;
==Sergeant of the month==&lt;br /&gt;
Receive &lt;br /&gt;
&lt;br /&gt;
*Ability to use MK-1s that Lieutenants OR Captains have dropped even after they have logged off.&lt;br /&gt;
*A handful of Ifrits in your garage.&lt;br /&gt;
*A one time deposit of 500,000 into your bank account.&lt;br /&gt;
&lt;br /&gt;
==Retirement==&lt;br /&gt;
After 6 months the Sergeant has the choice of retiring which will grant him permanent corporal status. Or they have the choice to work up the ranks to get to the rank of Lieutenant. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Lieutenant=&lt;br /&gt;
[[File:8537cffc76047a575ff561f14cfda00b.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
&lt;br /&gt;
*Must be chosen by Captain(s)&lt;br /&gt;
&lt;br /&gt;
==Needed Traits for Lieutenants==&lt;br /&gt;
Lieutenant&#039;s are here to clear up any miscommunications about the guidebook. They are leaders in the absence of Captains. They are picked from the best Sergeants that embody these traits.&lt;br /&gt;
&lt;br /&gt;
*Maturity&lt;br /&gt;
*Able to help out officers no matter the rank.&lt;br /&gt;
*Leadership traits&lt;br /&gt;
*Has great guidebook knowledge.&lt;br /&gt;
*Can handle grey area situations well.&lt;br /&gt;
*Confidence - this means being able to deal with certain situations decisively.&lt;br /&gt;
*Great role play&lt;br /&gt;
*Being great in combat is not a requirement but is definitely a benefit to the force.&lt;br /&gt;
&lt;br /&gt;
==Additional Responsibilities==&lt;br /&gt;
*Role-model and leader&lt;br /&gt;
*Responds to higher up requests.&lt;br /&gt;
*Expected to be very well informed on guidebook knowledge.&lt;br /&gt;
*Provide Ride-Alongs to cadets seeking to move on to constable.&lt;br /&gt;
*Vote on and promote corporal to Sergeant.&lt;br /&gt;
*Perform APD interviews.&lt;br /&gt;
*Give disciplinary action in form of verbal warnings.&lt;br /&gt;
*Hold briefings on important APD issues and topics.&lt;br /&gt;
*Perform trial by combats when necessary.&lt;br /&gt;
*Give permission to lethal when necessary&lt;br /&gt;
*Handle IA reports.&lt;br /&gt;
&lt;br /&gt;
==New Tools &amp;amp; Perks==&lt;br /&gt;
As a Lieutenant, you will have access to the following perks:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Lieutenant Uniform&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Huron&#039;&#039;&#039; - Seats 18 passengers.&lt;br /&gt;
*&#039;&#039;&#039;Ifrit&#039;&#039;&#039; - Seats 4 passengers.&lt;br /&gt;
*&#039;&#039;&#039;MK-I EMR&#039;&#039;&#039;&lt;br /&gt;
*House raiding, refer to this guide [[Raiding_Policies| Raiding Policies]]&lt;br /&gt;
*Rebel outpost raids, also refer to the guide above.&lt;br /&gt;
*able to get &#039;&#039;&#039;Lieutenant of the month&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Lieutenant of the month==&lt;br /&gt;
Receive &lt;br /&gt;
&lt;br /&gt;
*A 50% reduction on activities for the month.&lt;br /&gt;
*A one time deposit of 750,000&lt;br /&gt;
&lt;br /&gt;
==Retirement==&lt;br /&gt;
Lieutenants are capable of retiring 6 months into their rank. They have the same perks as a retired sergeant but have the ability to apply for in-game sergeant with less activities then a normal sergeant.&lt;br /&gt;
&lt;br /&gt;
===2nd Lieutenant===&lt;br /&gt;
&lt;br /&gt;
For more information about 2nd Lieutenants see [[Playtime_Requirements#2nd_Lieutenants| this]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Captain=&lt;br /&gt;
[[File:Captain.png]]&lt;br /&gt;
&lt;br /&gt;
==Eligibility Requirements==&lt;br /&gt;
&lt;br /&gt;
*Must be an active Lieutenant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==What is a Captain?==&lt;br /&gt;
Captains are Lieutenants who are voted into the position by staff voting or chosen by Senior Admins. They are the highest ranking members of the APD and have final say over demotions, promotions, and can override any disciplinary actions taken.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Additional Responsibilities==&lt;br /&gt;
*They are capable of doing whatever Lieutenant can&lt;br /&gt;
*They must make and manage the guidebook.&lt;br /&gt;
*They must overlook every demotion and promotion for final calls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==New Tools &amp;amp; Perks==&lt;br /&gt;
As a Captain, you will have access to the following perks:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Captain Uniform&#039;&#039;&#039;&lt;br /&gt;
*Capable of dropping gear to any Faction&lt;br /&gt;
*&#039;&#039;&#039;Cartel&#039;&#039;&#039; and &#039;&#039;&#039;Rebel&#039;&#039;&#039; raids every 30 minutes refer to [[Raiding_Policies| Raiding Policies]]&lt;br /&gt;
*Allow civs to keep contraband.&lt;br /&gt;
*Allowed to take unconventional measures when dealing with heinous individuals/groups.&lt;br /&gt;
&lt;br /&gt;
==Retirement==&lt;br /&gt;
Retired captains keep all in game perks but lose the ability to do any administrative tasks when it comes to the APD. They are capable of retiring after 6 months.&lt;br /&gt;
&lt;br /&gt;
Also Captains can get removed by Lieutenants by a majority vote, checkout [[Section_F| Section F]]&lt;br /&gt;
&lt;br /&gt;
=Chief of Police=&lt;br /&gt;
&lt;br /&gt;
The Chief of Police is an admin only role for &#039;&#039;&#039;Captains&#039;&#039;&#039; they are responsible IA/discipline on current/retired staff. They are held to the same standard and have the same power as a regular captain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;They are expected to&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Be a direct line of communication from the server staff and APD.&lt;br /&gt;
*Host in game events on behalf of the APD.&lt;br /&gt;
*Test new in game implementations and policy when needed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Credits=&lt;br /&gt;
	&lt;br /&gt;
Written by Patato and updated by Randoe 7/15/23&lt;br /&gt;
Special thanks to all the higher ups who helped us make this.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Random_Events&amp;diff=672</id>
		<title>Random Events</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Random_Events&amp;diff=672"/>
		<updated>2024-12-18T20:30:27Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
This page covers the general information about Random Events that occur on the Asylum servers. Random Events occur at different times each restart period, and some may appear multiple times.&lt;br /&gt;
&lt;br /&gt;
== UFO Crash ==&lt;br /&gt;
Once per server restart period on a random night, extraterrestrial activity may appear on Asylum. Players are warned that mysterious lights have been seen in the night sky. After a few minutes, a UFO will crash to the surface.&lt;br /&gt;
&lt;br /&gt;
The UFO crash site is a KOS red zone containing very valuable loot. The crash site is highly irradiated and requires special CBRN suits or wetsuits to protect players from radiation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Drug Container Drops==&lt;br /&gt;
Pixie dust is a highly potent drug that is supplied to Kavala residents by the infamous drug lords, Ivan and Hugo.  They fly the product into the island landing large planes at the salt flats unbeknownst to the APD.  Fortunately for the drug-runners of Altis they royally suck at securing cargo and it is possible that containers full of the drug will appear across the map.&lt;br /&gt;
&lt;br /&gt;
*Possible if more than 50 players are online&lt;br /&gt;
*Container spawns at a location, for 20 minutes it is possible to gather Pixie Dust from this container.&lt;br /&gt;
*Pixie Dust can be processed into purified pixie dust at the Purification Factory, after this it can be sold to drug dealers.&lt;br /&gt;
*This drug is highly valuable and rare, when you see these containers fall it is highly suggested to gather some while you can.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Plane Crash ==&lt;br /&gt;
&lt;br /&gt;
Rebel Plane Crashes happen at random throughout the Island. A KOS red zone is automatically in place surrounding the airdrop, where other potential players can be interested in the crash. &lt;br /&gt;
&lt;br /&gt;
The contents of the crash vary each time, containing different weapons, ammunition and scopes. &lt;br /&gt;
&lt;br /&gt;
Furthermore, virtual inventory items are also a part of the airdrop, containing redgulls, lockpicks and speedbombs, and high value drugs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &amp;lt;/font&amp;gt;APD Officer discretion to attend. Standard Red Zone rules apply, Must have 1 minute all clear prior to seizing the crate unless there is no combat when officers arrive, then the crate may be seized immediately.&lt;br /&gt;
&lt;br /&gt;
== Rebel Airdrops ==&lt;br /&gt;
&lt;br /&gt;
Rebel Airdrops happen at random throughout the Island. A KOS red zone is automatically in place surrounding the airdrop, where other potential players can be interested in the airdrop. &lt;br /&gt;
&lt;br /&gt;
The contents of the airdrop vary from airdrop to airdrop, containing different weapons, ammunition and scopes. &lt;br /&gt;
&lt;br /&gt;
Furthermore, virtual inventory items are also a part of the airdrop, containing redgulls, lockpicks and speedbombs. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &amp;lt;/font&amp;gt;Cops are not allowed to patrol rebel airdrops, unless in active visual pursuit or warrant tracking. &lt;br /&gt;
&lt;br /&gt;
[[File:rebdrop.png|300px]]&lt;br /&gt;
&lt;br /&gt;
== Medical Airdrops ==&lt;br /&gt;
&lt;br /&gt;
Medical airdrops happen at random throughout the Island. No redzone is applied to the airdrop.&lt;br /&gt;
&lt;br /&gt;
Medical airdrops spawn medical equipment that can be used such as defibrillators, blood bags, and narcan-shots.&lt;br /&gt;
*Medical supply crates are not the same as medical airdrops. They act as a mobile medical shop, with increased buy prices, and are transportable by sling loading or cargo-loading. AEMT+ are the only one able to acquire a medical supply crate.&lt;br /&gt;
&lt;br /&gt;
[[File:meddrop.png|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Shipwrecks==&lt;br /&gt;
&lt;br /&gt;
[[File:Shipwreck 1.JPG|thumb]]&lt;br /&gt;
&lt;br /&gt;
Shipwrecks are random events that occur around the island, typically off the coast of the island.  The three spots are off the coast of Kavala, Pyrgos, and Panagia.  These sites are deep underwater, and it is suggested to bring: Wetsuit, Rebreather, and Carryall Backpack.  This will allow you to transfer as much of the Flawless Diamonds, Rubies, Diamonds Cut, Diamonds Uncut, Gold Doubloons, Pearls, and [[Treasure_Guide|Treasure Maps]] to the Jewelry Store as possible.  Additionally, an underwater gun or SDAR is advised.  While this gun is illegal to the APD it will allow you to defend yourself against other Shipwreck divers.  Due to the large amount of potential money in these events many people will be armed and may be a threat.  SHIPWRECKS ARE NOT RDM ZONES, if you attempt to rob somebody proper initiation is still required.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Diamonds Uncut must be processed to Diamonds Cut at Mineral Processing before it can be sold at the Jewelry store. &lt;br /&gt;
&lt;br /&gt;
Treasure Maps must be discovered and used to find the associated treasure before it can be sold.  There is a large market amongst the player-base for Treasure Maps, and often can be listed successfully on the Asylum Exchange.  \&lt;br /&gt;
&lt;br /&gt;
SDV&#039;s with Upgraded Virtual Storage is the vehicle of choice as this allows you to dive to the level of the shipwreck rather than swimming up and down to a boat.  Often times shipwrecks are hundreds of meters below the surface of the water so the increased potential to be robbed or miss out on some items is large.  The potential profit from shipwrecks is large so be careful selling things at the stores, and driving to an ATM.&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Raiding_Policies&amp;diff=668</id>
		<title>Raiding Policies</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Raiding_Policies&amp;diff=668"/>
		<updated>2024-12-18T20:30:27Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 4 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Cartel raids=&lt;br /&gt;
&lt;br /&gt;
*Must be issued by &#039;&#039;&#039;Captain&#039;&#039;&#039;&lt;br /&gt;
*Raids may only be conducted every 30 minutes per individual location by the Captain.&lt;br /&gt;
*All officers participating must execute the raid at the same time, including the Captain.&lt;br /&gt;
*One life per raid (unless revived) per officer.&lt;br /&gt;
&lt;br /&gt;
=Rebel Outpost Raids=&lt;br /&gt;
&lt;br /&gt;
*Must be issued by &#039;&#039;&#039;Lieutenant+&#039;&#039;&#039;&lt;br /&gt;
*Rebel Outpost Raids require 3 officers and the Lieutenant.&lt;br /&gt;
*Lieutenants must have probable cause or suspicion of activity to raid the outpost.&lt;br /&gt;
*Raids can occur once per restart per Lieutenant.&lt;br /&gt;
*If you are killed in a rebel raid you cannot return to that raid.&lt;br /&gt;
&lt;br /&gt;
=House Raiding=&lt;br /&gt;
From time to time it will be necessary and appropriate for the APD to conduct raids on homes in the Asylum Server. This document is meant to outline the proper way to perform these raids.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mark&amp;gt;Note for civilians:&amp;lt;/mark&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mark&amp;gt;By giving keys to another, you deputize them to use your house. Because of this, their actions can lead to your house being raided, even if you are not online.&amp;lt;mark&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General policies related to both Barricaded Suspects and House Raids==&lt;br /&gt;
&lt;br /&gt;
*If the Lieutenant+ (LT) uses the toggle lock function on a house, they must:&lt;br /&gt;
**Ensure a proper perimeter and clear all civilians from the immediate area.&lt;br /&gt;
**Have at least one officer guarding every exterior door to prevent any civilians from entering the premises.&lt;br /&gt;
**No officer below the rank of Lieutenant is permitted to enter the house or interact with the inventory. (Failure to comply with this will be considered unlawful home entry)&lt;br /&gt;
*If the LT does &#039;&#039;&#039;not&#039;&#039;&#039; use the toggle lock function and instead unlocks a door:&lt;br /&gt;
**One officer must guard any unlocked exterior door to prevent any civilians from entering the premises.&lt;br /&gt;
**Any officer may accompany the LT into the house with LT permission.&lt;br /&gt;
***In the event that the LT dies and can not be revived, all other officers must exit the house.&lt;br /&gt;
****If another LT is on scene they may take over the raid and officers may proceed.&lt;br /&gt;
*LTs may check the registration of a house for the owner or any additional key holders at any time.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Barricaded Suspects==&lt;br /&gt;
&lt;br /&gt;
An individual inside a locked house will be considered a barricaded suspect when:&lt;br /&gt;
&lt;br /&gt;
*He/she is actively wanted or needs to be charged&lt;br /&gt;
*Is wearing/holding illegal item(s)&lt;br /&gt;
*A civilian/officer/medic is held against their will inside the house.&lt;br /&gt;
*A civilian is shooting inside of the home; or&lt;br /&gt;
*Suspects within the house have been downed or restrained and officers need to remove them from the house.&lt;br /&gt;
SGTs+ are able to breach the door of locked homes with barricaded suspects. See below:&lt;br /&gt;
&lt;br /&gt;
The SGT+ must:&lt;br /&gt;
&lt;br /&gt;
*Have proper initiation before breaching the house.&lt;br /&gt;
*Announce in direct chat that they will be entering the house.&lt;br /&gt;
**If a suspect has engaged in a firefight with APD and the suspect(s) within the house have been downed, they waive their right to surrender themselves to the SGT+. The SGT+ may enter the house, restrain the suspects, and remove them from the premises. &#039;&#039;No other action may be taken by the SGT+.&#039;&#039;&lt;br /&gt;
***Sergeants+ are no longer required to have an officer guard every unlocked exterior door of the house to retrieve an already downed suspect.&lt;br /&gt;
*Upon restraining and removing all suspects from the house, the LT &#039;&#039;&#039;must&#039;&#039;&#039; relock any exterior doors they unlocked.&lt;br /&gt;
*Lieutenants+ may &#039;&#039;&#039;NOT&#039;&#039;&#039; seize a house inventory from a barricaded suspect&amp;lt;br /&amp;gt;&lt;br /&gt;
==House Raiding Procedure==&lt;br /&gt;
House raids where the inventory of the house is to be seized may only be done by Lieutenants+. In order to raid a house and seize the contents, the LT+ must obtain sufficient probable cause.&lt;br /&gt;
&lt;br /&gt;
Each LT+ is limited to one house raid (successful) per server restart.&lt;br /&gt;
&lt;br /&gt;
*Note, this limit only applies to a house raid (Where the inventory is seized) and not to a barricaded suspects.&lt;br /&gt;
*A raid is considered successful when the inventory of the house has been seized. The amount of the seized items does not matter.&lt;br /&gt;
*During a house raid all officers are limited to 1 life. If they are killed and unable to be revived they may not respond back to the house to rejoin the raid.&lt;br /&gt;
&lt;br /&gt;
===Sufficient Probable Cause===&lt;br /&gt;
Sufficient probable cause includes:&lt;br /&gt;
&lt;br /&gt;
*Seeing a person or persons in an illegal collection or processing area, following them to the house in question and witnessing them behave in a manner indicative of unloading illegal cargo into the house.&lt;br /&gt;
*Seeing a highly wanted individual entering/exiting or inside a house which belongs to them. This person must be wanted for multiple manslaughter charges, bank robbery, escaping prison, or other high crimes.&lt;br /&gt;
**An individual wanted for small offenses such as hit and run, attempted auto theft, grand theft, aiding escape from custody, etc does not qualify.&lt;br /&gt;
*Seeing a person or persons who possess keys to the house with an illegal firearm or other illegal item, storing said illegal item inside of the house.&lt;br /&gt;
*An LT+ may only raid a house once per probable cause. If a raid fails, the LT+ must gain new probable cause to raid the house again.&lt;br /&gt;
*Probable cause must come from the current server cycle, and can not be old information.&lt;br /&gt;
**Houses change hands often, so LTs+ need to be sure they are raiding the correct house.&lt;br /&gt;
&lt;br /&gt;
The LT+ &#039;&#039;&#039;must&#039;&#039;&#039; have video of their probable cause and the raid. Failure to do so may result in administrative or APD disciplinary action being taken against them. This also allows administrative staff to review the raid ensuring it was proper and that compensation should not be given to the owner for lost items.&lt;br /&gt;
&lt;br /&gt;
After the LT+ has obtained sufficient probable cause they may proceed with raiding the house.&lt;br /&gt;
&lt;br /&gt;
===House Raiding===&lt;br /&gt;
&lt;br /&gt;
#The LT+ must contact the suspect observed interacting with the house and inform them of their intent to raid the house.&lt;br /&gt;
#The suspect has 5 minutes to surrender themselves to the LT+.&lt;br /&gt;
##The suspect may respawn at the house to turn themselves in.&lt;br /&gt;
##If the suspect does not surrender the items and/or themself within 5 minutes, the LT+ may proceed with the house raid.&lt;br /&gt;
#Should the suspect surrender themselves, they may turnover the illegal items witnessed being placed into the house instead of the LT+ seizing the house.&lt;br /&gt;
#If the suspect does not surrender all items or instead wishes to defend their house (as is their right) the LT+ may then proceed with the house raid.&lt;br /&gt;
##The 5 minute timer starts upon contact, not the suspect showing up to, or beginning to defend their property.&lt;br /&gt;
#The LT+ may open doors after the 5 minute timer and enter the premises in an attempt to gain control of the house.&lt;br /&gt;
##LTs+ should always ensure they are still properly initiated on any and all civilians inside the property.&lt;br /&gt;
#Once all suspects within the house are restrained the LT+ may seize the house inventory.&lt;br /&gt;
##An LT+ should use the scroll wheel option when available. If an LT+ does choose to seize via the house inventory menu they must seize all illegal items.&lt;br /&gt;
###An LT+ may not drop the items on the ground and then seize them.&lt;br /&gt;
&lt;br /&gt;
=Search and Seizure of Event Vehicles (Shed)=&lt;br /&gt;
&lt;br /&gt;
*Initiate before breaching the shed.&lt;br /&gt;
*Announce in direct that the APD will be BREACHING and RAIDING the shed.&lt;br /&gt;
*If the civilian(s) comply and surrender a LT+ may still raid the shed.&lt;br /&gt;
*If the APD is wiped AND the vehicle is not inside the shed upon return a raid is no longer allowed.&lt;br /&gt;
*Once all original occupants of the shed are taken into custody/lethaled APD Officers, regardless of combat, must wait 1 minute before seizing BOTH the vehicle and shed contents.&lt;br /&gt;
*Any ranking APD officer may seize the vehicle and/or its contents.&lt;br /&gt;
*LT+ will seize the shed contents.&lt;br /&gt;
*LT+ have the ability to allow officers of every rank into the shed to assist in gaining and maintaining APD control.&lt;br /&gt;
&lt;br /&gt;
=Constable/Corporal Home Entry=&lt;br /&gt;
&lt;br /&gt;
*If a suspect is barricaded inside a locked home that is actively shooting endangering the lives of others, Constables and Corporals, may purchase flashbangs to blow up the locked home to gain entry to the suspect shooting ONLY if there is no SGT+ online. This can only be done if the suspect is SHOOTING from the home. If there is a locked suspect in a home who is not shooting at officers or civilians, you do not have cause to blow it up. The officers will have to resume normal procedures for suspects in locked homes or contact an offline SGT+ to gain entry.&lt;br /&gt;
*If Officers intend to flashbang a house they must first inform the suspect inside the house.&lt;br /&gt;
*Officers can ONLY use flashbangs to blow up locked homes to retrieve a suspect actively shooting. If an officer blows up a home using anything else besides a flashbang, it will fall under Misuse of APD equipment.&lt;br /&gt;
*If an officer blows up a house that does not follow these guidelines, he/she will be given 6 points for Unlawful home entry and removed from the APD. These points also apply to officers who search/seize the items of a crate/barrel after blowing up the home. Under no circumstance whatsoever is the officer supposed to interact with the crates/barrels. The only time crates can be seized/searched is if an LT conducts proper house raiding procedures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Other Stipulations:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*All civilians should be denied access to the house.&lt;br /&gt;
*The NLR for house raids does not apply to barricaded suspect situations.&lt;br /&gt;
*Failure to follow this document will end in punishment.&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Quests&amp;diff=663</id>
		<title>Quests</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Quests&amp;diff=663"/>
		<updated>2024-12-18T20:30:26Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 3 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
The quest system is a great way to introduce players to various gameplay features while rewarding them for doing so.&lt;br /&gt;
These can be accessed with your Phone Menu (press Y).&lt;br /&gt;
&lt;br /&gt;
(These pages are not yet filled out)&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;[[Civilian Quests|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&#039;&#039;&#039;Civilian Quests&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;[[Cop Quests|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&#039;&#039;&#039;Cop Quests&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align: center&amp;quot;&amp;gt;[[Medic Quests|&amp;lt;span style=&amp;quot;font-size:large&amp;quot;&amp;gt;&#039;&#039;&#039;Medic Quests&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Tutorial Quests == &lt;br /&gt;
* Multiple stages of various messages about information regarding how Asylum works and plays.&lt;br /&gt;
* Various tutorial quests are added and give messages, waypoints and sounds for new players to get started with learning how to play.&lt;br /&gt;
&lt;br /&gt;
== Server Cycle Quests ==&lt;br /&gt;
* Only one server cycle quest can be activated at any given time.&lt;br /&gt;
* Once you complete a server cycle quest, you can activate a new one via the quest app.&lt;br /&gt;
* The buff you received from a complete cycle quest, will only be active during that restart.&lt;br /&gt;
* On a new restart, all completed cycle quests are wiped and can re-completed.&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Purification_Factory&amp;diff=659</id>
		<title>Purification Factory</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Purification_Factory&amp;diff=659"/>
		<updated>2024-12-18T20:30:26Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 5 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Purification Factory==&lt;br /&gt;
&lt;br /&gt;
The elite drug runners of Altis have derived a way to make more potent and expensive drugs.  The place where they process these drugs is the Purification Factory.  Located just West of Athira, the Purification Factory is an Illegal Area which allows for the triple processing of drugs and contraband into their more potent derivative.&lt;br /&gt;
&lt;br /&gt;
[[File:Purification Factory.JPG|thumb]]&lt;br /&gt;
&lt;br /&gt;
The following Items are Processed at the Purification Factory:&lt;br /&gt;
&lt;br /&gt;
* Processed Cocaine -&amp;gt; Cocaine Bricks&lt;br /&gt;
&lt;br /&gt;
* Meth-&amp;gt; Hesienburg Meth&lt;br /&gt;
&lt;br /&gt;
* Sativa/Indica Buds -&amp;gt; Golden Wax&lt;br /&gt;
&lt;br /&gt;
* PCP Pills -&amp;gt; PCP Sheets&lt;br /&gt;
&lt;br /&gt;
* LSD Pills -&amp;gt; LSD Sheets&lt;br /&gt;
&lt;br /&gt;
* Impure Pixie Dust -&amp;gt; Pixie Dust&lt;br /&gt;
&lt;br /&gt;
* 15 Year Scotch -&amp;gt; 25 Year Scotch&lt;br /&gt;
&lt;br /&gt;
* Mead -&amp;gt; Aged Mead&lt;br /&gt;
&lt;br /&gt;
* Dried Tobacco/Paper/Unprocessed Cocaine -&amp;gt; Cigars&lt;br /&gt;
&lt;br /&gt;
All of these processes increases the selling value of the items, Cocaine Bricks is worth more than Processed Cocaine, etc.  HOWEVER the added distance of travel and included risk may make it not worth it!  If you have a group and skill level strong enough to process at the Purification Factory go for it! But its proximity to a major town makes it dangerous!&lt;br /&gt;
&lt;br /&gt;
*The Purification Factory only takes a 5% cut of illegal drugs instead of the normal 15% of drug processors.&lt;br /&gt;
[[Category:Intermediate Guides]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Purchases&amp;diff=653</id>
		<title>Purchases</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Purchases&amp;diff=653"/>
		<updated>2024-12-18T20:30:26Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 4 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Purchasing Community Assets ==&lt;br /&gt;
When you Purchase Community Assets on Asylum, you&#039;ll get awesome rewards in-game! Purchases are cumulative, meaning if you purchase $10 one day and $15 another, you&#039;ll receive the $25 rewards. They add up so that you can build on rewards over time.&lt;br /&gt;
&lt;br /&gt;
To Purchase Community Assets head over to our official website: https://www.gaming-asylum.com/index.html  And click on the &amp;quot;rewards&amp;quot; tab&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Loot Crates ==&lt;br /&gt;
We have loot crates containing cosmetic items. You may purchase individual keys to open in-game loot boxes.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There are fifteen different types of Loot Crates within the game: &lt;br /&gt;
=== &amp;lt;u&amp;gt; Standard Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Hiker&#039;s Backpack&lt;br /&gt;
**Combat Helmet (Light)&lt;br /&gt;
**Snakeskin Combat Helmet (Light)&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Officer Fatigues (Hex)&lt;br /&gt;
**Pilot Coveralls (CSAT)&lt;br /&gt;
=== &amp;lt;u&amp;gt; Guardian Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Pirate Orca Skin&lt;br /&gt;
**Combat Fatigues (Tropic)&lt;br /&gt;
**Compact NVGs&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Assimov Ifrit Skin&lt;br /&gt;
**Wartorn Ifrit Skin&lt;br /&gt;
**Pirate Ifrit Skin&lt;br /&gt;
=== &amp;lt;u&amp;gt; Aggressor Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blue Ifrit Skin&lt;br /&gt;
**Green Ifrit Skin&lt;br /&gt;
**Orange Ifrit Skin&lt;br /&gt;
**Red Ifrit Skin&lt;br /&gt;
**Violet Ifrit Skin&lt;br /&gt;
**White Ifrit Skin&lt;br /&gt;
**Yellow Ifrit Skin&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Prime Hunter Skin&lt;br /&gt;
**Molten Ifrit Skin&lt;br /&gt;
**Smoking Bandit Hatchback Sport Skin&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**General Lee Hatchback Sport Skin&lt;br /&gt;
**Coast Guard Orca Skin&lt;br /&gt;
=== &amp;lt;u&amp;gt; Destruction Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blue Assault Backpack&lt;br /&gt;
**Green Assault Backpack&lt;br /&gt;
**Orange Assault Backpack&lt;br /&gt;
**Purple Assault Backpack&lt;br /&gt;
**Red Assault Backpack&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Dark Water Wetsuit&lt;br /&gt;
**Red Gull Hatchback Sport&lt;br /&gt;
**Hoonigan Hatchback Sport&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Hyper Beast Ifrit Skin&lt;br /&gt;
**Rediimov Orca Skin&lt;br /&gt;
=== &amp;lt;u&amp;gt; Revival Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four - &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Active Pursuit Hatchback (APD Only)&lt;br /&gt;
**Altis Ice Cream Boxer&lt;br /&gt;
**Vandalized Orca&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Water Elemental Ifrit&lt;br /&gt;
**Dark Camo CSAT Coveralls&lt;br /&gt;
=== &amp;lt;u&amp;gt; Car Horns 1 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style =&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Roadrunner&lt;br /&gt;
**Slow Bruh&lt;br /&gt;
**Ooof&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tractor Sound&lt;br /&gt;
**Ship Horn&lt;br /&gt;
**The Magic School Bus&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Discord Ping&lt;br /&gt;
**Ludacris&lt;br /&gt;
=== &amp;lt;u&amp;gt; Car Horns 2 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Chainsaw&lt;br /&gt;
**Free Real-estate&lt;br /&gt;
**Noot Noot&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Train Horn&lt;br /&gt;
**Michael Myers&lt;br /&gt;
**Tactical Nuke&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Leroy Jenkins&lt;br /&gt;
**TS3 Poke&lt;br /&gt;
=== &amp;lt;u&amp;gt; Crypto Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Spacebound Hatch&lt;br /&gt;
**Night Rider 50&lt;br /&gt;
**Toxic Orca&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Frontside Misty Ifrit&lt;br /&gt;
**Molten Hunter&lt;br /&gt;
=== &amp;lt;u&amp;gt; Camo Crate 1 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt; &lt;br /&gt;
**Bust Two &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Red Ifrit&lt;br /&gt;
**Purple Ifrit&lt;br /&gt;
**Pink Ifrit&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Pink CSAT Coveralls&lt;br /&gt;
**Purple CSAT Coveralls&lt;br /&gt;
**Red CSAT Coveralls&lt;br /&gt;
=== &amp;lt;u&amp;gt; Camo Crate 2 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blue Ifrit&lt;br /&gt;
**Green Ifrit&lt;br /&gt;
**Orange Ifrit&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Blue CSAT Coveralls&lt;br /&gt;
**Orange CSAT Coveralls&lt;br /&gt;
**Green CSAT Coveralls&lt;br /&gt;
=== &amp;lt;u&amp;gt; Blasphemy Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Worship Orca&lt;br /&gt;
**ETA Ifrit&lt;br /&gt;
**Beam Hatchback&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Frost Orca&lt;br /&gt;
**Raven Ifrit&lt;br /&gt;
=== &amp;lt;u&amp;gt; Car Horns 3 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style =&amp;quot;color:green&amp;quot;&amp;gt;Common:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Say No To Drugs&lt;br /&gt;
**Dense Mother F@#ker&lt;br /&gt;
**God Please No&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon:&amp;lt;/span&amp;gt;&lt;br /&gt;
**Send You To Jesus&lt;br /&gt;
**The Hell Said That&lt;br /&gt;
**Really Wanna Do This&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare:&amp;lt;/span&amp;gt;&lt;br /&gt;
**WOOO! I Love Asylum!&lt;br /&gt;
**Emotional Damage&lt;br /&gt;
=== &amp;lt;u&amp;gt; Retribution Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Bust One &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Two &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Three &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
**Bust Four &amp;lt;font style=&amp;quot;color:red&amp;quot;&amp;gt;No Reward&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Worship CSAT Coveralls&lt;br /&gt;
**Toxic Backpack&lt;br /&gt;
**Worship Backpack&lt;br /&gt;
**Retro Ifrit&lt;br /&gt;
**Molecule Orca&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Keyboard Warrior Ifrit&lt;br /&gt;
**Toxic CSAT Coveralls&lt;br /&gt;
=== &amp;lt;u&amp;gt; Takeover Loot Crate &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Graffiti Orca&lt;br /&gt;
**Sport V2 #1 Hatch&lt;br /&gt;
**Sport V2 #2 Hatch&lt;br /&gt;
**Sport V2 #3 Hatch&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Black Ice Ifrit&lt;br /&gt;
**Toxic Ifrit&lt;br /&gt;
**Dragon Hatch&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Off-White Ifrit&lt;br /&gt;
**Hyper Beast Orca&lt;br /&gt;
=== &amp;lt;u&amp;gt; Uniform Loot Crate 1 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Common&amp;lt;/span&amp;gt;&lt;br /&gt;
**Asydidas (White/Camo) Granit B&lt;br /&gt;
**Asydidas (Camo/Tan) Granit B&lt;br /&gt;
**Asydidas (Tan/Black) Granit B&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt;&lt;br /&gt;
**Electric Granit B&lt;br /&gt;
**Asydidas (Orange/Black) Granit B&lt;br /&gt;
**Asydidas (Green/Black) Granit B&lt;br /&gt;
**Graffiti Granit B&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:fuchsia&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt;&lt;br /&gt;
**Off-White Granit B&lt;br /&gt;
**Toxic Granit B&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;[https://imgur.com/a/gcTbv Here is a visual list of all our cosmetic perks!]&amp;lt;/big&amp;gt;&lt;br /&gt;
You have a random chance of gathering Loot Crates randomly when participating in various activities around the Asylum servers such as mining or gathering drugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Alternatively, you can purchase them from any available market in a nearby town.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Perks for Purchasing [https://en.wikipedia.org/wiki/United_States_dollar (USD)]  == &lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 1 - $10 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*Ability to purchase exclusive t-shirts in clothing stores.&lt;br /&gt;
*Ability to purchase the following clothing and vehicle skins:&lt;br /&gt;
**Abstract T-Shirt&lt;br /&gt;
**Art Of War T-Shirt&lt;br /&gt;
**Robotics T-Shirt&lt;br /&gt;
**Hawaiian T-Shirt&lt;br /&gt;
**Orange Speedboat&lt;br /&gt;
**Purple Offroad&lt;br /&gt;
**Red Line Caesar BTT&lt;br /&gt;
**Red Jetski&lt;br /&gt;
**Orange Jeep&lt;br /&gt;
**Olive Jeep&lt;br /&gt;
**Olive Prowler&lt;br /&gt;
*5 additional forum likes per day (30 total).&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 2 - $25 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*&amp;lt;s&amp;gt;Re-spawn with a debit card.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ability to purchase the following vehicle and item skins:&lt;br /&gt;
**Robogedden T-Shirt&lt;br /&gt;
**Drones T-shirt&lt;br /&gt;
**Exhibition T-Shirt&lt;br /&gt;
**Stylish Beret&lt;br /&gt;
**APR (Olive) [CSAT]&lt;br /&gt;
**Yellow Jetski&lt;br /&gt;
**Grey Jetski&lt;br /&gt;
**Orange Jeep&lt;br /&gt;
**Olive Jeep&lt;br /&gt;
**Sand Prowler&lt;br /&gt;
**Green Hex Qilin&lt;br /&gt;
**Wolf Dew Hatchback Sport (Unlocked with prestige)&lt;br /&gt;
*10 additional forum likes per day.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 3 - $50 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Ability to purchase the following vehicle and clothing/item skins:&lt;br /&gt;
**Nice Job Man T-Shirt&lt;br /&gt;
**IDAP Backpack&lt;br /&gt;
**Red Sport Backpack&lt;br /&gt;
**Parade Uniform [LDF]&lt;br /&gt;
**Parade Cap [LDF]&lt;br /&gt;
**Police Gendarmerie Uniform [Grey]&lt;br /&gt;
**Scientist Outfit (Informal, Red)&lt;br /&gt;
**Police Gendarmerie Uniform [Tan]&lt;br /&gt;
**NV Goggles (Tropic)&lt;br /&gt;
**PO7 9 mm (Black)&lt;br /&gt;
**P90 SMG (Camo)&lt;br /&gt;
**Black/White Hatchback Sport&lt;br /&gt;
**Green Hatchback Sport&lt;br /&gt;
**Honda Type-R Hatchback Sport&lt;br /&gt;
**Lime Jet Ski&lt;br /&gt;
**Blue Jeep&lt;br /&gt;
**Black Prowler&lt;br /&gt;
**Black RHIB&lt;br /&gt;
**Rusted Van (requires Laws of War DLC package)&lt;br /&gt;
**Olive HEMMT&lt;br /&gt;
*10 additional forum likes per day.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 4 - $100 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Astra Sport Backpack&lt;br /&gt;
**Blue Sport Backpack&lt;br /&gt;
**Blue Formal Suit&lt;br /&gt;
**Parade Uniform [CSAT]&lt;br /&gt;
**Parade Cap [CSAT]&lt;br /&gt;
**Executive Beret&lt;br /&gt;
**Wetsuit &amp;amp; Rebreather [CSAT]&lt;br /&gt;
**APR [NATO]&lt;br /&gt;
**Radio Pack (Hex) [CSAT]&lt;br /&gt;
**Carryall Backpack (Black)&lt;br /&gt;
**P90 SMG (Hex)&lt;br /&gt;
**Red Offroad&lt;br /&gt;
**Yellow Offroad&lt;br /&gt;
**Dark Blue Hatchback Sport&lt;br /&gt;
**Black Jetski&lt;br /&gt;
**Red Jeep&lt;br /&gt;
**Black Qilin&lt;br /&gt;
**Deranged Candy Man van (requires Laws of War DLC package)&lt;br /&gt;
**A Team van (requires Laws of War DLC package)&lt;br /&gt;
**CSAT Rebreather &lt;br /&gt;
**Hex Radio Pack&lt;br /&gt;
*15 additional forum likes per day.&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 5 - $150 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Ability to purchase ear protectors in various colors.&lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Green Formal Suit&lt;br /&gt;
**Khaki Formal Suit&lt;br /&gt;
**Parade Uniform (US)&lt;br /&gt;
**Parade Cap (US)&lt;br /&gt;
**Yellow Hard Hat&lt;br /&gt;
**Wetsuit [AAF]&lt;br /&gt;
**Gendarmerie Vest (APD Only)&lt;br /&gt;
**Light Combat Helmet (Woodland)&lt;br /&gt;
**Sports Backpack (Green)&lt;br /&gt;
**Safety Goggles&lt;br /&gt;
**Radio Pack (Tropic) [NATO]&lt;br /&gt;
**Radio Pack (Geometric) [LDF]&lt;br /&gt;
**Radio Pack (Green Hex) [CSAT]&lt;br /&gt;
**Journalist Clothes&lt;br /&gt;
**Granit-T Suit&lt;br /&gt;
**Regulator Facepiece&lt;br /&gt;
**P90 SMG (Black)&lt;br /&gt;
**Mk200 6.5 mm (Black)&lt;br /&gt;
**News van (requires Laws of War DLC package)&lt;br /&gt;
**News Chopper&lt;br /&gt;
**Gendarmarie Vest (on cop)&lt;br /&gt;
**Tropic Radio Pack &lt;br /&gt;
**Hard Hat (yellow)&lt;br /&gt;
*20 additional forum likes per day&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 6 - $200 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Ability to purchase the Safari hat in various colors (cosmetic item).&lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Everyday Backpack (Black)&lt;br /&gt;
**Grey Formal Suit&lt;br /&gt;
**Grey Formal Suit w/Tie&lt;br /&gt;
**Parade Uniform [AAF] (Decorated)&lt;br /&gt;
**Parade Cap [AAF]&lt;br /&gt;
**Radio Pack (MTP)&lt;br /&gt;
**Orange Hard Hat&lt;br /&gt;
**Scientist Outfit (Formal, White)&lt;br /&gt;
**NV Goggles (Green)&lt;br /&gt;
**PO7 (Green)&lt;br /&gt;
**Short Bus (requires Laws of War DLC package)&lt;br /&gt;
**MTP Radio Pack&lt;br /&gt;
**Green NVGs&lt;br /&gt;
**Hard Hat (orange)&lt;br /&gt;
*25 additional forum likes per day&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 7 - $250 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Discord Tag&lt;br /&gt;
*Teamspeak Tag&lt;br /&gt;
*Ability to purchase VR glasses and Colored VR Suits.&lt;br /&gt;
*Ability to post under the support section of the forums. &lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Black Formal Suit&lt;br /&gt;
**Black Formal Suit w/Tie&lt;br /&gt;
**Master Beret&lt;br /&gt;
**Radio Pack (Woodland)&lt;br /&gt;
**Radio Pack (Black)&lt;br /&gt;
**Coyote Leg Strap&lt;br /&gt;
**Tracksuit (Black)&lt;br /&gt;
**Red Hart Hat&lt;br /&gt;
**Looter Clothes (Leather Jacket)&lt;br /&gt;
**Pink Offroad&lt;br /&gt;
**Lime Green Offroad&lt;br /&gt;
**Red Hatchback Sport&lt;br /&gt;
**Chrome Off Road&lt;br /&gt;
**Chrome Mohawk&lt;br /&gt;
**Chrome Hummingbird&lt;br /&gt;
**Orca Orca&lt;br /&gt;
**Mystery Van (requires Laws of War DLC package)&lt;br /&gt;
**Hard Hat (red)&lt;br /&gt;
**Woodland Radio pack&lt;br /&gt;
**Leg strap (coyote)&lt;br /&gt;
*30 additional forum likes per day&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Rank 8 - $350 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Discord Tag&lt;br /&gt;
*Teamspeak Tag&lt;br /&gt;
*Priority support&lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Gendarmarie Beret (Exclusive Beret)&lt;br /&gt;
**Head Bandage (clean)&lt;br /&gt;
**Hard Hat (white)&lt;br /&gt;
**Scientist Outfit (Informal, Black)&lt;br /&gt;
*40 additional forum likes&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt;  Rank 9 - $450 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Discord Tag&lt;br /&gt;
*Teamspeak tag&lt;br /&gt;
*Ability to purchase the following vehicle, clothing and weapon skins:&lt;br /&gt;
**Head Bandage (moderate)&lt;br /&gt;
**Hard Hat (black)&lt;br /&gt;
**Digital Radio Pack&lt;br /&gt;
**Camo Cargo Van&lt;br /&gt;
**Iridescence Offroad&lt;br /&gt;
**Iridescence Hunter&lt;br /&gt;
**Iridescence ifrit&lt;br /&gt;
**Iridescence Qilin&lt;br /&gt;
**Iridescence Orca&lt;br /&gt;
**Iridescence Hummingbird&lt;br /&gt;
*50 additional forum likes&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;u&amp;gt; Level 10 - $550 &amp;lt;/u&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
*All perks from previous levels.&lt;br /&gt;
*Discord Tag&lt;br /&gt;
*Teamspeak tag&lt;br /&gt;
*Ability to purchase the following vehicle and clothing skins:&lt;br /&gt;
**Black Radio Pack&lt;br /&gt;
**Compact NVG&#039;s (green)&lt;br /&gt;
**Head Bandage (severe)&lt;br /&gt;
**Hard Hat (black, ear protectors)&lt;br /&gt;
**Green Hex Radio Pack&lt;br /&gt;
**Leg Strap Bag (black)&lt;br /&gt;
**Camo Offroad with Lightbar (services disabled)&lt;br /&gt;
**Gold Offroad&lt;br /&gt;
**Gold Hunter&lt;br /&gt;
**Gold Ifrit&lt;br /&gt;
**Gold Qilin&lt;br /&gt;
**Gold Orca&lt;br /&gt;
**Gold Hummingbird&lt;br /&gt;
*60 additional forum likes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Subscription System ==&lt;br /&gt;
*Asylum has a $10 per month voluntary subscription.&lt;br /&gt;
*The rewards are listed bellow&lt;br /&gt;
**Black MK1 in rebel shop&lt;br /&gt;
**Exclusive vehicle skins (rotating at will)&lt;br /&gt;
**MyAsylum banner (Multiple options) (shows stats on forum)&lt;br /&gt;
**Two extra saved loadout slots (CIV, Cop, Medic)&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
[[Category:Server Information]]&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Processing&amp;diff=648</id>
		<title>Processing</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Processing&amp;diff=648"/>
		<updated>2024-12-18T20:30:26Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 8 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Roleplay&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Once you have a suspect detained, you should talk to the suspect and discuss their actions and charges.  Officers must give a civilian sufficient time to explain their crimes and the civilian should not feel rushed.&lt;br /&gt;
&lt;br /&gt;
Civilians that make good attempts to roleplay should be rewarded with a reduced ticket or a pardon based on the officers discretion.  If you feel someone is not giving you sufficient roleplay, then question them more about their story.  &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Searching&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
You are allowed to search a civilian and any vehicle(s) they have keys to if you have probable cause or the civilian consents to a search.  This applies even in combat.&lt;br /&gt;
&lt;br /&gt;
If a civilian needs to be searched only to check their licenses (and you otherwise do not have probable cause) you must ignore any other contraband that you find.  This is the roleplaying equivalent of only checking their wallet and not their backpack/pockets.&lt;br /&gt;
&lt;br /&gt;
If you encounter an abandoned vehicle and the primary owner is wanted for $2,500 or more, you may search the vehicle.  Otherwise, impound the vehicle.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Seizing&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
An area must be deemed &amp;quot;All Clear&amp;quot; by the highest ranking officer on the scene before any vehicles can be impounded or seized.  However vehicles may be seized in combat if you are at the HQ.&lt;br /&gt;
&lt;br /&gt;
You may search/seize contraband from a player or vehicle at any time or place, even if in combat.&lt;br /&gt;
&lt;br /&gt;
You may only seize a vehicle which has over $5,000 worth of contraband in it if the suspect is aggressive and/or evasive. If the suspect is compliant, does not shoot back, and cooperates fully with APD officers, you are not allowed to seize their vehicle.&lt;br /&gt;
&lt;br /&gt;
Seizing and impounding can occur before or after a ticket has been issued.&lt;br /&gt;
&lt;br /&gt;
If there are no nearby police vehicles to put a civilian&#039;s contraband in, officers are allowed to drive the civilian&#039;s vehicle to the nearest HQ, checkpoint, or garage.  Officers must then pull out a police vehicle, seize the contraband, and then continue to impound/seize the civilian&#039;s vehicle as normal.  This does not apply to illegal vehicles, which should &#039;&#039;never&#039;&#039; be driven by an officer.&lt;br /&gt;
&lt;br /&gt;
Officers now have the option to disarm a civilian if they are caught escorting another player in Police restraints.  Officers do not need to give warning to this.  &lt;br /&gt;
&lt;br /&gt;
A Sergeant+ may allow civilians to keep illegal items after processing if they meet the following criteria and are not affiliated with them:  &lt;br /&gt;
&lt;br /&gt;
# Non-aggressive toward the APD and possess the &amp;quot;New Player Tag&amp;quot; when searched; &#039;&#039;&#039;or&#039;&#039;&#039;&lt;br /&gt;
# The civilian was apprehended due to a game bug or server rule violation&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Ticketing&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
The APD has a ticket first jail second policy, meaning you should always attempt to give the suspect a ticket for their crimes.&lt;br /&gt;
&lt;br /&gt;
If a criminal refuses their ticket, they may request additional chances to pay their ticket up to a maximum of three chances.&lt;br /&gt;
&lt;br /&gt;
Civilians have the right to skip straight to their ticketing if they do not wish to roleplay.  Make sure all searching and charging has been completed first.&lt;br /&gt;
&lt;br /&gt;
Civilians have the right to skip the ticketing process and go immediately to jail.&lt;br /&gt;
&lt;br /&gt;
Officers &#039;&#039;must&#039;&#039; charge all applicable charges ≥$1000 and read all of a civilian&#039;s charges to them before any ticketing can occur.&lt;br /&gt;
&lt;br /&gt;
If you witnessed any crime committed but weren&#039;t able to charge the person you know committed it, you can still charge them later within the same restart within reason. Once a suspect has been processed by the APD for any charge, all previous crimes witnessed before that processing are to be forgotten. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;You do not need to read a civilian’s charges if:&#039;&#039;&#039;&amp;lt;/span&amp;gt;                                             &lt;br /&gt;
#If the server has less than two minutes until restart.&lt;br /&gt;
#If the suspect is acting in a harassing manner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Ticket Price and reductions are influenced by the following:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#Suspects that are non-aggressive (firefight/shootout) and non-evasive start with their ticket price at 50%.&lt;br /&gt;
#Constables and higher are allowed to decrease ticket prices based on the civilians roleplay and explanation of their crimes.&lt;br /&gt;
#Sergeants and higher may increase ticket prices by 50%, at their discretion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;The only charge you may stack is:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
#Kidnapping&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Two Minute Procedure&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Officers will now have the ability to send a suspect to jail at any location when the two minute server restart mark hits.&lt;br /&gt;
&lt;br /&gt;
Any suspect in custody within two minutes to server restart must be given their ticket. If they refuse to pay the ticket or fail to pay within a timely manner, they must be sent to jail.&lt;br /&gt;
&lt;br /&gt;
*Note: Higher up requests are not granted during this time. Officers are still expected to inform a higherup they had a request, but it does not stop processing.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Pardoning&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
If a suspect dies in APD custody as the &#039;&#039;direct result&#039;&#039; of APD actions, the suspect must be pardoned.&lt;br /&gt;
&lt;br /&gt;
You are not allowed to pardon your civilian charges when you are playing as a police officer.  (However, you can talk to the police about your bounty while playing civilian.)&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Higher Up Requests&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
If a suspect requests to speak with a superior officer, you &amp;lt;i&amp;gt;must&amp;lt;/i&amp;gt; respect their request.  You are required to contact any officer currently on the server who has a higher rank than you, even if you think their reasons for a higher up are not legitimate.  Remind the suspect that asking for a higher up forfeits their right to be detained for no more than ten minutes.&lt;br /&gt;
&lt;br /&gt;
Officers may NOT only use the Request Higher-up feature in the vehicle Tab menu. They still MUST join the channel of a higher up and tell them they have a higher up request.&lt;br /&gt;
&lt;br /&gt;
If the request is denied by the higher up, the higher up is required to message the individual stating that their request was denied.&lt;br /&gt;
&lt;br /&gt;
Lieutenants are &#039;&#039;&#039;not&#039;&#039;&#039; required to contact a Captain for a higher up request, even if one is online. &lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Bounty Hunters&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
You should seize a Bounty Hunter&#039;s license if:&lt;br /&gt;
#You witness them commit a crime worth $5,000 or more (that they do not have roleplay justification for)&lt;br /&gt;
&lt;br /&gt;
You should only fully Revoke a bounty hunter license if the bounty hunter has kidnapped an officer or civilian who is not their bounty. Revoking a bounty hunter license for a server restart will be limited to Corporal+ and it is expected that you use your best judgement. Abuse of this function will result in disciplinary action.&lt;br /&gt;
&lt;br /&gt;
Bounty Hunters who commit crimes are &#039;&#039;not&#039;&#039; sent straight to jail.  A Bounty Hunter who is wanted should be questioned and given the opportunity to pay a ticket.&lt;br /&gt;
&lt;br /&gt;
Bounty Hunters are required to have a Bounty Hunter&#039;s License to wield any Bounty Hunter specific weapons.  If they are missing the licence, seize the weapon and charge them with &amp;quot;Possession of an Illegal Firearm”.&lt;br /&gt;
&lt;br /&gt;
Police are only allowed to hand over a suspect if the suspect has been given a chance to pay a ticket and has refused to pay the ticket (up to a maximum of 3 chances). Officers must attempt to process any suspect that they have downed. If a bounty hunter restrains someone that an officer has already downed, it is the officer’s responsibility to retrieve the suspect from the bounty hunter.&lt;br /&gt;
&lt;br /&gt;
Corporal+ have the ability to seize bounty hunter hunters. The civilians using the hunter must be agressive towards the APD. This means the civilians must kill or attempt to shoot an APD officer. Hunters will not be seized for any other reason.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPAR 16 is legal for Bounty Hunters with the following requirements&#039;&#039;&#039;&lt;br /&gt;
*Must have a Bounty Hunter license&lt;br /&gt;
*If a Bounty Hunter abuses the weapon against APD officers&lt;br /&gt;
#Seize their weapon&lt;br /&gt;
#Seize their Bounty Hunter license for the restart&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Altis Union Workers&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Altis Union Workers are trusted members of the community and are authorized to use higher firepower weapons to defend themselves. See [[Firearm Information#Union_Workers_Firearms| Firearm Information]] for a list of weapons approved for use with a Workers Union License.&lt;br /&gt;
&lt;br /&gt;
Officers may seize a Union Worker&#039;s license for the following reasons:&lt;br /&gt;
&lt;br /&gt;
# They commit crimes totaling $5,000 or more without a valid reason; or&lt;br /&gt;
# They use any of the additional union workers firearms against any member of the APD&lt;br /&gt;
&lt;br /&gt;
Officer may seize a Union Worker&#039;s license for the restart for the following reason:&lt;br /&gt;
&lt;br /&gt;
# They assault APD officers using a weapon only obtainable with the Union Worker License&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font style=&amp;quot;color:purple;&amp;quot;&amp;gt;Medics&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
If medics refuse to leave an area or don&#039;t stop assisting the rebels after being warned, you are within your rights to lethal them. They are considered enemies of the state.        &lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
	<entry>
		<id>https://wiki2.gaming-asylum.com/index.php?title=Probable_Cause&amp;diff=639</id>
		<title>Probable Cause</title>
		<link rel="alternate" type="text/html" href="https://wiki2.gaming-asylum.com/index.php?title=Probable_Cause&amp;diff=639"/>
		<updated>2024-12-18T20:30:25Z</updated>

		<summary type="html">&lt;p&gt;MitchAsylum: 5 revisions imported&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Probable Cause&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
Probable Cause is justified and reasonable evidence that a person has been committing crimes and/or participating in illegal activities.&lt;br /&gt;
&lt;br /&gt;
Probable Cause gives officers permission to restrain then search the suspect and search any vehicles they have keys for (whether they are the primary owner or not.)&lt;br /&gt;
&lt;br /&gt;
If you do NOT have probable cause, you need the civilian&#039;s consent before you can search them and/or their vehicles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;What gives Probable Cause:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Seeing a person or vehicle in an [[Illegal_Areas| Illegal Area]].&lt;br /&gt;
#Seeing a suspect that is on the wanted list with a bounty of $2,500 or more.&lt;br /&gt;
#&#039;&#039;&#039;Grand Theft&#039;&#039;&#039; and &#039;&#039;&#039;Attempted Auto Theft&#039;&#039;&#039; charges&lt;br /&gt;
#A civilian carrying an illegal firearm or driving an illegal vehicle.&lt;br /&gt;
#Suspect evading arrest.&lt;br /&gt;
#Witnessing a civilian self-incriminate (admission to possessing contraband, committing a crime, etc.).&lt;br /&gt;
#Seeing an RV emitting smoke.&lt;br /&gt;
#Seeing a person purposely off-road and attempt to drive around manned APD checkpoints (doing a 180° turn to avoid a checkpoint is not probable cause).&lt;br /&gt;
#Someone currently in the process of committing &#039;&#039;&#039;Grand Theft&#039;&#039;&#039; or has committed &#039;&#039;&#039;Grand Theft&#039;&#039;&#039; but has no charges.&lt;br /&gt;
#Any individual found inside the Federal Reserve.&lt;br /&gt;
#Off-roading (you are only granted probable cause if they do not give a role play reason as to why they are off-roading).&lt;br /&gt;
#A civilian who enters a police headquarters of their own free will.&lt;br /&gt;
#Anyone driving or with keys to the Bank Delivery Mission Camo Hunter &lt;br /&gt;
#Witnessing a tractor off-roading and harvesting bushes (Driving over barley bushes. Officers may search the tractor and its occupant)&lt;br /&gt;
#A civilian lands a helicopter or plane inside the city limits &#039;&#039;&#039;and&#039;&#039;&#039; not at a designated helipad or landing strip. (Officers may search the helicopter/plane and its crew)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;What does NOT give Probable Cause:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#Seeing a vehicle on a highway or NEAR an illegal area.&lt;br /&gt;
#Seeing an RV NOT emitting Smoke&lt;br /&gt;
#Being told by a civilian that someone else is doing something illegal.&lt;br /&gt;
#Seeing a civilian across the street from the drug dealer.&lt;br /&gt;
#Knowing that a civilian has committed crimes in the past.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Grey Areas:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
#The lists above are not exhaustive and you may run into grey areas. Grey areas must be approached with legitimate role-play.&lt;br /&gt;
#If you are unsure if you have probable cause, ask a senior officer.  If one is unavailable, assume you don’t have probable cause.&lt;br /&gt;
#Remember: it is always better for one criminal to get away than for officers to overstep their bounds and violate the rights of the citizens of Altis.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;font color=&amp;quot;#E69710&amp;quot;&amp;gt;Witness Types&amp;lt;/font&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Direct Witness&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you witness anything that gives probable cause.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Eye Witness&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If a civilian provides intel about a crime, it is difficult to determine the legitimacy of such a claim and does not automatically give probable cause. Therefore, gather as much evidence as possible and move forward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:medium&amp;quot;&amp;gt;&#039;&#039;&#039;Relayed Witness&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A relayed witness is another officer giving you their first-hand information on a situation.  Proceed with Direct Witness at this point.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>MitchAsylum</name></author>
	</entry>
</feed>